n01487477
Posts: 4551
Joined: 2/21/2006 From: AE:96,160 @ 103,55 Status: offline
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quote:
ORIGINAL: Helldiver Hi. I am into week four of trying to manage the Japanese side vs. the AI. I have questions re: production/supply. I am playing Scen. 7 with the latest (Jan. 2012) version of AE. I have made some minor tweaks to aircraft/engine production. I have read previous threads and noted comments by Cuttlefish, Local Yokel and others about factory repair requirements and setting the attendant "draw" supply level. To clarify: 1. Is it still true that, for "damaged factories" (including those damaged by expansion/production changes) to repair, there is a floor requirement of 10,000 supply at that base for repairs to begin? This is in addition to any other inputs needed? This applies to all types of factories, not just aircraft producers? There are no other inputs. More than 10K at base. quote:
2. If yes to 1, must the 10K be maintained for each daily turn in which repairs are desired or is it only a "start repair" necessity? Yes 10K each turn. quote:
3. If all input requirements are met, will each base repair one and only one factory point per turn. One of each type of aircraft? Type of factory? Are there any other variables? No all factories will repair (except R&D which have other checks) quote:
4. Some bases have a "max. draw" notation appear near the "draw supply" function... what does this mean, or, better, how is it calculated? Is this info in the manual and where? If no, is there another source of this info, like Read Me's? Regards to all, the mostly lurking, Helldiver Not sure what you are talking about here... screen shot? 1. The draw function will draw an additional 3 to 4x the supply required (you have set) to the base. Is this what you want to know ?
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-Damian- EconDoc TrackerAE Tutes
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