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Completed my first full 1914 Campaign.

 
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Completed my first full 1914 Campaign. - 11/21/2012 6:50:41 PM   
stormbringer3

 

Posts: 524
Joined: 7/26/2007
From: Staunton, Va.
Status: offline
I want to say what a great game! After many, many tries I was finally able to win as the Central Powers. I have some observations now having played through the entire campaign. I seems strange to be able to take the entire Bulgarian Army and move it to France to fight. I can't picture Bulgaria doing this. Should there be a requirement for a country to maintain some of its forces at home? Submarine warfare which was such a big issue seemed ineffective so I never built another submarine. Therefore the U.S. was never a factor. Finally, artillery is very powerful. Perhaps too much?
Now to start a new 1914 Campaign playing the Entente Allies.
Congratulations to the entire team who crafted this game.
Post #: 1
RE: Completed my first full 1914 Campaign. - 11/21/2012 7:04:16 PM   
Hideous

 

Posts: 11
Joined: 11/16/2012
Status: offline
Ironically subs are very good, if you are playing Entente. The german convoy always goes through the same spot.

But as Central Powers they seem not really worth it. I rarely find convoys and if I manage to find one when moving around, chances are I am too far away from it to fire and next turn its gone again and I need to guess again where it stopped. I rather use the pp to upgrade ammo production than waste on subs.

(in reply to stormbringer3)
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RE: Completed my first full 1914 Campaign. - 11/21/2012 7:13:15 PM   
stormbringer3

 

Posts: 524
Joined: 7/26/2007
From: Staunton, Va.
Status: offline
I've read about the Allied subs being able to do that and I'm going to pass on this tactic until the AI is able to randomize that convoy.

(in reply to Hideous)
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