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Terrain Factors?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Time of Fury >> Tech Support >> Terrain Factors? Page: [1]
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Terrain Factors? - 10/15/2012 7:05:40 PM   
RandomAttack


Posts: 129
Joined: 7/23/2009
From: Arizona
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Just applied the patch and started a brand new Barbarossa as Germans after a long absence. Terrain effects don't seem to be showing up. For example, if I attack a Russian unit in a a city or swamp on turn 1, there isn't any terrain benefit/penalty when I mouse over strength calculations. Is it just me, should I reinstall, or am I just missing somethng?

< Message edited by RandomAttack -- 10/15/2012 7:08:15 PM >
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RE: Terrain Factors? - 10/15/2012 8:46:06 PM   
doomtrader


Posts: 5237
Joined: 7/22/2008
From: Poland
Status: offline
Seems like something has stuck.
Working on it.

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RE: Terrain Factors? - 10/17/2012 9:23:37 AM   
Rasputitsa


Posts: 1468
Joined: 6/30/2001
From: Bedfordshire UK
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Same for me, running an on going saved game in 1.03 beta and in defender modifiers the terrain and city modifiers are always 100%, irrespective of whether there is any city or terrain feature. Is there likely to be an early fix for this, or is it a bigger problem.

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RE: Terrain Factors? - 10/17/2012 9:38:37 AM   
Rasputitsa


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From: Bedfordshire UK
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Just checking back through the other versions of the game and 1.02 has the same problem as 1.03 beta, so this is where the fault started. 1.01 is the last version where city and terrain defender modifiers where applied correctly.

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