Jim D Burns
From: Salida, CA.
Barely 6 months game time went by before I get a call from the Kiadians to come to their aid due to an Ikkuro attack. Even though I really didn't want to get embroiled in another war so soon, all I need is another neighbor wanting to declare war on me, so I honored the alliance and answered the call to arms. Having just completed a long war with the Ikkuro, I decided to take a break from the game for a few days before undertaking yet again another massive war.
This time however I decided to try and give myself an advantage. I went ahead and traded away the Super Area Weapons technology to any empire that had bases or tech to trade me for it. Forget its value of 200+ million, I need to catch up to the Ikkuro to give myself an edge in the fighting, so probably 80% of the empires (not the bugs though) got the tech in exchange for whatever they had to trade for it.
In addition I called my three other allies into the war. So now the Ikkuro will face 5 enemies, so hopefully they'll be so spread out I can start to win some of these fights even though my ships are less powerful.
A short time later I got a message from the Zurbea Junction Ascendancy that directed me to investigate a system. When I arrived I found some Galactic History that advanced the Shaktur story line. I really hope they don't show up any time soon, I doubt anyone can handle them yet.
Having learned a hard lesson in the fighting last time, I sent a supply fleet to mine gas in an empty system near my and the Ikkuro's border. Unfortunately my supply ship was spotted while it was still setting up. It made quick work of the small frigate that found it, but I'll probably get attacked again soon, so I may have to move it.
When war broke out, I sent my advanced fleet to guard the world Annihilator project my constructor is working on to keep it securely in my hands. Some recent discoveries by my explorers has added quite a few ships to my advanced fleet. I sent several of the less advanced ones to the scrap yards to try and get some tech boosts, what you see in the screenshot is what I kept.
The first move I made when war broke out was send the large Assault Fleet I had assembled near the end of the last war to the Adarluun system to reclaim it. Unfortunately when they arrived I found the Kiadians had already landed a sizable force, so I decided not to land. I know neutral powers will destroy each other if they are both occupying a planet, so I assume allies will too (not sure though), so I didn't want to risk destroying a large allied army.
I've sent the Assault Fleet south to rendezvous with the supply fleet for refueling before it starts a campaign to take some Ikkuro territory along my southern border. I'll leave about 25-30 troops behind on each planet taken, so it has the ability to take 4-5 planets during this campaign.
< Message edited by Jim D Burns -- 11/20/2012 4:14:41 AM >