Josh
Posts: 1813
Joined: 5/9/2000 From: Leeuwarden, Netherlands Status: offline
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"are you saying...?" Yep. I usually play on very large maps, and *if* properly connected via a railnetwork production tends to flow to the Supreme HeadQuarter without problems, it tends to run into problems when there's some islands involved plus some harbours... then production begins to stack up, only a part of it or none at all gets delivered to the SHQ. You can check that out yourself when you're in the production screen. Now if you create a new HQ into that city and set that city to produce all of its stuff for that HQ *all* of it gets delivered. There have been discussions on how to make that (production) more "realistic", say everything is delivered locally. Troops and tanks are created near a city. Sounds great *but* it has the huge disadvantage that it creates a whole bunch of extra mouse clicks without adding to the gameplay. We don't want extra mouseclicks Then there has been a discussion about a real supply mod, things like supply and oil and ore flow magically to the SHQ, that is open for improvement, i.e. make it more "real" ... without creating extra mouse clicks or make it like a chore. So yeah this may still change in a future patch... Vic is still working on ATG (double ) Anyways keep a close eye on the production screens and you'll get the hang of it.
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