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RE: The Good The Bad & The Indifferent

 
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RE: The Good The Bad & The Indifferent - 3/14/2013 3:11:24 PM   
Canoerebel


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5/20/42 and 5/21/42
 
SoPac:  The full KB is NW of Koumac providing cover for an invasion of Koumac (14th Division, according to SigInt).  This is one of those events that sets in motion many others and has far-ranging consequences.  In the short term, the Allies most likely won't give battle.  My carriers are 36 hexes south of Noumea.  Given a chance at something juicy, I would load up Noumea's airfield with carrier air.  But I won't risk my carriers nor will I use the air piecemeal - and it would be another two days before I could fly off the fighter squadrons.  

The Move:  I understand why John is coming for New Caledonia - it's lightly defended and has good bases and it holds an almost mystical allure to Pac War fans due to its Real War importance.  But the victory points are only relevant in a Auto Vic situation and this isn't one.  I don't care if John takes all of SoPac - including New Zealand, Fiji and Samoa at this point.  Japan holding those bases doesn't affect the Allies in the least bit (I can easily handle logistics to Oz from West Coast via Capetown) and I can let these bases whither on the vine until I retake them on the cheap in '43 or '44.

Allied Reaction:  The full KB in SoPac means every other major theater is safe for quite some time.  This is especially important in India, where I am still maintining strong defenses around Calcutta and to the south and west.  I've released more of these units to head to Burma.  I also like a SoPac invasion because the more time and troops John invests in the DEI, around Oz, and in SoPac, the easier he will be to "spook" into fearing countermoves on my part later - when I'm actually more interested in Burma, NoPac, and CenPac.

Nuts or No Nuts?  My Cocos Island invasion force would have been perfectly situated to bore in knowing that the KB was far, far away.  In fact, the big APD force carrying the Marine raiders just arrived on map south of Cocos.  It would have been fun to see how that invaison might have worked out, but I'm very glad that I scrubbed it.  The Aussie divisions is one day out of Dimapur and will be in Kalemyo in a week.  Burma offers far more promise at considerably less risk than an invasion of Cocos followed by the extended effort to keep the base supplied.

China:  I'll know in a day or two if the trapped Chinese army will escape.  Prospects look favorable.

Burma:  No sign that the enemy recognizes the situation.

Pacific:  7th Marines and some support units boarding transports at LA to move to Pearl.

(in reply to Crackaces)
Post #: 931
RE: The Good The Bad & The Indifferent - 3/14/2013 5:14:54 PM   
Canoerebel


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The question that I'm wrestling with the hardest is what to do with my carriers now.  I have three options:

1.  Move most or all of them to the Bay of Bengal to support operations to occupy and build Ramree Island, which I believe to be ungarrisoned.  There is a small chance the Allies could sustain this, but more likely John would react violently (including committing the KB) with sufficient force to retake the island.  That reaction would be useful as my carriers could then pursue opportunities elsewhere.  I think I like this option, though there is risk to my carriers from LBA operating out of Rangoon.

2.  Move the four American carriers to SoPac to help with a move into the Gilberts.  This would be nice if my carriers were already there and thus not menaced by the KB.  But by the time I can get my carriers there, the KB might be free and stationed at Truk or vicinity.  This is actually a pretty good option, but how does it compare to Ramree?

3.  Leave my carriers where there are - mainly at Melbourne - to ensure the safety of Oz and to keep them centrally available.

By late autumn, I plan to use some or most of my carriers to support landings in the western Aleutians, but until then I have no pressing plans.

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Post #: 932
RE: The Good The Bad & The Indifferent - 3/14/2013 5:51:05 PM   
Canoerebel


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After looking at the map and available ships and troops, I'm going to try both:

1.  The Allies will immediately organize an invasion of Ramree Island.  The American carriers will report to the Bay of Bengal, though I might not await them before inserting the marine raider battalion, which is aboard APDs now moving to Colombo (from a point south of Cocos Island).  Hopefully, surprise, the fast-transport nature of the mission, and LRCAP from Akyab might provide sufficient protection for the initial move.  When the carriers arrive, the Allies can bring in additional troops, including the UK brigade currently at Colombo, a base force, an engineering unit, and a CD unit.  This operation should dovetail nicely with the other Allied activities in Burma.  This is meant to prompt maximum mental unease for John.

2.  Tarawa is currently a level zero airfield.  The Japanese have no airfield larger than size one closer than Maloelap.  I am putting together invasion TFs at Pearl where troops are prepping for Makin, Tarawa and Abemama.  I may or may not await CVE Long Island (and her Marine F4F squadron) that is currently escorting a troop transport TF from LA to Pearl.  The KB isn't all that far south of the Gilberts, but I think I can work this to get an open shot.  One possibility is that the move on Ramree prompts a violent reaction, especially if/when I reveal my carriers.

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Post #: 933
RE: The Good The Bad & The Indifferent - 3/14/2013 6:19:32 PM   
Cap Mandrake

 

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quote:

ORIGINAL: Canoerebel

The Great PBEM Fantasy:  Sometimes I'll send a turn to my opponent expecting a major carrier or combat TF battle or a huge air raid against a particularly juicy and vulnerable enemy TF to take place.  Sometimes, my opponent doesn't send the turn back within the expected or ordinary-pace-of-turnaround time.  When that drags on, I begin to wonder if the results of the turn were so devastating that my opponent can't bring himself to finish the next turn (as I've had trouble doing myself when on the losing end of a major clash).  As more time passes, the fantasy becomes even stronger.  Finally, the turn arrives....and there was no action at all.  Not once - not a single time! - has the fantasy proved true.  It's always a real life matter that kept my opponent away for an extended period.

John hasn't flipped a turn since yesterday morning. That's very rare for him, but in this case I'm not getting my hopes up, because there isn't any pending combat anywhere on the map.  But I do know this:  Nothing bad happened to the Allies, because if it had wild horses, strong men, and the full weight of the law wouldn't keep John from posting in his AAR.




In the end, the reason had something to do with ceramic tiles.

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Post #: 934
RE: The Good The Bad & The Indifferent - 3/14/2013 6:30:51 PM   
Canoerebel


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Yeah, he told me via email.  Fortunately, I hadn't lapsed into fantasy mode.

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Post #: 935
RE: The Good The Bad & The Indifferent - 3/14/2013 7:55:28 PM   
Q-Ball


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In general, losing Noumea for the Allies is inconvenient; it lengthens the trip to Australia, and is a very nice base to build for later conquests. But it's not critical. The main reason is as you say, it's easy to cut-off. And though Allied shipping to Oz makes a longer trip, Allies have plenty of shipping capacity to tie-up in longer routes.

A move on Western Australia is much more decisive; you wouldn't be moving CVs to the Bay of Bengal if Perth was in Japanese hands.

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Post #: 936
RE: The Good The Bad & The Indifferent - 3/14/2013 8:03:17 PM   
Canoerebel


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Right.  Nor would I be able to do this if Japan held Diego Garcia. 

Freedom of movement is pretty important in the midde of 1942.  Japan can give the Allies fits in that regard if the Japanese player focuses on certain key "listening" or "blocking" posts.

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Post #: 937
RE: The Good The Bad & The Indifferent - 3/14/2013 8:08:24 PM   
Crackaces


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quote:

ORIGINAL: Q-Ball

In general, losing Noumea for the Allies is inconvenient; it lengthens the trip to Australia, and is a very nice base to build for later conquests. But it's not critical. The main reason is as you say, it's easy to cut-off. And though Allied shipping to Oz makes a longer trip, Allies have plenty of shipping capacity to tie-up in longer routes.

A move on Western Australia is much more decisive; you wouldn't be moving CVs to the Bay of Bengal if Perth was in Japanese hands.


I think CR plans to supply OZ strictly from Perth and Ignore the Noumea adventure.

The funny thing from my perspective is when the CENPAC thrust cuts the Pacific in two and whatever is south of Rabul is cutoff and by-passed..
Thus a real danger in John's strategy in my mind ... This is not Scenario #2 and John has yet to define the line he plans to transition to the defense .. Meanwhile the clock ticks ...

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RE: The Good The Bad & The Indifferent - 3/14/2013 8:24:10 PM   
pws1225

 

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quote:

ORIGINAL: Canoerebel

After looking at the map and available ships and troops, I'm going to try both:

1.  The Allies will immediately organize an invasion of Ramree Island.  The American carriers will report to the Bay of Bengal, though I might not await them before inserting the marine raider battalion, which is aboard APDs now moving to Colombo (from a point south of Cocos Island).  Hopefully, surprise, the fast-transport nature of the mission, and LRCAP from Akyab might provide sufficient protection for the initial move.  When the carriers arrive, the Allies can bring in additional troops, including the UK brigade currently at Colombo, a base force, an engineering unit, and a CD unit.  This operation should dovetail nicely with the other Allied activities in Burma.  This is meant to prompt maximum mental unease for John.

2.  Tarawa is currently a level zero airfield.  The Japanese have no airfield larger than size one closer than Maloelap.  I am putting together invasion TFs at Pearl where troops are prepping for Makin, Tarawa and Abemama.  I may or may not await CVE Long Island (and her Marine F4F squadron) that is currently escorting a troop transport TF from LA to Pearl.  The KB isn't all that far south of the Gilberts, but I think I can work this to get an open shot.  One possibility is that the move on Ramree prompts a violent reaction, especially if/when I reveal my carriers.


If you look just a bit south of Tarawa you'll see the island of Tabiteuea. It can be built up to a port size of 4 and airfield size of 6. It also has a stacking limit of 40,000, a rarity in these parts. That might make a nice forward bastion for further moves into the area and beyond. It might be worth forgoing Abemama in favor of Tabiteuea.

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Post #: 939
RE: The Good The Bad & The Indifferent - 3/14/2013 8:32:31 PM   
Canoerebel


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Tabiteuea is important, but it's off to the side.  More important, short term, to seize the three islands that are mutually supporting.  If the Allies get those, I can then look to Tabiteuea and other islands further south (I have a USA RCT halfway to Pearl that I can use for that purpose).

Disclaimer:  In many of my games, I have organized to invade the Gilberts.  Quite often, I end up scrubbing the mission as it seems that my opponents usually begin paying attention just a week before my troops arrive.  I like the Gilberts.  I like the fact that they haven't been built up yet.  I'll go in if things look good.  But this operation isn't important enough to take a big chance.  So we'll see.

Ramree Island, on the other hand, is worth some risk, given it's proxmity to the Burma line and the heat and unease John is beginning to experience there.

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RE: The Good The Bad & The Indifferent - 3/14/2013 8:35:24 PM   
Capt. Harlock


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quote:

After looking at the map and available ships and troops, I'm going to try both:


My two cents: I like this approach, but a violent reaction over Ramree Island is not assured. Late May '42 is not a good time for the KB to be in the Bay of Bengal: it opens the entire Pacific, north to south, to Allied counter-thrusts.

Hmm -- does the scenario allow for attrition from crocodile attacks?

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RE: The Good The Bad & The Indifferent - 3/14/2013 8:42:23 PM   
Canoerebel


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I agree with you, but I think John will still react violently.  The prospect of an imperiled Rangoon by June of '42 will unsettle him.

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RE: The Good The Bad & The Indifferent - 3/14/2013 9:50:06 PM   
Canoerebel


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5/22/42
 
SoPac:  The KB took up a blocking position between Koumac and Brisbane.  A sea of IJ TFs is to the north and west of Koumac.  It appears that John is moving on overwhelming strength against multiple targets - most likely New Caledonia, Luganville and Efate.  I don't think he's coming further - and I don't think his carriers will raid Sydney or Melbourne - but I'm watching.  The American carriers will near Melbourne tonight, where they'll refuel en route to the Bay of Bengal.  I have some dive bombers at Brisbane that I can shift to Noumea or Luganville if John permits his carriers to stray to far from a transport TF left vulnerable.  32nd USA Div. is on transports just west of Dunedin and should be far enough south for safe passage into Melbourne.

CenPac:  The Gilberts invasion TFs all loaded in a single day and departed Pearl.  That's quick work.  I had to use about 600 PP to buy out some restricted units,  but I had more than enough available.  Estimated D-Day would be roughly 12 days.

NoPac:  The Allies are shifting some things around.  I have fighters at Anchorage that I'll use soon to ambush the Kates that are hitting some of my Aluetians bases without escort.  Combat engineers are going to Anchorage to get that airfield upgraded.  And supply will be going to Kodiak and then I'll try to move it forward to Cold Bay and perhaps Akutan.

China:  Half of the islolated Chinese army escaped the pocket and made it to the "freedom hex."  Most of the rest will follow tomorrow.  There's still a small chance that John could attack, win the battle in the freedom hex, and my units might then retreat the wrong way, in which case I'll gnash my teeth severely, but things look very promising.  Shouldn't the Japanese commander commit seppuku if he allows the Failaise Pocket to collapse and the trapped army to escape?

Luzon:  The Allies still hold Clark Field and Bataan.  Shouldn't General Homma also commit seppuku?

Burma:  Lots of enemy activity, but I don't think John perceives the true nature of the peril yet.  I'm moving lots of assets around in preparation for major activity.  Hornet and three RN carriers are moving into the Bay of Bengal.  While attempting to avoid detection, I want these ships somewhere around Viz in order to move on Ramree if John tries to move in garrison troops via ship.  It will be a good ten days or so before the fast transport TF carrying the raider battalion reaches Colombo.  D-Day for an invasion of Ramree Island might be 15 to 18 days away.

Oz:  All quiet here.  Q-Ball mentioned that enemy control of Noumea impedes Allied movement from West Coast to Oz, but I'm essentially done with all the heavy lifting. Once 32nd Div. arrives at Melbourne (ETA five days), no more major ground units will go to Oz.  And all supply needs can be met from Capetown.  Oz, with 3+ American divisions and a heckuva lot of base forces and aircraft should be safe.

(in reply to Canoerebel)
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RE: The Good The Bad & The Indifferent - 3/14/2013 9:53:44 PM   
Crackaces


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quote:

Ramree Island, on the other hand, is worth some risk, given it's proxmity to the Burma line and the heat and unease John is beginning to experience there.


Also mentioned in many AAR's .. and my experience also ... even though Ramree Island does not contain the adjacent road ... supply propogates to that adjacent road and eventually all over Southern Burma once Ramree Island is built up and supply is over flowing. This would be quite alarming to any IJ player ... The airbase offers a short 2 hexes for DB's to pound Prome and puts Rangoon in range of fighters ..

It does take LRCAP (3 hexes) from Akyab until the port/airfield is built up It will probably draw bombardment TF's. Intially this far south without a supporting base it will be very difficult to discourage BB TF's as they can park 4 hexes from Rangoon and make it in and out at night. Reloading at Port Blair to do it again ... and again ... Eventually once Prome falls I found the B-25C's with pilots primarly trained in low nav to be very effective at discouraging bomabrdment runs as they can reach right to the hex that a BB bombardment TF would stop to ensure a night in night out run at full speed. Docup taught me to train fighter pilots and use P39's on low nav. Once learning this I found them to be effective in this LowNav role within normal range.

My MO has been to establsih the Irrawaddy Valley first and then hit below the belt at Ramree Island .. it will be very interesting to me to watch this unfold as the initial lightning stroke ..

_____________________________

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RE: The Good The Bad & The Indifferent - 3/15/2013 12:32:46 AM   
ny59giants


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You should have the three mobile Indian CD units to move to Ramree and/or Akyab.

If you haven't lost them yet, Dutch O19 & 20 should be useful in laying mines to discourage his bombardment runs.

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RE: The Good The Bad & The Indifferent - 3/15/2013 4:20:01 AM   
crsutton


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quote:

ORIGINAL: Canoerebel

After looking at the map and available ships and troops, I'm going to try both:

1.  The Allies will immediately organize an invasion of Ramree Island.  The American carriers will report to the Bay of Bengal, though I might not await them before inserting the marine raider battalion, which is aboard APDs now moving to Colombo (from a point south of Cocos Island).  Hopefully, surprise, the fast-transport nature of the mission, and LRCAP from Akyab might provide sufficient protection for the initial move.  When the carriers arrive, the Allies can bring in additional troops, including the UK brigade currently at Colombo, a base force, an engineering unit, and a CD unit.  This operation should dovetail nicely with the other Allied activities in Burma.  This is meant to prompt maximum mental unease for John.

2.  Tarawa is currently a level zero airfield.  The Japanese have no airfield larger than size one closer than Maloelap.  I am putting together invasion TFs at Pearl where troops are prepping for Makin, Tarawa and Abemama.  I may or may not await CVE Long Island (and her Marine F4F squadron) that is currently escorting a troop transport TF from LA to Pearl.  The KB isn't all that far south of the Gilberts, but I think I can work this to get an open shot.  One possibility is that the move on Ramree prompts a violent reaction, especially if/when I reveal my carriers.


Taking and building up Ramree allows supply to flow into North Burma-negating any monsoon effect. As long as you have LSTs around, you don't have to take Rangoon to get supply into China. It will flow from Ramree if you own the Lashio road. I consider it a "must have" for the Allied player.


< Message edited by crsutton -- 3/15/2013 4:23:54 AM >


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RE: The Good The Bad & The Indifferent - 3/15/2013 5:27:09 AM   
AcePylut


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"China: Half of the islolated Chinese army escaped the pocket and made it to the "freedom hex." Most of the rest will follow tomorrow. There's still a small chance that John could attack, win the battle in the freedom hex, and my units might then retreat the wrong way, in which case I'll gnash my teeth severely, but things look very promising. Shouldn't the Japanese commander commit seppuku if he allows the Failaise Pocket to collapse and the trapped army to escape? "


Would it be better for them to retreat "the wrong way" and then be subject to destruction, and rebuild at Chungking in 60 days? Juss sayin', might be a silver lining if they do.

And btw get your carriers out there in '42 and put them in danger! No more of this "no carriers lost in '42 ever"!!!! Go kill sumtin'! :)

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RE: The Good The Bad & The Indifferent - 3/15/2013 5:32:29 AM   
SqzMyLemon


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quote:

ORIGINAL: Canoerebel

Q-Ball mentioned that enemy control of Noumea impedes Allied movement from West Coast to Oz...


I no longer believe it does. Both my Allied opponents simply skirt the map edge and bypass anything within range of New Caledonia. The only way to guarantee preventing Allied material reaching Australia from the West Coast is to invade New Caledonia and New Zealand. Then again, I'm finding I'm not a very good strategic player so my opinion carries only so much weight.

_____________________________

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RE: The Good The Bad & The Indifferent - 3/15/2013 5:54:36 AM   
AcePylut


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I'd agree Sqz, so what if it takes an extra couple of weeks to get to Oz. It's not really going to slow down the allied machine is it?

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RE: The Good The Bad & The Indifferent - 3/15/2013 12:16:01 PM   
Canoerebel


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The Chinese MLR, though suffering a major bulge at Changsha to Hengyang, is still intact.  The successfull withdrawal of the formerly isolated Allied army (without letting them be destroyed and then respawn at Chungking) allows me to feed troops into the MLR efficiently, withdraw weak units to the interior to recover, and it also puts a hurt on John's psyche.  He was reveling in the "Falaise Pocket."  Now he's lost it.

As for the LOC from West Coast to Oz, the Allies don't need to go via SoPac.  It wouldn't matter if Japan took New Zealand, New Caledonia, Samoa, Tahiti and every other island group in the Pacific if the Allies efficiently use the USA to Capetown to Perth/Adelaide/Melbourne route.

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Post #: 950
RE: The Good The Bad & The Indifferent - 3/15/2013 1:31:51 PM   
Canoerebel


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5/23/42
 
SoPac:  KB is just south of Noumea.  SigInt indicates a second IJA division bound for Koumac.  Trying to decide whether to insert a couple of SBD (or Banshee) squadrons into Luganville, before it's shut down, to take a shot at exposed enemy TFs.  Bombardment of the airfield might mess the aircraft up before they could fly.  John's putting alot of time and effort into this expedition.

Pacific:  The Gilberts invasion TFs are 50 hexes NE of Tarawa.

China:  Essentially the entire "Falaise Pocket" troops escaped into a hex joined by a good road to the Chinese MLR.  Though there's still a small chance of something going awry, things look good.

Burma/India:  The APD TF with Marine raiders is about 43 hexes from Colombo (and moving at 7 hexes/day), where it will refuel before moving to Ramree.  Hornet and friends are NE of Trincomalee, moving NW to take station near Cuttack.  One good use of Socatra is to build the airfield large. Then, aircraft transport TFs coming to India from Capetown can halt at Socatra.  The aircraft can fly from the island to the mainland, saving about five or six days.

Australia:  The four American carriers just refueled at Melbourne and will continue west.  I'm not sure I'll need them in the Bay of Bengal, nor am I sure they could arrive in time to be of major service, but I'll continue west until I know for certain.

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RE: The Good The Bad & The Indifferent - 3/15/2013 3:50:12 PM   
Crackaces


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quote:

ORIGINAL: ny59giants

You should have the three mobile Indian CD units to move to Ramree and/or Akyab.

If you haven't lost them yet, Dutch O19 & 20 should be useful in laying mines to discourage his bombardment runs.


I have not found CD units and mines very effective at stopping BB TF's if they set the bomabardment distance to the maximum range for the big guns ..Certainly this type of deployment will catch a mistake (default of bombardment = 0 ) One exception is the big guns of Truk where I have taken some hits out to maximum range that cost 2 weeks in the yard, but I did not experince any mine hits for my raids...

I have found that CD units & mines to be very effective if the IJN/IJA try to amphib invade a hex. Thus I have been using these resources where the IJ are most likley to try a counter-invasion or to protect against an invasion ... Especally since Commonwealth mines and the Abiel are sort of short lived commodites ..

So far the most effective deterrent that has worked for me to protact the shores of Burma has been B25's (and lots of them) set at LowNav attacks with adequite search arcs to catch the TF's out at that magic 12 hex range from the target. Then the shorter ranged Commonwealth TB's/DB's have a fighting chance if the BB's continue in with damage .. Otherwise the BB Tf's simply get in and get out always being just out of range .. The Trusty patroling in that magic range might be discourging to the IJ ..

One other thing ... From my standpoint LowNav attacks seem to cause more engine, hull penetration hits and fires, which is what I want to slow these IJN beasts down rather than the systems and weapons hits (hitting the main guns with medium ammo just bouces off) from CD's at range ..that will likely not effect operations... [BB goes into yard for a week or two and comes back ..]

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RE: The Good The Bad & The Indifferent - 3/16/2013 6:04:49 AM   
SqzMyLemon


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quote:

ORIGINAL: Canoerebel

As for the LOC from West Coast to Oz, the Allies don't need to go via SoPac.  It wouldn't matter if Japan took New Zealand, New Caledonia, Samoa, Tahiti and every other island group in the Pacific if the Allies efficiently use the USA to Capetown to Perth/Adelaide/Melbourne route.


I agree, it's almost impossible for Japan to completely blockade Australia. I was just responding to the statement regarding a Japanese controlled Noumea as enough to impede the LOC to Australia from the West Coast. It isn't.

< Message edited by SqzMyLemon -- 3/16/2013 6:05:53 AM >


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Post #: 953
RE: The Good The Bad & The Indifferent - 3/16/2013 1:36:47 PM   
ny59giants


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Its nice to use mines in a base hex, but you can also place them one hex out in a shallow ocean hex to have his warships hit before they get to the base.

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(in reply to SqzMyLemon)
Post #: 954
RE: The Good The Bad & The Indifferent - 3/16/2013 4:30:55 PM   
Canoerebel


Posts: 9774
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: online
5/24/42
 
J-Day in SoPac:  The Japanese are landing in force at Luganville (2nd Div.) and Efate (Mixed Guards Brigade).  I expect landings at Koumac (two IJA divisions) to commence tomorrow.  A few observations:  (1)  These landings should succeed; (2) These are typical "all infantry, little support" operations that sometimes get John in trouble; (3) it's great to see 2nd Div. at Luganville.  I'd had SigInt that it was bound for Milne.  This tells me a little about John's use of decoy (though possibly this was a last minute diversion from Milne to Luganville).  It also helps me understand that John's spidey senses weren't tingling about Milne.  Good.  No sign of the KB, which mysteriously vanished somewhere south of New Caledonia.

China:  The Japanese are bombing the stew out of the Chinese stack, which will continue to take it on the chin until making the next hex, which is wooded.  The troops have covered 14 miles thus far.  Even if John's three tailing divisions catch up and attack, which is likely, the only route open for retreat by my guys is the desired route on the good road leading to Kweilin.  So the Chinese have made it, though in depleted condition that will be more depleted after the expected attack in two days.

Burma:  The fast transport TFs are 33 hexes from Colombo.  I had a replenishment TF positioned south of Cocos, so this TF refueled and may not have to stop at Colombo.  If so, D-Day at Ramree Island might be 10 days away.

India:  With three divisions going into SoPac, the all-clear can sound for India.  Troops can begin to move forward to the front, though I'll leave decent defenses around Calcutta and a reserve around Bombay.  Besides that, though, the Allies will reinforce the Burma front.

Cocos Island:  An RN DD sniffed around south of Cocos and triggered high detection 10/10, which was what I hoped to do.  An RN CLAA will approach from the SW to do the same thing.  John won't fall for such a weak feint, but it will at least give him something to think about as other sectors are about to heat up.

Oz:  With three divisions tied up in SoPac, John certainly won't be moving into the critcal sections of Oz in strength any time soon if ever.  The Allies can shift troops around a bit, begin to plan for the overland campaign against Carnavon, and shift some strength further north to add more oomph to the Townsville and Cairns garrisons.

Pacific:  The Gilberts invasion TFs continue to move SW without detection.  A Glen sub did find a small supply TF on a routine mission near Christmas, which I don't think would give John any intel.

(in reply to ny59giants)
Post #: 955
RE: The Good The Bad & The Indifferent - 3/16/2013 4:41:05 PM   
Cap Mandrake

 

Posts: 16673
Joined: 11/15/2002
From: Southern California
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quote:

ORIGINAL: Canoerebel
Pacific:  The Gilberts invasion TFs continue to move SW without detection.  A Glen sub did find a small supply TF on a routine mission near Christmas, which I don't think would give John any intel.



May 42 and YOU are invading?

(in reply to Canoerebel)
Post #: 956
RE: The Good The Bad & The Indifferent - 3/17/2013 4:48:24 PM   
Sakai007


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As an AFB, this is a wonderful read. Love to see the early allied units on the offensive!

(in reply to Cap Mandrake)
Post #: 957
RE: The Good The Bad & The Indifferent - 3/18/2013 12:04:26 AM   
Canoerebel


Posts: 9774
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: online
5/25/42
 
SoPac:  The Japanese take Efate and should take Koumac tomorrow (it looks like John is landing three divisions - a bit of overkill considering the full Allied AV at New Caledonia is 78.  However, something seems to have gone awry with John's landing of second division at Luganville.  Only a fragment of the unit came ashore (I'm counter attacking tomorrow) and then John cancelled the landing and pulled back all the ships.    Meanwhile, KB is far to the south of Koumac, in a position where she might raid, but we'll see.  Suits me if she does since I have my carriers south of Adelaide and plenty of fighters in Oz.  32nd Div. is aboard transports near map's edge SE of Tasmania, so not in any danger.
 
Pacific:  The Tarawa invasion TFs continue steaming SW with no signs of detection.  I expect John has some BBs as close as Kwajalein, perhaps a small carrier or two also.  I'll throw out pickets as my ships draw a bit closer.

China:  About ten Chinese "light" units are home free now (base forces, artillery, AA units) and at least half of the 1700 AV will make it to tomorrow.  Whatever lingers in the "freedom hex" should get eaten up by at least three IJA divisions, but the surivivors will then retreat the right way. IE, the troops trapped in the Falaise Pocket made it out.  North of Chengte, the Chinese finally wrested back the dot hex Japan held for quite some time.  No big deal, but it will allow me to divert one good corps (335 AV) to the front.

Burma:  John is paying much more attention here, but so far no indications he foresees the main Allied strategy.  The Ramree Island fast transport TF is 26 hexes from Colombo, where I'll probably refuel before boring in for the invasion.  The second Aussie division arrived at Imphal and will now move forward to join its brother.  This is the unit that was originally to speerhead the Cocos invasion.  I really like where it's at now.

Cocos:  John gets more detection on my "scout/deception" DD and I get SigInt of an IJN CL bound to Cocos.  John stood down all his Betties in the Solomons, which had been hitting Luganville.  Did he move them this way?  That would be too sweet for words.

Oz:  Everything looks peaceful and strong to my eyes.

(in reply to Sakai007)
Post #: 958
RE: The Good The Bad & The Indifferent - 3/18/2013 12:29:21 AM   
bradfordkay

 

Posts: 8251
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From: Olympia, WA
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quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: Canoerebel

Q-Ball mentioned that enemy control of Noumea impedes Allied movement from West Coast to Oz...


I no longer believe it does. Both my Allied opponents simply skirt the map edge and bypass anything within range of New Caledonia. The only way to guarantee preventing Allied material reaching Australia from the West Coast is to invade New Caledonia and New Zealand. Then again, I'm finding I'm not a very good strategic player so my opinion carries only so much weight.


In 1942 in my game Chez took both New Caledonia and Norfolk Island. All I did was route my troop and supply convoys through Wellington. It was no big deal. I've since chased him out of New Caledonia and the New Hebrides but since recon tells me that he has over 25,000 troops on Norfolk Island I've left it as a defacto POW camp.

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fair winds,
Brad

(in reply to SqzMyLemon)
Post #: 959
RE: The Good The Bad & The Indifferent - 3/18/2013 2:46:53 PM   
Canoerebel


Posts: 9774
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: online
5/26/42
 
SoPac:  The Allies boot out the detachment of 2nd Division that landed at Luganville.  Not sure what happened here, but this has all the earmarks of a poorly planned (no support troops) and executed (ships arrived late in day so that full unloading couldn't commence) operation.  Three IJA divisions take Koumac and will waltz into Noumea in a week or so.  KB remains south of Norfolk Island, so the Allies have moved two SBD squadrons to Luganville and two Banshee squadrons to Noumea (all coming from Brisbane).  I won't get my hopes up to high, but this has some promise.

CenPac:  The bulk of the Allied invasion fleet is just 33 hexes from Tarawa.  Flankers are going ahead.  This is getting to the point where something will happen to persuade me to back off - it always happens.  But we'll see.

China:  all but four or five depleted Chinese units made it into the forested hex near Kweilin.  Four IJA divisions beat up on the remnants, but the Falaise Pocket truly fell apart and the bulk of the Chinese made it back to contiguous lines of safety.  The Japanese commander is believed to have committed seppuku.

Burma:  I think the Allied fast transport TF will refuel at Colombo.  Transports are there to pick up part of a UK brigade and some naval support - this will be a second wave.  Carriers and combat ships are prepositioned south of Calcutta.  Engineers and transports are moving to Calcutta - they will be part of the second wave.  This plan "feels right."

Cocos:  Bettys reported at Cocos by my "sniffing" DD.  This is great stuff!

Oz:  The four American carriers are hovering south of Adelaide.  I'm not really sure I want to send them to Bay of Bengal.

(in reply to bradfordkay)
Post #: 960
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