Matrix Games Forums

Come and see us during the Spieltagen in Essen!New Screenshots for Pike & ShotDeal of the Week Command: Modern Air/Naval Operations WOTYCommand: Modern Air/Naval Operations WOTY is now available!Frontline : The Longest Day Announced and in Beta!Command gets Wargame of the Year EditionDeal of the Week: Pandora SeriesPandora: Eclipse of Nashira is now availableDistant Worlds Gets another updateHell is Approaching
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Setup for "Joe's Bridge"

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command Ops Series >> Tech Support >> Setup for "Joe's Bridge" Page: [1]
Login
Message << Older Topic   Newer Topic >>
Setup for "Joe's Bridge" - 11/26/2012 9:12:16 PM   
BigDuke66


Posts: 1588
Joined: 2/1/2001
From: Terra
Status: offline
Unfortunately I does have any info on the exact placement of the German units in this scenario but doesn't the placement of the 3rd Battalion KG Hoffman together with the flak unit there look strange?
The flak unit is named "1st Hvy Flak Pl Weyrken Bridge 'static'", problem is the Weyrken Bridge is on the left side of the map.
Interesting is that if I would pull those troops 7 squares to the left and wouldn't change the placement inside the square the setup near the "Heider Heide" would seem to be perfect and would make more sense, unfortunately that doesn't mean that my assumption is correct.
Anyone got some info about this?

< Message edited by BigDuke66 -- 11/26/2012 9:32:24 PM >


_____________________________

JOIN The Blitz Wargaming Club

"Spread word to every slave, that even the mighty republic bleeds when struck!"
Post #: 1
RE: Setup for "Joe's Bridge" - 12/1/2012 1:40:08 AM   
simovitch


Posts: 4183
Joined: 2/14/2006
Status: offline

quote:

ORIGINAL: BigDuke66


Interesting is that if I would pull those troops 7 squares to the left and wouldn't change the placement inside the square the setup near the "Heider Heide" would seem to be perfect and would make more sense,

IIRC that's where they are set up in HTTR but as I researched this battle, it became apparent that the bridge west of Joes's bridge was blown and undefended by the Germans. So I gave the 2 88's to 3rd Battalion and placed them in a more favorable and probably more historical location. The towed guns defending this sector during the German retreat through Belgium rarely had transport, thus they remained static units.

_____________________________

simovitch


(in reply to BigDuke66)
Post #: 2
RE: Setup for "Joe's Bridge" - 12/1/2012 3:21:32 AM   
BigDuke66


Posts: 1588
Joined: 2/1/2001
From: Terra
Status: offline
Thanks for clarifying that.

_____________________________

JOIN The Blitz Wargaming Club

"Spread word to every slave, that even the mighty republic bleeds when struck!"

(in reply to simovitch)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command Ops Series >> Tech Support >> Setup for "Joe's Bridge" Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.063