Limit Theory
Moderator: maddog986
Limit Theory
Matrix,you should hire that dude
i'd like to what he can do with someone who have $ and resources and we may just get DW in 3D [&o]
PS: google it or youtube.don't want to spam 2 much.
PSS: and no,it's not better or worse than DW,they just different.
i'd like to what he can do with someone who have $ and resources and we may just get DW in 3D [&o]
PS: google it or youtube.don't want to spam 2 much.
PSS: and no,it's not better or worse than DW,they just different.
RE: Limit Theory
Look at this project. Empty, death, pale. Why Matrix needs this guy?
RE: Limit Theory
you played it ?ORIGINAL: WiZz
Look at this project. Empty, death, pale. Why Matrix needs this guy?
RE: Limit Theory
20 year old kid with no experience, no track record, nothing more than an inflated ego and immense hubris.
Unless this guy was secretly cloned from brain tissue samples of Sid Meyer, Julain Gollop and Ian Bell - I'd say the likelihood of his coming anything close to expectation is pretty minimal.
Unless this guy was secretly cloned from brain tissue samples of Sid Meyer, Julain Gollop and Ian Bell - I'd say the likelihood of his coming anything close to expectation is pretty minimal.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
RE: Limit Theory
i love when ppl talk about anything like they are allknowing prophets...srsly,stop it.ORIGINAL: Kayoz
20 year old kid with no experience, no track record, nothing more than an inflated ego and immense hubris.
Unless this guy was secretly cloned from brain tissue samples of Sid Meyer, Julain Gollop and Ian Bell - I'd say the likelihood of his coming anything close to expectation is pretty minimal.
you don't know him,you never meet him or talk to him,you never played this game or anything even near. it's in early prepreprealpha.
when it will come out and you played it,then you can fully trash it.
"you" can say same about DW,but that's utterly stupid,because "you" didn't even played it.
in reality DW is 2000% better than on vids or screens.
skepticism is all good and all BUT you must give everything a chance,otherwise this "everything" will end like most things and ideas in our time - dead in embryo stage,because someone is blind and arrogant,and sadly - in power.
RE: Limit Theory
ORIGINAL: Mad Igor
i love when ppl talk about anything like they are allknowing prophets...srsly,stop it.
you don't know him,you never meet him or talk to him,you never played this game or anything even near. it's in early prepreprealpha.
when it will come out and you played it,then you can fully trash it.
"you" can say same about DW,but that's utterly stupid,because "you" didn't even played it.
in reality DW is 2000% better than on vids or screens.
You're right, I don't know him. Nor does ANYONE in the software development industry, much less games development. Zero experience and zero projects to your credit does that.
You're right, I haven't played the game. Nor has ANYONE ELSE. There's nothing to play. There IS NO GAME. It's vapor-ware.
Did I touch a raw nerve? You seem to be rather defensive over my pointing out the facts of his age and complete lack of experience. You should be thankful that I didn't point out that he plans to do it all on his own - a project of that size isn't the sort of thing a wet-behind-the-ears inexperienced programmer should be tackling alone.
note - what the heck is "prepreprealpha"? Do you mean to suggest that slapping together a few pretty pictures counts as a stage in the development cycle? I suppose when he first types "main" that he's in alpha?
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
RE: Limit Theory
nope,i'm just sayin' that you should not judge just by wrapper.you didn't saw content.ORIGINAL: Kayoz
Did I touch a raw nerve?
i don't have high hopes for him,but if he succeed,then that's cool,if not...what do i lose ?
that is the beginning with hardly any real gameplayORIGINAL: Kayoz
note - what the heck is "prepreprealpha"?
limits is are illusions,everything is possible,you just need to push a button.
RE: Limit Theory
Well when I first viewed the video linked by a Space Strategy site I was immediately put off.
-He is extremely inexperienced. He hasn't spent years learning best practices, good habits and tricks from others in the industry or similar industries, he is going to be using google and perhaps some college training. It isn't enough in my book for me to consider this a sound investment.
-He is doing it on his own. This is outrageously optimistic. He will need others, or to hire people for lots of the game. The game programming part is only about 20%-40% of the game depending on the type of game being made. I'll reiterate he has no experience with any of this stuff. Lets say he does do it all on his own, by the time he has a releasable product of the scale he is talking about it will be 10 years out of date in technology.
-Procedural games sound great but on it's own the game will have no soul, a lot would need to be injected for it to be worthwhile spending time in the game.
The guy is a dreamer or a con artist. I'm sorry that sounds harsh but it's true. I can totally forgive him for being a dreamer at his age but I will not hide from telling others the fact when it's people's money involved. Invest at your own risk.
Regarding Matrix hiring him, there are insane amounts of young guys who want to get in to making games who have grand ideas and some ability in programming, they don't need to be looking at dreamers/con artists on kickstarter for their staff
-He is extremely inexperienced. He hasn't spent years learning best practices, good habits and tricks from others in the industry or similar industries, he is going to be using google and perhaps some college training. It isn't enough in my book for me to consider this a sound investment.
-He is doing it on his own. This is outrageously optimistic. He will need others, or to hire people for lots of the game. The game programming part is only about 20%-40% of the game depending on the type of game being made. I'll reiterate he has no experience with any of this stuff. Lets say he does do it all on his own, by the time he has a releasable product of the scale he is talking about it will be 10 years out of date in technology.
-Procedural games sound great but on it's own the game will have no soul, a lot would need to be injected for it to be worthwhile spending time in the game.
The guy is a dreamer or a con artist. I'm sorry that sounds harsh but it's true. I can totally forgive him for being a dreamer at his age but I will not hide from telling others the fact when it's people's money involved. Invest at your own risk.
Regarding Matrix hiring him, there are insane amounts of young guys who want to get in to making games who have grand ideas and some ability in programming, they don't need to be looking at dreamers/con artists on kickstarter for their staff
RE: Limit Theory
Perhaps he should try to make a fantastic mod for a game. IIRC, that's how the guy who made the Counterstrike mod for Half-Life/Team Fortress got started. IIRC, he was eventually hired by Valve.
But I can't see him being hired by any software dveloper or game designer when he has nothing to show them.
Now, if he wants to get into CGI, the video would be the thing to show.
But I can't see him being hired by any software dveloper or game designer when he has nothing to show them.
Now, if he wants to get into CGI, the video would be the thing to show.
Watched a documentary on beavers. Best dam documentary I've ever seen.
RE: Limit Theory
I tend to agree with Haree78 on many if not all of his comments. I mus say I admire the young developers vigor, eagerness and his big dreams. He is at a young age where he probably has much more impulse then experience and in my book, at his age, that is OK. If only 10% of all on youngsters had a goal and dream like his, I would be super happy. Now I hate space Games where you actually need to fly a ship (up/down/right and left confuses the hell out of me?). I would have no problems in pledging some money to see how far he can take this and you know what? If I lost it or most of it? It would not bother me a bit, at least I gave a kid a chance to make a difference. Heck I would probably even do all the translations for the game if he wanted. As long as he stays strong to his dream (and of course a game I would never play though), I will wish him well.
It is much harder to think about doing something than actually doing it!
RE: Limit Theory
ORIGINAL: Mad Igor
nope,i'm just sayin' that you should not judge just by wrapper.you didn't saw content.
i don't have high hopes for him,but if he succeed,then that's cool,if not...what do i lose ?
What else am I to judge it by? There IS NOTHING else.
What do you lose? Your kickstarter donation. I'm not sure, but I don't believe there's any legal obligation to do anything with the kickstarter money. He could spend it all on booze and chicks. That's why people look for professional experience. He has nothing to lose, and a bag full of kickstarter cash to win.
Fraud on Kickstarter damages all Kickstarter funding attempts. I for one find it absurd that Kickstarter even allow someone like him to apply for funding - not without some contractual guarantees. Release the cash in stages as he meets goals, fine - but I don't think they do that.
ORIGINAL: Mad Igorthat is the beginning with hardly any real gameplayORIGINAL: Kayoz
note - what the heck is "prepreprealpha"?
You're being incredibly generous. I don't classify a few screenshots to count for accomplishing -ANY- part of the development cycle. If I used your measure of development progress, then I can make "vroom vroom" noises, push a matchbox toy car around the table and loudly exclaim I'm going to make a car that runs off urine. And by your standards, I'd have accomplished the "prepreprealpha" stage.
Hats off to Haree78 - I hadn't considered the possibility of outright fraud.
ORIGINAL: Mad Igor
limits is are illusions,everything is possible,you just need to push a button.
Oddly enough, almost all the MLM shucksters and endless financial fraudsters use the same phrase. Heck, maybe the dude emailing me REALLY IS a Nigerian prince trying to move his billions out of the country. After all, as you say - I don't know him. And I'd REALLY like for it to be true - again, as you say.
Except the push a button part. I'm not sure where you got that. Usually it's blue or red pill. But I suppose buttons could work.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
RE: Limit Theory
he's shown far more than david braben and his elite crap.
RE: Limit Theory
space empires was a project game done by one guy at first. It did well until he decided to stop developing after he got married.
RE: Limit Theory
ORIGINAL: Cruis.In
he's shown far more than david braben and his elite crap.
Braben actually does have game programming experience and several titles to boot. Compare that to this kid's zero experience.
I don't intend to speculate on Braben, as it's outside the scope of this thread.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
RE: Limit Theory
ORIGINAL: Dracus
space empires was a project game done by one guy at first. It did well until he decided to stop developing after he got married.
I've never read anything, nor can I find anything, to corroborate either statement -
1. If he (Aaron Hall) did SE1 in 1993 on his own, then kudos to him. However, there's nothing to support this claim. You certain you're not ignoring anyone else?
2. He's credited as the designer in the 2006 SE5 game - which means he did it for 13+ years. I can't find anything to support the "quit because of marriage" claim. Seems to me that the mixed reviews of SE5 and the bags of cash from SF were more influential in his ceasing work on the series. Remember, it's SF intellectual property - if there's going to be a SE6, then Strategy First has to get off their arses and do it.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
- IainMcNeil
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RE: Limit Theory
What are we talking about here - there are no links.
Iain McNeil
Director
Matrix Games
Director
Matrix Games
RE: Limit Theory
I think the OP was referring to a Kickstarter project -
"Limit Theory" Kickstarter project
Or so I think... OP's complaint about my evaluation of the project seems to confirm that.
"Limit Theory" Kickstarter project
Or so I think... OP's complaint about my evaluation of the project seems to confirm that.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
RE: Limit Theory
My limit has been reached, by theory at least.
"I hate newspapermen. They come into camp and pick up their camp rumors and print them as facts. I regard them as spies, which, in truth, they are. If I killed them all there would be news from Hell before breakfast."- W.T. Sherman
RE: Limit Theory
exactly,nothings(aside from techdemo),that exactly why you should not judge.yet.ORIGINAL: Kayoz
What else am I to judge it by? There IS NOTHING else.
donation few buck wont make difference...1-2 candy less,big loss.
he HAZ,techdemo on kickstarterORIGINAL: Kayoz
I don't classify a few screenshots to count for accomplishing -ANY- part of the development cycle.
not sure if "complaint" is the right word,as you are just too pessimistic and dismissive,and i'm trying to tell you,that b4 you have any complains and whatnot form that category,you should know what it is.OP's complaint about my evaluation
you don't need to spend anything at all on it,all you have to do is wait,i don't think that you will lose anything from it.
i started this threat,just to show,that this kid and game MAY have potential,and IF he succeed in his work,then his abilities is above average and can be considered for employing (nope,i'm not his mom,i just think what will he do in real gamedev company)
RE: Limit Theory
Don't really see any reason to "invest" in this.
It is already fully funded thus it is not a case of needing more backers to ensure it is produced.
After a number of less than spectacular recent releases in the space 4X genre (as an example) having a good idea, a creative vision and ambitious plans doesn't by a very long stretch mean that the resultant game is going to be actually any good or even in more than one instance playable.
The developer has got his funding, good luck to him. I'll hold off parting with any of my money until I've read the post-release reviews and seen the forum reactions to the new game, which if it all goes according to plan will be sometime in 2014.
It is already fully funded thus it is not a case of needing more backers to ensure it is produced.
After a number of less than spectacular recent releases in the space 4X genre (as an example) having a good idea, a creative vision and ambitious plans doesn't by a very long stretch mean that the resultant game is going to be actually any good or even in more than one instance playable.
The developer has got his funding, good luck to him. I'll hold off parting with any of my money until I've read the post-release reviews and seen the forum reactions to the new game, which if it all goes according to plan will be sometime in 2014.
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill