Jeffrey H.
Posts: 2518
Joined: 4/13/2007 From: San Diego, Ca. Status: offline
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quote:
ORIGINAL: Twotribes The ai uses algorithms to determine what to buy. It has to do with power and cost. when you make 6 infantry types he probably doesn't understand the concept and buys the one it thinks is the best for the price. Add in that your research is not linear with regards to types of units and the AI does not grasp the need for upgrades possibly due to how it functions. In normal ATG there are 3 types of Infantry, Rifle SMG and paratroops. The AI does not use paras. And it seems to understand via set commands on its operation that it buys mostly rifle with some SMG. You have Light, regular and heavy Rifles and the same with SMG. Unless you rewrite the AI protocols it is going to pick one SMG and one rifle to build. It also builds paras so they must meet the criteria already established. Same with multiply types of armored cars. Or tanks. Or ships. The AI does not think, it follows the set commands it is given, build x percent of this based on this. I don't think Vic has been very open about the workings of the AI, he's set out some parameters which we're supposed to use, but honestly it doesn't really seem to be the right stuff to get the AI to change it's behavior.
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"Games lubricate the body and the mind" Ben Franklin.
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