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Shall we walk?

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Shall we walk? Page: [1]
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Shall we walk? - 11/20/2012 5:12:47 AM   
Yaab


Posts: 794
Joined: 11/8/2011
From: Poznan, Poland
Status: offline
What affects the rate of foot movement for LCUs on roads? I am a bit baffled with the following:

Main road, one turn:

British BF from Tavoy
Exp 40
Morale 10
Disruption 6
Fatigue 27
Miles covered : 24 (there was Jap air attack on hex, Tenasserim battalion was attacked but not the BF)

Chinese corps from Tuyun
Exp 30
Morale 30
Disruption 15
Fatigue 48
Miles covered: 30

Is morale the most important factor? Do air attacks on a hex slow down units moving through the attacked hex?


< Message edited by Yaab -- 11/20/2012 6:53:02 AM >
Post #: 1
RE: Shall we walk? - 11/20/2012 5:32:54 AM   
crsutton


Posts: 7109
Joined: 12/6/2002
From: Maryland
Status: offline
Not sure about morale but fatigue and disruption should slow a unit down. A successful air attack if strong enough will convert a unit from move status to combat-thus slowing it down.

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