Matrix Games Forums

Pandora: Eclipse of Nashira is now availableDistant Worlds Gets another updateHell is Approaching Deal of the Week Battle Academy Battle Academy 2 Out now!Legions of Steel ready for betaBattle Academy 2 gets trailers and Steam page!Deal of the Week Germany at WarSlitherine Group acquires Shenandoah StudioNew information and screenshots for Pike & Shot
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

The case for Neah Bay

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> The case for Neah Bay Page: [1]
Login
Message << Older Topic   Newer Topic >>
The case for Neah Bay - 10/10/2012 3:43:51 PM   
Don Bowen


Posts: 8143
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

Neah Bay, Washington was a Naval Advanced Base for patrol craft protecting Juan de Fuca strait. It is located on the tip of Washington State, at about 209,52. I have not seen it in any mod.

Here are two pages from fold3 with data that, I believe, make Neah Bay worth of inclusion.






Attachment (1)
Post #: 1
RE: The case for Neah Bay - 10/10/2012 3:44:37 PM   
Don Bowen


Posts: 8143
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

and the next page...




Attachment (1)

(in reply to Don Bowen)
Post #: 2
RE: The case for Neah Bay - 10/10/2012 5:24:24 PM   
oldman45


Posts: 2258
Joined: 5/1/2005
From: Jacksonville Fl
Status: offline
Looks like the coast guard called there often. (I am assuming CG stands for coast guard) I have to agree it would be worth adding. Any idea what a PE might be?

_____________________________


(in reply to Don Bowen)
Post #: 3
RE: The case for Neah Bay - 10/10/2012 7:20:01 PM   
Don Bowen


Posts: 8143
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

PE (Patrol Eagle) - the World War I mass-produced esort vessel. Only a few left by WW II.

(in reply to oldman45)
Post #: 4
RE: The case for Neah Bay - 10/10/2012 8:34:16 PM   
LargeSlowTarget


Posts: 2780
Joined: 9/23/2000
From: The deepest, darkest pit of hell
Status: offline
Would like to add it to my mod - but all base slots are already in use...

_____________________________

Carpe Cerevisiam



WitP AAR "Six Years of War"

(in reply to Don Bowen)
Post #: 5
RE: The case for Neah Bay - 10/10/2012 9:18:16 PM   
Don Bowen


Posts: 8143
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

quote:

ORIGINAL: LargeSlowTarget

Would like to add it to my mod - but all base slots are already in use...


Chimichanga, that's a mod!

(in reply to LargeSlowTarget)
Post #: 6
RE: The case for Neah Bay - 10/11/2012 10:30:34 AM   
Kereguelen


Posts: 1775
Joined: 5/13/2004
Status: offline

quote:

ORIGINAL: Don Bowen


PE (Patrol Eagle) - the World War I mass-produced esort vessel. Only a few left by WW II.


Yes, and it seems that only PE-32 and PE-57 served on the West Coast during WW2.

Neah Bay is in my personal mod, btw.

(in reply to Don Bowen)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> The case for Neah Bay Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.070