Hmmm, Ive noticed this in almost all interesting games on the market.
Is this very hard to implement for some reason? Surely this would be a must in MP. Or are people only playing short skirmishes?
Why not take the operational aspect into MP? Development time issues?
< Message edited by schmolywar -- 10/28/2012 6:15:53 PM >
"The Russian advance over this hastily improvised road, constructed with the aid of the most primitive facilities, was, for a time,accompanied by the strains of band music.".
-Peculiarities of russian warfare