michaelm
Posts: 8205
Joined: 5/5/2001 From: Sydney, Australia Status: offline
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One thing I miss from the early days of PC gaming was where some game publishers use to supply an utility program with the game that basically checked to see if the PC could cope with the game. It checked memory size, CPU speed, video modes, tested DirectX capabilities, etc. Some publishers even added the game's utility to their support sites so you could pull down the specific utility and run it on your PC before buying the game. If it failed, then the odds against the game running on your PC were high, whereas if it passed, then the game most likely would run on the PC. I know that this save me some strife by NOT buying a couple of games that I really liked but my PC at the time wouldn't have been able to run them. Despite the guy in the shop saying it would work on 'any IBM-compatible PC'. (Okay the mention of IBM-compatible PC must date this to 80s and 90s)
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Michael
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