Omnius
Posts: 246
Joined: 6/22/2012 From: Salinas, CA Status: offline
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quote:
ORIGINAL: doomtrader Hi, could you please send me the save game folder to doomtrader[at]wastelands-inteactive.com doomtrader, I hope the file I just sent you reaches you via e-mail. I added an "r" to "inteactive", guessing you made a small typo. I tried to upload this like I did with other saved game files but your website was rejecting the correct pathing with some kind of fakepath pathing. I decided to fulfill your request for a saved game file of the German/Italian supply problem I found in my 1941 Barbarossa game. I'm playing with the 1.03 beta version. Lucky for you I'm a veteran beta tester and scenario designer so I was able to use, and abuse, the AI to set me up. I decided to cheat a tad by disbanding the British units in Egypt and Tobruk to ensure the Axis drove to Alexandria. I also had to disband the British unit that came in as reinforcements and the two that show up as part of the El Alamein fortification line. The saved game is set up to enter as a human Germany. In hex 184,169 you'll find the Afrika panzer korp two turns out of supply. In hex 183,170 you'll find the Italian armor corp one turn out of supply, sitting right in the fortfication hex along the coast. Finally in hex 182,169 you'll find the Italian Mechanized division in supply from El Alamein with a 14 supply level. In other words all three units are in a line along the coast showing how that El Alamein fortification line cuts supply flowing from El Alamein. So riddle me this? Why does this fortification line cut supply for the Axis from flowing into and past it? Why doesn't it flow into the Italian armor unit at 13 and the German panzer corp at 12? I didn't get into trying to bring ships into the equation because first and foremost is why does this fortification line stop supply from flowing from an Axis ground city supply point? In my game that I actually played I found that my one 10 point tactical bomber gave no help nor did Italy's 2 or 3 10 point tac bombers I had there. I had an Italian fleet in the Eastern Med sea zone adjacent to the Alexandria area but it gave no supply to the Ialian units in the same hexes. I even ran the British fleet out to see if that made a difference and it didn't. Which brings me to a question of consistency in the manual. The manual states in the Fleets section that fleets can be either Regular Fleet or Raider (Silver & Black!) Group but in the Supply section the manual talks about Battle and Patrol Groups. I understand the Regular-Raider difference but am puzzled how that translates into Battle and Patrol. Are Battle Groups Regular Fleets and Patrol Groups Raider Groups? Does it make a difference if a fleet is set to Engage or Evade for supply purposes? I've seen it work fine for Brits and Italians as alternate supply but never near Alexandria. I hope you'll be able to find what the problem is and fix it. Right now my plan for the Axis in Africa is abandon ship, don't even bother trying to fight there since there's pretty much no hope opf capturing Alexandria and the Suez Canal. I actually left the Suez area bereft of Brits since I want to test out what happens to British Colony resource convoys once the Suez Canal ports are taken. I'm wanting to see if that forces a convoy reroute through the Atlantic. I don't like how in the 1941 Barbarossa scenario in version 1.03 differs from the 1939 and 1941 scenarios where I saw the British Colony resource convoys routing through the Atantic regularly instead of the Med. Omnius
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