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RE: Distant Worlds: Shadows

 
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RE: Distant Worlds: Shadows - 5/25/2013 7:41:47 PM   
Buio


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I'm enjoying the new expansion a lot. Having a blast playing early Shadows empire. Pirates everywhere and my economy is not very good making for a challenge.

(in reply to Shark7)
Post #: 871
RE: Distant Worlds: Shadows - 5/25/2013 8:47:23 PM   
Mad Igor

 

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what "Resolution of the multiple stages of a planetary assault" mean ?
i don't get "resolution" part. Display Resolution ? Resolution as Resolve ?or what ?
different result on each stage ?

(in reply to Shark7)
Post #: 872
RE: Distant Worlds: Shadows - 5/25/2013 8:52:39 PM   
Bingeling

 

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quote:

ORIGINAL: Mad Igor

what "Resolution of the multiple stages of a planetary assault" mean ?
i don't get "resolution" part. Display Resolution ? Resolution as Resolve ?or what ?
different result on each stage ?

Results of the different stages, I assume. Or seeing the progress of each stage (not just the end result).

(in reply to Mad Igor)
Post #: 873
RE: Distant Worlds: Shadows - 5/25/2013 9:16:08 PM   
Erik Rutins

 

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The main thing that reflects is that there is now a phase where orbital defenses (i.e. space ports) shoot at the invading troops, then there's a phase where the ground defences (especially planetary defense units) shoot at them as they are landing in assault pods, then there's the actual combat on the ground. This gets repeated for each wave of reinforcements and there are also now interactions between the troop types in terms of targeting and relative strengths as well as the influence of space control around the planet that make a ground battle much more dynamic so that it can also have multiple stages.

Regards,

- Erik


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(in reply to Bingeling)
Post #: 874
RE: Distant Worlds: Shadows - 5/26/2013 4:21:24 AM   
Mad Igor

 

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what i like in DW and what lack EVERY space x4 out there - true mystery of the galaxy.
you never know what next day will pop up in your system or what will happen and happening on the other side of the galaxy.yea,you hear me right,other x4 not shrouded in shadows...it clear as a day what happening cuz things are limited to their limited gameplay. based on that you can predict what probably happening next to you. well,in DW isn't totally a mystery,but because of HUGE probabilities it's difficult to tell what is next to you.
without this thrill of mystery of "what coming next ??" most of x4 nowaday is a chore (stardrive for example(best example tbh)).
dunno why devs think,that exploring a galaxy is not that important,but as a player and a big fan of x4 i can tall - exploring a galaxy is a 50% of what make me enjoy it.
DW atm is BEST game,that can deliver it.
with shadows it become even more epic.
PS: there is a second x4 that i'm wet to see (hint: Rebirth).

(in reply to Erik Rutins)
Post #: 875
RE: Distant Worlds: Shadows - 5/27/2013 8:57:26 AM   
athelas.loraiel

 

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Congratulations on successfull launch.
I wish we also had it on steam and other DD channels.
even with the price it currently has.

(in reply to Mad Igor)
Post #: 876
RE: Distant Worlds: Shadows - 5/27/2013 7:37:45 PM   
jesuswhywhy

 

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that proud moment when your newly upgraded frigate takes out 3x pirates and their god damn gravity weapons

i've almost been playing this for a solid week, havent even tried pirates yet lol


(in reply to athelas.loraiel)
Post #: 877
RE: Distant Worlds: Shadows - 5/27/2013 7:39:08 PM   
jesuswhywhy

 

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that proud moment when your newly upgraded frigate takes out 3x pirates and their god damn gravity weapons

i've almost been playing this for a solid week, havent even tried pirates yet lol, 1st world problems

(in reply to jesuswhywhy)
Post #: 878
RE: Distant Worlds: Shadows - 5/28/2013 8:20:20 PM   
Mad Igor

 

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hm..is there hot-keys for launching fighters ?

(in reply to jesuswhywhy)
Post #: 879
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