rroberson
Posts: 1906
Joined: 5/25/2004 From: Arizona Status: offline
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And in a final note from my opponent after my resignation where he admits to using the special unit HQ transfer super saver. What commands are you releasing your units to? Dollars to doughnuts you are not buying them out at full price either. US units to IX corps, Aussies to 1st Aus corps, and Indian units likely to air HQs (personally, I transfer the Burma HQ to India so my units are at least in a ground HQ) I'll bet. Your air units, same thing I will bet. Yes, I transfer command of 25th army to Korea, 15th army to China, and 16th army to Japan. So, you can release ALL your units at a reduced cost, yet complain that I do. Interesting... But of all the units I have released from those areas, the only ones you have encountered are: 1st div in Alaska. First use: Jul 42. 8th div in Port Moresby. First use: Apr 42. 9th div in Port Moresby. First use: Apr 42. 14th div on Luzon and Port Moresby. First use: Luzon in Feb 42 20th div at Adak. First use: Aug 42. 24th div at Geraldton. First use: Oct 42. 26th, 32nd, 41st out of China, badly shot up so it didnt cost much went to Japan, rebuilt and used at Perth. Units released that you havent encountered: 7th div (Guadalcanal) 10th div (Munda) 12th div (Shortlands) 19th div (Port Moresby) Hardly an abusive number of troops. Certainly well within the totals I could have released by now. The 2nd, 4th, 5th, 16th, 18th, 21st, 33rd, 38th, 48th, 55th, 56th, Imp Gd, 4th Gd, 5th Gd, 6th Gd, Gd Armor, and a half dozen garrison units which are baby divisions (not counting many bdes and regts) are all units that I get that I dont have to pay to release. Frankly not surprised by this though. Knew this game wouldnt last when you "surrendered" after your carrier losses. now again, not against our agreed original rules, but once I recognized it was happening and protested it...every other player I have ever played would have reached some middle ground about it. Taking advantage of the software...not so much fun. And in a note to his maturity the attempt at a dig at the end of his note. The longer I play this silly game the more I learn. This time it was a people lesson. Onward and upward.
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