btbw
Posts: 312
Joined: 11/1/2011 Status: offline
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quote:
ORIGINAL: jzardos Well it's against AI for now Against you need only historical moves or game will be end too fast. But if you play against human you will meed much more brain and tricks like second strike on PH. quote:
What should I set my CV fighter, DB, and TB planes to with respect to CAP and TARGET? Place your CVG in range 7 from PH and some to side from previous position (for decrease chance of surface battle). Order almost all fighters Escort (one group must become CAP with range 0) with range 7 and all Kates port attack range 7, DB must use search range 7 and strike range 4. Groups with high Fatigue and low morale must be used Fighter - CAP with range 0 60/40 or 70/30. DB - Naval strike with range 0. TB - Search in arc to PH, range 7 30/70. Dont forget set Dont retire for CVG and choose closest friendly base as home port but way to it must dont go close to PH or react and after surface combat will drag you into enemy base. Move your AO fleet on range 20 from PH and not close to Midway. quote:
Would a human player leave stuff at Pearl or try and run it away in many different TFs It depend from experience of player and his agression. Best what can do opponent - it use numerous SCTFs like few CA or DD running on full speed for try catch your CVs. Your main target is PH with still alive BBs, then CVs (hide in Wake/Palmyra/Suva/Penhrynn/Christmas or somewhere, i send all subs which initially stay around PH and dont have planes to recon enemy bases) and after it incoming supply fleet from SD/SF. quote:
I know there's lots of planes on the AF, should I being doing AF attacks too? If you kill hunting TFs around PH then you can try close to range 6 and use your DB on AF attack (especially if you plan continue attack on next day/s and dont know ehere enemy CVs). quote:
How much AA will the ports throw up at me? AA on second day very low because almost all units with it have high fatigue and disruption. You will lose only a few planes but sunk a few capital ships. Any BB which left become additional asspain in future invasion because you have not much BB for kill it in surface battle, not much a planes for even hit it (enemy CAP have much more fighters and 1942 AA improve make BBs killing machine for Kates/Vals) and dont have any CD gun for hurt during invasion. quote:
Also, the allied AF going to be damaged enough so that no fighters can fly CAP? You can meet 10-40 enemy fighters over target but it not problem for your Zeros. Another trick is use long range sweep (place KB on range 9 and use almost all fighters for sweep on 15k) while other planes hunt enemy SCTFs running to you (DB on naval strike with range 6, TB search range 7 50/50).
< Message edited by btbw -- 9/24/2012 11:13:49 PM >
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