Matrix Games Forums

Pandora: Eclipse of Nashira gets release dateCommunity impressions of To End All WarsAgeod's To End All Wars is now availableTo End All Wars is now available!Deal of the Week: Field of GloryTo End All Wars: Video, AAR and Interview!Ageod's To End All Wars: Video, AAR and Interview!To End All Wars: Artillery Battle Academy 2: Eastern Front - End of Early Access Space Program Manager unveils its multiplayer modes
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

HQ BUILDUP causing morale and fatigue hits

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> HQ BUILDUP causing morale and fatigue hits Page: [1]
Login
Message << Older Topic   Newer Topic >>
HQ BUILDUP causing morale and fatigue hits - 11/6/2012 1:43:20 AM   
DorianGray

 

Posts: 113
Joined: 8/2/2008
Status: offline
I'm noticing that HQ Buildup is causing units to take morale and fatigue hits. Is this working as intended?

I have a Panzer Corps:

1. Stationed in Poland (well away from the front);
2. On a supplied rail head; (off rail MP:0) (off rail range:0)
3. Adjacent to parent HQ; (Hex to HQ:1) (MP to HQ:2)
4. With parent HQ on rail head as well;
5. Expending no movement; Completely stationary;
6. Weather is clear;
7. Occurs in 1941 during the first summer;

Yet, for two turns in a row:

1. every unit (to include the HQ itself) takes a -1 hit to morale. Morale went from 90 to 89 to 88 for all units involved.
2. every unit's elements suffers some random fatigue hit averaging around 10%. ( around 8 to 15 for every element )

I have the Panzer Corps in near perfect logistic conditions. I was suprised to see any detrimental effects (other than a truck damage hit and an AP expenditure). Is this how it is supposed to work?
Post #: 1
RE: HQ BUILDUP causing morale and fatigue hits - 11/6/2012 2:04:12 AM   
Pelton

 

Posts: 5805
Joined: 4/9/2006
Status: offline
In 42 - 45 it is possible for GHC units to lose morale doing nothing. Small % chance if the unit is over National morale.

Yes, sitting behind lines doing nothing in supply ect ect.

I have posted this before and its gets hit with the big ignore botton because its the GHC who cares.

Anwser from powers that be is : GHC morale has to go down because Germany has taken Leningrad/Moscow/Stalingrad ect ect. Russia has no chance unless we force GHC morale down.

Now if your in 41 there is something wrong.



< Message edited by Pelton -- 11/6/2012 2:05:00 AM >


_____________________________

GHC
22 - 4 - 8

15 games ended in 41 (15-0-0)
7 games ended in 42 (5-0-2)
8 games ended in 43 (2-3-3)
4 games ended in 44 (0-1-3)


General Cheesefinder of WitW

http://www.youtube.com/watch?v=8DiSQ36zfWk

(in reply to DorianGray)
Post #: 2
RE: HQ BUILDUP causing morale and fatigue hits - 11/6/2012 9:54:07 AM   
Helpless


Posts: 11811
Joined: 8/27/2004
Status: online
quote:

I'm noticing that HQ Buildup is causing units to take morale and fatigue hits. Is this working as intended?


I was able to identify the problem - in supply flag is not set correctly for the BU units, therefore they loose morale. Will ask to add it to the bug list.

Good catch. Thanks.



_____________________________

Pavel Zagzin
WITE/WITW Development

(in reply to DorianGray)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> HQ BUILDUP causing morale and fatigue hits Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.059