Matrix Games Forums

Happy Easter!Battle Academy is now available on SteamPlayers compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and SaluteLegends of War goes on sale!Piercing Fortress Europa Gets UpdatedBattle Academy Mega Pack is now availableClose Combat: Gateway to Caen Teaser Trailer
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Fulkerson vs Moore

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Fulkerson vs Moore Page: <<   < prev  72 73 [74] 75 76   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Fulkerson vs Moore - 7/31/2013 1:25:45 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
TF 75 is an example of the dozen or so convoys I have that are operating between Truk and the outlayers Ocean Island and Nauru.
They are small-capacity, short-range transports that I'm using to go from Truk to the outlayers rather than making them make that great
leap from Truk to somewhere. Which is a good argument to maybe putting some of those other islands that are almost in the right path
like Saipan and Guam etc. And then the short range transports could take a more active part in moving the goodies. Sounds like a lot
of organizational work. I suppose I should get started right away.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2191
RE: Fulkerson vs Moore - 7/31/2013 1:36:48 PM   
zuluhour


Posts: 2980
Joined: 1/20/2011
From: Maryland
Status: offline
Why is the supply in red?

(in reply to larryfulkerson)
Post #: 2192
RE: Fulkerson vs Moore - 7/31/2013 1:37:46 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Okie dokie, TF 77 spent all of last night and all day today in port and they are still afloat. So far so good. Maybe Jim doesn't know they
are in port yet or something. Which implies that I'd best get them unloaded and gone from the port but I hesitate to dock them cause
that's supposed to be bad for defense. I'm thinking this TF will be there another 3 days unloading. I'm guessing.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2193
RE: Fulkerson vs Moore - 7/31/2013 1:57:13 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
quote:

ORIGINAL: zuluhour
Why is the supply in red?


I'm guessing you're refering to the "supply" being carried by the TF? It's orange because it's resources instead of supply.
Or did I miss your question entirely and you meant something else?



(in reply to zuluhour)
Post #: 2194
RE: Fulkerson vs Moore - 7/31/2013 2:14:20 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
TF 90 has a situation I can say something about: there's a smaller-capacity short-range transport that's headed for Tobali as part of a
TF that's going there to get more resources even though the boat is already completely full. I'm keeping it as part of the TF because I
don't have an escort for it yet. I need to look around and find somebody unemployed to do that job.




Attachment (1)

< Message edited by larryfulkerson -- 7/31/2013 2:16:16 PM >

(in reply to larryfulkerson)
Post #: 2195
RE: Fulkerson vs Moore - 7/31/2013 2:18:43 PM   
witpqs

 

Posts: 14117
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: larryfulkerson

Anybody else ever have the game engine present you w/ a blank instead of the picture of the plane? How do I fix that anyway?




It might mean that there is a blank in the graphics for that plane. Or it might mean that the graphics got screwed up in memory, and you can (save the game, then) exit the program and run it again.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to larryfulkerson)
Post #: 2196
RE: Fulkerson vs Moore - 7/31/2013 2:31:13 PM   
zuluhour


Posts: 2980
Joined: 1/20/2011
From: Maryland
Status: offline
No that was it, as an AFB I have only moved resources to the HI and only once a year. I didn't recognize it.

(in reply to witpqs)
Post #: 2197
RE: Fulkerson vs Moore - 7/31/2013 2:32:31 PM   
catwhoorg


Posts: 619
Joined: 9/27/2012
From: Uk expat lving near Atlanta
Status: offline
One of the things I like to attempt to do is cluster the AK/AKL with similar capacities together.

Leads to more efficient moving of stuff around, as they all load at roughly the same time.

Never even looked into how difficult this is to organize from the JFB perspective, but its something to try to do over the coming months maybe ?

(in reply to witpqs)
Post #: 2198
RE: Fulkerson vs Moore - 7/31/2013 2:36:44 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
quote:

ORIGINAL: zuluhour
No that was it, as an AFB I have only moved resources to the HI and only once a year. I didn't recognize it.

Was that once a year incident toward the early months? Say Jan or Feb? And then it's good for another
year. I've never played the Allied side but I dabbled w/ several turns of anti-AI play and I got a pretty good
glance around. Not enough going on to interest me. I'd rather play the Jap side of things. Thanks for
posting stuff. I like it when I get some kind of proof-of-life from others.

(in reply to zuluhour)
Post #: 2199
RE: Fulkerson vs Moore - 7/31/2013 2:39:56 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
quote:

ORIGINAL: catwhoorg
One of the things I like to attempt to do is cluster the AK/AKL with similar capacities together.
Leads to more efficient moving of stuff around, as they all load at roughly the same time.
Never even looked into how difficult this is to organize from the JFB perspective, but its something to try to do over the coming months maybe ?

Hey there Catwhoorg dude........that's exactly the question I've been wrestling w/ for most of this game. As it is I'm trying to get
ships of the same speed together but I'm slowly coming to realize the problem w/ that which is exactly the one you pointed out: that they
don't all load and unload at the same time. So I'm slowly waking up to the advantage which you pointed out of grouping them by
capacity instead of speed. Good catch my friend.

(in reply to catwhoorg)
Post #: 2200
RE: Fulkerson vs Moore - 7/31/2013 2:44:20 PM   
Richard III

 

Posts: 534
Joined: 10/24/2005
Status: offline
In he last AAR Mike Solli Re: Once Again into the Breech-Mike(J) vs. tc464(A) start dated (11/24/2011) goes into fine detail on the organization of the merchant navy into speed, endurance and capacity, important for TF composition., as well as conversions. A Must Read, very few do the Empire economy better then Mike.

_____________________________

"If all you have is a hammer, everything looks like a nail"
A. Maslow

(in reply to catwhoorg)
Post #: 2201
RE: Fulkerson vs Moore - 7/31/2013 11:29:44 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Here's the absolute latest Tracker economic diagnosis. The last two lines on the resources history chart imply that I may have the oil,
fuel, and resources crisis in hand finally. Tokyo failed again today for lack of resources but I've got convoys headed that way right now.




Attachment (1)

(in reply to Richard III)
Post #: 2202
RE: Fulkerson vs Moore - 8/1/2013 6:21:23 AM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Nauru Island has run itself out of fuel but TF 591 is bring some and they will hang around and load up w/ resources outbound.





Attachment (1)

< Message edited by larryfulkerson -- 8/1/2013 6:22:02 AM >

(in reply to larryfulkerson)
Post #: 2203
RE: Fulkerson vs Moore - 8/1/2013 6:31:32 AM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Cam Rahn Bay is almost out of supplies and there just happens to be a supplies TF ready for departure from Tokyo so I've decided to
ship them to CRB and it'll take about 10 days or so to get there.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2204
RE: Fulkerson vs Moore - 8/1/2013 10:59:43 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Tokyo and Yokohoma both had failing industry again today so I'm diverting a TF carrying resources from Kagoshima to those places.
There's three more convoys w/ resources inbound but they are still about a week away. Again, a closer port will have to fill in for some
crisis relief.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2205
RE: Fulkerson vs Moore - 8/1/2013 11:03:31 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Here's all the convoys headed for Tokyo now. Most of them are still days away however so we're still in crisis mode.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2206
RE: Fulkerson vs Moore - 8/1/2013 11:11:16 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Most of Jim's carriers are damaged I believe but I have some that are still operational. Here's where they are right now.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2207
RE: Fulkerson vs Moore - 8/2/2013 7:27:20 AM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Okay......new day.....new combat results. This is what happens when I get complacent and don't pay attention to Allied abilities.
He did one of these night naval bombardments yesterday and got similar results and Jim reports via email that since his TF is
sitting in it's home port all he does is reload each turn so the result is one of these naval bombardments EACH NIGHT. The result
is that I'm forced to evacuate the city w/ all my troopers. They were out of supply anyway. This will make the game more exciting.
Might even get Jim to try to push south from Rangoon.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2208
RE: Fulkerson vs Moore - 8/2/2013 7:42:00 AM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Here's the absolute latest Tracker economic diagnosis. I've still got the NavY turned way down, almost off. Gotta save HI somehow.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2209
RE: Fulkerson vs Moore - 8/2/2013 8:11:33 AM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Jim said something by email about finding the ports and airfields that need to be serviced by more supplies or fuel by looking at the
Auto-convoy display screen. I can see that. Numbers in red are trouble that needs attention. More places than I was aware of that need
fuel or supplies. I can plan better now that I know more about the problem.




Attachment (1)

< Message edited by larryfulkerson -- 8/2/2013 12:22:09 PM >

(in reply to larryfulkerson)
Post #: 2210
RE: Fulkerson vs Moore - 8/5/2013 4:41:55 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Okay.......I've received some moves from Jim and did the combat replay etc. and here's a new day and alas, Tokyo has a failing LI
industry again. D'oh.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2211
RE: Fulkerson vs Moore - 8/5/2013 5:10:26 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
I found TF 47 in Tokyo unloading resources so maybe the failing LI industry will cure itself by tomorrow.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2212
RE: Fulkerson vs Moore - 8/6/2013 3:40:06 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Okay I've received some new moves from Jim and I watched the replay etc. Here's the very latest Tracker economic chart:




Attachment (1)

(in reply to larryfulkerson)
Post #: 2213
RE: Fulkerson vs Moore - 8/6/2013 4:33:56 PM   
MAurelius


Posts: 198
Joined: 6/28/2012
Status: offline
dunno if anyone mentioned it before - but try optimising your TFs for speed..... a TF where a 18kt, 12kt and 10kt ship is in isn't very economic.... if you split them up for example (since you seem to be running them without escorts anyway) or move the same ones together - your ressources etc would reach HI more quickly and more efficiently :)

just a thought...

_____________________________

formerly known as SoliInvictus202

(in reply to larryfulkerson)
Post #: 2214
RE: Fulkerson vs Moore - 8/6/2013 5:38:27 PM   
Richard III

 

Posts: 534
Joined: 10/24/2005
Status: offline
Hi Ya Larry

Have you tried shutting down most/all of the Merchant Shipyards, and perhaps some of the armaments  factories, depending upon the pools and LCU usage.
Also perhaps stop some of the `44 -`45 shipbuilding. You should be awash in AK`s about now.

Rich



_____________________________

"If all you have is a hammer, everything looks like a nail"
A. Maslow

(in reply to MAurelius)
Post #: 2215
RE: Fulkerson vs Moore - 8/6/2013 6:21:52 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
quote:

ORIGINAL: MAurelius
dunno if anyone mentioned it before - but try optimising your TFs for speed..... a TF where a 18kt, 12kt and 10kt ship is in isn't very economic.... if you split them up for example (since you seem to be running them without escorts anyway) or move the same ones together - your ressources etc would reach HI more quickly and more efficiently :)

just a thought...

I appreciate the intent of your posting this advice and I tried really tried to have the TF's segregated by speed but I noticed that no
matter how fast the transport is there is this nasty fact about the speed of the escort(s). I'm using mostly PB's for escorts and most
of them have an 11kt speed and so the task force speed is limited to 11kts. I'm lurching from crisis to crisis right now and my focus
is on other matters but as soon as I get some slack I'll see what I can do to use the faster DD's as escorts.

quote:

ORIGINAL: Richard III
Hi Ya Larry

Have you tried shutting down most/all of the Merchant Shipyards, and perhaps some of the armaments  factories, depending upon the pools and LCU usage.
Also perhaps stop some of the `44 -`45 shipbuilding. You should be awash in AK`s about now.

Rich

Hidy Ho there Richard. I don't know if you know how to read economic charts, it's tricky and not obvious at all, but I've already shut
off 610 Armament facilities and the NavY and MerchY outputs have been curtailed to the lowest levels doable. Because of the HI
and LI industry failing at Tokyo and Yokohama and the remarkably reduced HI output and LI output. I'm looking forward to the time
when I can boost them back up to "realistic" levels but for now my HI pool is remarkably depleted and I'm told that I need to build it up
to at least 1Meg before I do anything else. Sounds like a good idea to me. This is my first PBEM game and my first try at the Jap side
of things and I'm trying a really hard scenario ( RA 4.2 ) and we're all seeing what happens when you do that. I'm grateful for all the
advice you guys are giving me and I have reason to believe it's helping and I'm doing a LOT better than I would be doing w/o it. But
the fact remains that I'm still lurching from crisis to crisis. It's hard to get a handle on things when the process is so chaotic.

EDIT: Here's the NavY and MerchY line-up's. Notice how many of the ships are halted ( many ) and how many are accellerated
( none ).





Attachment (1)

< Message edited by larryfulkerson -- 8/6/2013 6:29:20 PM >

(in reply to Richard III)
Post #: 2216
RE: Fulkerson vs Moore - 8/6/2013 6:34:29 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
I lost track of Kwajaliene and let it get down to 0 in fuel and supplies and now I've got a sub w/o enough fuel to perform it's combat
mission. D'oh.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2217
RE: Fulkerson vs Moore - 8/6/2013 6:45:38 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
Tokyo's industry didn't fail today. The tooltip says that Tokyo has about 71k resources and TF 5 is going to unload another 23K or so
and Tokyo should do rather well for about three days and then I'm guessing it's going to be low on resources again. I have to keep them
flowing to Tokyo or I'm going to have another industry failure.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2218
RE: Fulkerson vs Moore - 8/6/2013 6:57:25 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
TF 45 is carrying only a fraction of the total load of which it's capable. I truncated the loading process so as to get about 45K resources
to Tokyo soonest. I thought that it was more important to get SOME resources to Tokyo rather than wait for another couple of days to
get the full load aboard because of the failing industry. Now that the industry isn't failing it doesn't seem as high a priority anymore.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2219
RE: Fulkerson vs Moore - 8/6/2013 7:29:59 PM   
larryfulkerson

 

Posts: 20816
Joined: 4/17/2005
From: Tucson, AZ, USA, Earth, Solar System
Status: offline
I did it again you guys. I wasn't paying attention and transfered the Hiryu's planes to the Hiryu thinking it was ready to sail, and D'oh, I
found out it's in the shipyard and will be there for another 71 days or so. So I have to transfer the planes to a different carrier, sometime
tomorrow I'll do that I guess.




Attachment (1)

(in reply to larryfulkerson)
Post #: 2220
Page:   <<   < prev  72 73 [74] 75 76   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Fulkerson vs Moore Page: <<   < prev  72 73 [74] 75 76   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.143