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airgroup won't resupply

 
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airgroup won't resupply - 10/17/2012 8:42:17 PM   
visigoth

 

Posts: 14
Joined: 10/8/2012
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Cv yorktown back from battle and after being repair at Pearl harbour , my wildcat
fighters are still sitting at 7 and haven't been reinforced but do have alot of pilots
(35) What am I doing wrong and how do you play around with production ?


thanks for all you help
Post #: 1
RE: airgroup won't resupply - 10/17/2012 8:49:31 PM   
Empire101


Posts: 1957
Joined: 5/20/2008
From: Coruscant
Status: offline
Check first that you have Wildcats sitting in your pool ready for use.

Make sure the unit is set to receive replacements.
The unit should then fill out.

I think that covers all the bases

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but being bored is greatly preferable to being prematurely dead because of some ideological fantasy.
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(in reply to visigoth)
Post #: 2
RE: airgroup won't resupply - 10/17/2012 9:18:18 PM   
dr.hal


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Joined: 6/3/2006
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It will not happen all at once, so give it some time to allow the replacement A/C to come to the ship.

(in reply to Empire101)
Post #: 3
RE: airgroup won't resupply - 10/18/2012 7:31:29 AM   
Chris H

 

Posts: 3477
Joined: 1/17/2002
From: Bexhill-on-Sea, E Sussex
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quote:

ORIGINAL: visigoth

Cv yorktown back from battle and after being repair at Pearl harbour , my wildcat
fighters are still sitting at 7 and haven't been reinforced but do have alot of pilots
(35) What am I doing wrong and how do you play around with production ?


thanks for all you help



Air groups will only accept a max of 12 replacements in a 7 day period however if the group gets any replacements then it cannot draw anymore for 7 days. Assuming auto replacements is on, which it sound as if it is, and the pool of Wildcats was only 4 a/c then Yorktown would immediately draw those 4 a/c as she pulled in. You will not be able to get any more a/c for 7 days. If you leave auto replacement on and other CVs also need 'Cats there's no guarantee that Yorktown will receive 12 after 7 days either even if you had 12 in the pool. Auto replacements is fine when you have a lots of aircraft in the pool but my advise is to turn it off for for all a/c you are short of. Pilots are not affected by this, but the unit in training and set to max.

You have little control over Allied a/c production. Those a/c that are produced in on-map factories can be upgraded, repaired of halted. You cannot change the number of a/c produced.



< Message edited by Chris H -- 10/18/2012 1:31:49 PM >

(in reply to visigoth)
Post #: 4
RE: airgroup won't resupply - 10/18/2012 10:45:54 AM   
LoBaron


Posts: 4516
Joined: 1/26/2003
From: Vienna, Austria
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Also check if Yorktown is docked. Otherwise you do not receive planes.

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Post #: 5
RE: airgroup won't resupply - 10/19/2012 7:47:11 AM   
jmalter

 

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Joined: 10/12/2010
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i always play w/ plane replacements/upgrades OFF, so i can control the flow of aircraft. as Allied player, you have v. limited control over production, but you can manage where the produced planes go.

if Yorktown's aggregate damage is > 50%, she can't conduct air ops, this may extend to replacements. access her airgroups from the base-hex 'show ships under repair' screen, you may be able to xfer them to the land-base at Pearl, where they'll be able to accept replacements and perform missions, if new planes & adequate supply are available. when
Yorktown is repaired, use 'transfer to ship' to fly her air-groups back onboard.

it helps to keep a side-record of which sqns belong to which ships, esp. when ships go in for lengthy upgrades/repairs. their pilots won't train while they're in the yards, xfer them to the land-base & train them!


(in reply to LoBaron)
Post #: 6
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