Actually, I believe that given the way the game engine works, it is really bad to split up the panzers into smaller units.
The problem is, when your integrity is low (ie: you have taken casualties), there is a chance for a unit to break, so the smaller the unit, the faster it will break. I see the Russian tank units attached to the tank corps breaking all the time, and my little tank units attached to the German motorized units also keep breaking. I am not complaining, the tanks are great at attacking/counterattacking, its just they are fragile to defend with.
I will probably dive in and make some modifications myself, but it will be mostly to the event code. New cards, that sort of thing. I want to finish the Trappen Campaign I am in first, though, so I can see the effect of bad weather. And maybe play one more game now that I am wiser to some game mechanics.
The graphics from the ritterkreig mod are still useful, though, if not his scenario.
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great