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What file is responsible for the road/trail overlay?

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> What file is responsible for the road/trail overlay? Page: [1]
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What file is responsible for the road/trail overlay? - 11/4/2012 9:05:50 AM   
gabeeg


Posts: 234
Joined: 11/18/2009
Status: offline
Hello,

I am looking for the file contains the overlay for roads in I have been looking...but no luck...but its late and I am tire...might be missing it.

TIA

Harry
Post #: 1
RE: What file is responsible for the road/trail overlay? - 11/4/2012 12:58:03 PM   
michaelm


Posts: 8844
Joined: 5/5/2001
From: Sydney, Australia
Status: offline
pwhexe.dat

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Michael

(in reply to gabeeg)
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RE: What file is responsible for the road/trail overlay? - 11/4/2012 5:39:14 PM   
gabeeg


Posts: 234
Joined: 11/18/2009
Status: offline
Thank you!

(in reply to michaelm)
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RE: What file is responsible for the road/trail overlay? - 11/4/2012 10:29:24 PM   
Sardaukar


Posts: 5785
Joined: 11/28/2001
From: Finland/now in Israel
Status: offline
I kinda like el cid idea of using different pwhex.dat files for different years, so one could simulate things like ALCAN highway build and such.

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"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


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