This was pretty much the plan all along. Bleed John in Burma - air and ground, both of which have been accomplished. Then open a second campaign somewhere else - the initial plan being the Aleutians, switching to New Guinea, switching to Sumatra. The Allied air efforts have not been particularly aggressive, IMO. The air war has been 95% defensive, which increased efficiency.
The results speak for themselves. John has lost far more aircraft than have I. Bottom line, though, is that this strategy is of questionable utility. I think it's going to work against John, but I'll be very hesitant about using it in the future.
I agree that I've been moderately aggressive overall in this game. (Hey, don't most Japanese players hate the Sir Robin strategy?) I think I've also been unusually successful to date and I've also been very cautious. To date (and subject to catastrophic change at any moment), I haven't lost a carrier, my battleship and cruiser fleets are in good shape, the infantry is in good shape, the Allied airforce has inflicted 50% more casualties on Japan, and the Allies have established a solid (not rock solid, but solid) position in Sumatra.
In general, I would expect under these circumstances that the Allies would be in relatively good shape and Japan would be in big trouble. I do think John is in big trouble, but the air war is definitely askew IMO. Having fought carefully, efficiently, and effectively, the Allies shouldn't have such thin pools IMO. If the air war was being waged well but pools were thin in the real war, the Allies would have addressed that. I can't. I'm also puzzled how I can have just one P-38G squadron when it seems like other games I read the players have several in operation (but perhaps I'm wrong).
So, what I'm taking from this is that the Allies have to fight even more defensively in the air in 1942 than I had thought, which in turns means the Allies will have to be more cautious, which promotes Sir Robin and Summer Doldrums. Not always, but I think that's what the game is promoting.
Somebody mentioned the fact that such a strategy would open the Allies to Auto Victory. Not at all. Right now John has a 1.77 to 1 lead. This is at the point where he should be peaking. He barely made it to 2:1 back in late summer and has been in decline since then. As you can tell, though, the Allies have alot of room to avoid the 4:1 auto victory situation. What I've learned from this game is that the Allies can fight aggressively and effectively in 1942, but it may well be against their interests to do so.
Worse case scenario. You get ejected from Sumatra with serious losses in ground troops and perhaps a fair amount of shipping..
However, it will take him months to do so and force him to focus all his attention there. So far, it looks as if all other offensive operations by John are on the shelf.
So in a worse case scenario you will have achieved a strategic victory by breaking the Japanese player's initiative. Severe as your losses could be, they are all replaceable. The Japanese player will never be able to make up for the lost time.
And if he does not throw you out, he is finished.
Yes, well worth the gamble.
Besides, does not look as if anyone is getting bored of reading about it. And that is really why you are here. To keep us entertained....
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg