Starting with a somewhat crap home world, it becomes a decent, but not great colony after a while (as long as you colonize quite a bit). I have a gut feeling it sits around in 4th to 6th in revenue or something. I don't think there is any other magic to them than having good starting populations and decent qualities.
I think one problem of the AI is that the human is better at colonization and tax (population growth) management. This means that the AI lags behind in populations, which makes it take far longer to get decent secondary worlds.
As for victory conditions, I have won without ever getting as far as fighting a war. It is not the trophy shelf that counts, it is the journey
yea, automated tax rates is pretty much economic suicide, if you can tolerate the handicap, you could just turn it on and pretend its just how it is, but you will get a situation were all your planets are just big mining stations for the whole game
< Message edited by adecoy95 -- 11/19/2012 10:32:53 AM >