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Scale - 11/20/2012 2:39:40 PM   
Empire101


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From: Coruscant
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Does anyone know what the scale of the map is; ie what is the distance between one hexside and another.

I'm guessing its 50 miles. Is that correct?

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Our lives may be more boring than those who lived in apocalyptic times,
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RE: Scale - 11/20/2012 2:53:09 PM   
Myrddraal

 

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I know this isn't the answer you want, but it isn't really relevant. If, for example, I was to tell you that a hex is50 miles wide, that wouldn't mean that artillery can fire 100 miles, and it wouldn't mean that the trench networks are 50 miles deep. The game is more abstracted than that.

We could come up with an answer, which would be roughly right for the scale of the map, but it wouldn't mean much.

< Message edited by Myrddraal -- 11/20/2012 2:54:51 PM >

(in reply to Empire101)
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RE: Scale - 11/20/2012 3:08:01 PM   
jack54


Posts: 1241
Joined: 7/18/2007
From: East Tennessee
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quote:

ORIGINAL: Myrddraal

I know this isn't the answer you want, but it isn't really relevant. If, for example, I was to tell you that a hex is50 miles wide, that wouldn't mean that artillery can fire 100 miles, and it wouldn't mean that the trench networks are 50 miles deep. The game is more abstracted than that.

We could come up with an answer, which would be roughly right for the scale of the map, but it wouldn't mean much.


Lack of 'Stacking' in a game usually makes me crazy. This is the first game 'WITHOUT STACKING' that I am still enjoying. The size and scale 'abstraction' seems to work fine, IMHO.

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(in reply to Myrddraal)
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RE: Scale - 11/20/2012 3:30:15 PM   
Empire101


Posts: 1970
Joined: 5/20/2008
From: Coruscant
Status: offline

quote:

ORIGINAL: Myrddraal

I know this isn't the answer you want, but it isn't really relevant. If, for example, I was to tell you that a hex is50 miles wide, that wouldn't mean that artillery can fire 100 miles, and it wouldn't mean that the trench networks are 50 miles deep. The game is more abstracted than that.

We could come up with an answer, which would be roughly right for the scale of the map, but it wouldn't mean much.


Thanks Myrddraal, that solves that conundrum!!

quote:

ORIGINAL: jack54
Lack of 'Stacking' in a game usually makes me crazy. This is the first game 'WITHOUT STACKING' that I am still enjoying. The size and scale 'abstraction' seems to work fine, IMHO.


I totally agree
+1

_____________________________

Our lives may be more boring than those who lived in apocalyptic times,
but being bored is greatly preferable to being prematurely dead because of some ideological fantasy.
- Michael Burleigh


(in reply to Myrddraal)
Post #: 4
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