Matrix Games Forums

Players compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and SaluteLegends of War goes on sale!Piercing Fortress Europa Gets UpdatedBattle Academy Mega Pack is now availableClose Combat: Gateway to Caen Teaser TrailerDeal of the Week Alea Jacta EstDeal of the Week Alea Jacta Est
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Damage Types

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> The War Room >> Damage Types Page: [1]
Login
Message << Older Topic   Newer Topic >>
Damage Types - 11/23/2012 3:48:10 PM   
junk2drive


Posts: 12883
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
I noticed in the updates

o Added some missing damage types (including Berserk)

and wondered what they are and how they work. I can't find anything in the manual.

The boardgame manual has this for foot units





Attachment (1)
Post #: 1
RE: Damage Types - 11/24/2012 3:03:06 AM   
junk2drive


Posts: 12883
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
I compared the game DamageLibrary xml with the above chits and they are the same.

This is the vehicle damage types

<VehicleList>
<CohDamage>
<Name>Vehicle Destroyed</Name>
<Rally>0</Rally>
<InstantKill>true</InstantKill>
<MoveCost>0</MoveCost>
<Wheels>0</Wheels>
<FireCost>0</FireCost>
<FrontDefense>0</FrontDefense>
<FrontDefenseIsArmored>0</FrontDefenseIsArmored>
<FlankDefense>0</FlankDefense>
<FlankDefenseIsArmored>0</FlankDefenseIsArmored>
<Attack>0</Attack>
<AttackVsArmor>0</AttackVsArmor>
<MinRange>0</MinRange>
<Range>0</Range>
<RallyBonus>0</RallyBonus>
</CohDamage>
<CohDamage>
<Name>Vehicle Immobilized</Name>
<Rally>999</Rally>
<InstantKill>false</InstantKill>
<MoveCost>999</MoveCost>
<Wheels>0</Wheels>
<FireCost>0</FireCost>
<FrontDefense>-1</FrontDefense>
<FrontDefenseIsArmored>0</FrontDefenseIsArmored>
<FlankDefense>1</FlankDefense>
<FlankDefenseIsArmored>0</FlankDefenseIsArmored>
<Attack>0</Attack>
<AttackVsArmor>0</AttackVsArmor>
<MinRange>0</MinRange>
<Range>0</Range>
<RallyBonus>0</RallyBonus>
</CohDamage>
<CohDamage>
<Name>Vehicle Gun Damage</Name>
<Rally>999</Rally>
<InstantKill>false</InstantKill>
<MoveCost>0</MoveCost>
<Wheels>0</Wheels>
<FireCost>999</FireCost>
<FrontDefense>0</FrontDefense>
<FrontDefenseIsArmored>0</FrontDefenseIsArmored>
<FlankDefense>0</FlankDefense>
<FlankDefenseIsArmored>0</FlankDefenseIsArmored>
<Attack>0</Attack>
<AttackVsArmor>0</AttackVsArmor>
<MinRange>0</MinRange>
<Range>0</Range>
<RallyBonus>0</RallyBonus>
</CohDamage>
<CohDamage>
</CohDamage>
<Name>Vehicle Light Damage</Name>
<Rally>999</Rally>
<InstantKill>false</InstantKill>
<MoveCost>0</MoveCost>
<Wheels>0</Wheels>
<FireCost>0</FireCost>
<FrontDefense>0</FrontDefense>
<FrontDefenseIsArmored>0</FrontDefenseIsArmored>
<FlankDefense>0</FlankDefense>
<FlankDefenseIsArmored>0</FlankDefenseIsArmored>
<Attack>0</Attack>
<AttackVsArmor>0</AttackVsArmor>
<MinRange>0</MinRange>
<Range>0</Range>
<RallyBonus>0</RallyBonus>
</CohDamage>
<CohDamage>
<Name>Vehicle Panicked</Name>
<Rally>9</Rally>
<InstantKill>false</InstantKill>
<MoveCost>0</MoveCost>
<Wheels>0</Wheels>
<FireCost>999</FireCost>
<FrontDefense>-4</FrontDefense>
<FrontDefenseIsArmored>0</FrontDefenseIsArmored>
<FlankDefense>0</FlankDefense>
<FlankDefenseIsArmored>0</FlankDefenseIsArmored>
<Attack>0</Attack>
<AttackVsArmor>0</AttackVsArmor>
<MinRange>0</MinRange>
<Range>0</Range>
<RallyBonus>0</RallyBonus>
</CohDamage>
<CohDamage>
<Name>Vehicle Suppressed</Name>
<Rally>8</Rally>
<InstantKill>false</InstantKill>
<MoveCost>0</MoveCost>
<Wheels>0</Wheels>
<FireCost>1</FireCost>
<FrontDefense>0</FrontDefense>
<FrontDefenseIsArmored>0</FrontDefenseIsArmored>
<FlankDefense>0</FlankDefense>
<FlankDefenseIsArmored>0</FlankDefenseIsArmored>
<Attack>-3</Attack>
<AttackVsArmor>-5</AttackVsArmor>
<MinRange>0</MinRange>
<Range>0</Range>
<RallyBonus>0</RallyBonus>
</CohDamage>
<CohDamage>
<Name>Vehicle Stunned</Name>
<Rally>9</Rally>
<InstantKill>false</InstantKill>
<MoveCost>999</MoveCost>
<Wheels>0</Wheels>
<FireCost>999</FireCost>
<FrontDefense>0</FrontDefense>
<FrontDefenseIsArmored>0</FrontDefenseIsArmored>
<FlankDefense>0</FlankDefense>
<FlankDefenseIsArmored>0</FlankDefenseIsArmored>
<Attack>0</Attack>
<AttackVsArmor>0</AttackVsArmor>
<MinRange>0</MinRange>
<Range>0</Range>
<RallyBonus>0</RallyBonus>
</CohDamage>
</VehicleList>

(in reply to junk2drive)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> The War Room >> Damage Types Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.055