From: Kinmel bay
21st August - game over
I have conceded defeat and surrendered. The situation on this turn was that around Stalingrad the Germans had crossed the Volga on either side and my defenders were out of supply whilst the German units were just getting enough supply through by air to keep them going. I had one tank brigade spare but that was virtually annihilated by air strikes.
To the north of Stalingrad the German offensive had halted, not through any actions of mine, just because the Axis didnt need to make any further attacks in that area to gain enough objectives to win the game. In reality Isokron could probably quite easily have pushed on all the way to Saratov with no problem.
In the Caucasus I didnt manage to hold him up anywhere. The units I left to try and stop him in the mountains were not strong enough has he was able to just go around them. Similarly he has now reached the line of the Terek in force and will punch through my feeble defences by the next turn.
All in all it has been another sober learning experience, the only trouble is I haven't learnt anything. I have absolutely no idea how to defend as Soviets or attack as the Axis powers. Against a human opponent I find it impossible to find any weak links to attack or to be able to defend in time. In this game I was always on the back foot and had absolutely no chance to try and set up a defensive line, yet when I have played as Germans I find it impossible to every break through a Soviet defensive line.
In this game I didnt have any chance to try and set up a defensive line at any point as Isokron was always advancing faster than I could retreat and when my units did retreat I was not able to get them back into readiness in time. At no point did I ever have chance to set up an effective counter-attack. It is a shame that games against the AI, whilst obviously not being able to replicate human play, do not give a bit of a tougher time. At the moment for a novice player there is just no way to try and prepare to face a human opponent as games against the AI are very easy.
It has been fun playing the game, but kind of depressing as well. There was never any strategy involved, I just spent the entire game running away; a kind of similar experience to trying to launch an offensive as the Germans where I just spent the entire game banging my head against a brick wall.
I know the lessons I am supposed to have learnt from this game, I just dont know how to try to learn them.
1. Try and keep defenders entrenched behind rivers.
2. Try and build up a second line of entrenchment to give the first line of defenders somewhere to retreat to, this gives the defenders on the second line a chance to try and build up.
3. Keep AA and engineer units back to defend important bridge points as first priority and second priority being armoured units for AA units.
4. Try and keep some kind of counter-attacking reserve in place at a high level of readiness, probably not enough to stop the Germans, but enough to try and reduce the readiness of their points units to enable the defenders to retreat to the next line.
5. Try and save the air force for emergencies for use when the Luftwaffe is starting to get warn down.
6. Make sure that rail lines of retreat are left open where possible to rail out defenders in danger of encirclement.
7. When retreating retreat the line as a whole and make sure that at least two hexes are left between the defenders and the advancing Germans.
8. Only use entrenchment cards on the secondary line of defence to allow the defenders enough time to build up their defences.
So, those are the lessons learnt, I unfortunately dont really have an idea of how to do that in a game situation against a human opponent.
ANyway, here are the maps showing the end position starting with Stalingrad showing the cut supply lines.