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RE: Patch 07 - Unofficial Public Beta - 1126b updated 17 Sept 2016

 
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RE: Patch 07 - Unofficial Public Beta - 1126b updated 1... - 3/3/2018 4:23:06 PM   
Rusty1961

 

Posts: 652
Joined: 2/4/2010
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On left clicking this is the message I get.

Is there a sticky I can read on how to update the game?




Attachment (1)

(in reply to Sardaukar)
Post #: 1621
RE: Patch 07 - Unofficial Public Beta - 1126b updated 1... - 3/3/2018 9:27:14 PM   
BillBrown


Posts: 1493
Joined: 6/15/2002
Status: online
You are clicking on a shortcut to install the basic version of the game. I see two shortcuts on your desktop, it would seem one is to play the game and the other is to install the game.

Actually, it looks like you might have three shortcuts.

< Message edited by BillBrown -- 3/3/2018 9:28:07 PM >

(in reply to Rusty1961)
Post #: 1622
RE: Patch 07 - Unofficial Public Beta - 1126b updated 1... - 3/4/2018 3:02:05 AM   
Korvar


Posts: 502
Joined: 9/3/2014
Status: offline
Here's what I make of the desktop icons:


(in reply to BillBrown)
Post #: 1623
RE: Patch 07 - Unofficial Public Beta - 1126b updated 1... - 5/11/2018 7:31:00 PM   
dougmichel


Posts: 50
Joined: 4/5/2005
Status: offline
Fixed it somehow.

< Message edited by dougmichel -- 5/11/2018 7:47:11 PM >

(in reply to Korvar)
Post #: 1624
RE: Patch 07 - Unofficial Public Beta - 1126b updated 1... - 6/24/2018 9:49:50 PM   
Saburo Kurusu


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Joined: 7/4/2010
From: Imperial Japanese Embassy, Berlin
Status: offline
A quick question to graphics. I just successfully installed 1126b and it runs great with only the command switches -w -px1920 -py1080, although letters, map and everything appear quite small/"zoomed out".

After a first turn, the Combat Screen produced some faults, as you can see in the screenshot, the map is getting split. There's no such split in Air Combat, but no planes at all can be seen there in the window, only clouds. Interestingly Ground Combat and Submarine Attack seem to run normal!

By the way, I cut away the task bar in that screenshot, but you can see that AE at least nicely fills out my screen. Perhaps someone has an idea concerning the Combat Screen, I really don't know much about those switches, thanks a lot!




Attachment (1)

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"Santa Maya must be liberated by any means necessary. Even diplomacy if it should come to it."

British PM Sir Mortimer Chris in "Whoops Apocalypse"


(in reply to dougmichel)
Post #: 1625
RE: Patch 07 - Unofficial Public Beta - 1126b updated 1... - 7/11/2018 8:40:09 PM   
Gormadoc

 

Posts: 28
Joined: 3/18/2008
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I have run several scenario 1, turn 1 as Japan with two settings.

Historical turn 1 and December 7th surprise on.
Historical turn 1 and December 7th surprise off.

It seems like from the results, that the December 7th surprise setting changes nothing.

The number of allied airplanes destroyed on ground are about the same around 110.
I loose about the same number of planes in air to air, so number of allied fighters launching must be roughly the same.
Finaly the Allies launch a few air strikes from Philipines and Malaya in both settings.


Version: 1.8.11.26b

Are the december 7th surprise setting disabled?

cheers
Gormadoc

(in reply to Saburo Kurusu)
Post #: 1626
RE: Patch 07 - Unofficial Public Beta - 1126b updated 1... - 7/11/2018 9:44:37 PM   
witpqs


Posts: 23306
Joined: 10/4/2004
From: Argleton
Status: online
Not that I know of. Maybe the surprise setting makes a greater difference at places other than PH?

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(in reply to Gormadoc)
Post #: 1627
RE: Patch 07 - Unofficial Public Beta - 1126b updated 1... - 7/11/2018 10:40:00 PM   
Gormadoc

 

Posts: 28
Joined: 3/18/2008
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I looked at results from intire turn and not only at combat result for PH.

I have however discovered when i look at "Preferences and options" screen after turn 1.
It is always set as "Surprise on", no matter what i choose in menu before loading scenario 1.




(in reply to witpqs)
Post #: 1628
RE: Patch 07 - Unofficial Public Beta - 1118 updated 03... - 7/12/2018 1:45:55 AM   
el cid again

 

Posts: 16305
Joined: 10/10/2005
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You may change it in the device file for that weapon.

The complication is when hard code cuts in. A torpedo is replaced by two large bombs
for example. That code ignores the alt weapon field in the weapon record.

(in reply to inqistor)
Post #: 1629
RE: Patch 07 - Unofficial Public Beta - 1118 updated 03... - 7/12/2018 2:44:52 PM   
Gormadoc

 

Posts: 28
Joined: 3/18/2008
Status: offline
Not Sure i follow

I can tweak weapon damage in editor that only effect the first turn?


(in reply to el cid again)
Post #: 1630
RE: Patch 07 - Unofficial Public Beta - 1118 updated 03... - 7/12/2018 2:50:13 PM   
witpqs


Posts: 23306
Joined: 10/4/2004
From: Argleton
Status: online

quote:

ORIGINAL: Gormadoc

Not Sure i follow

I can tweak weapon damage in editor that only effect the first turn?



It sounds like he just responded to the wrong message.

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(in reply to Gormadoc)
Post #: 1631
RE: Patch 07 - Unofficial Public Beta - 1118 updated 03... - 7/12/2018 3:57:38 PM   
Alfred

 

Posts: 5242
Joined: 9/28/2006
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quote:

ORIGINAL: Gormadoc

Not Sure i follow

I can tweak weapon damage in editor that only effect the first turn?




No.

The "historical" option for the 7 December 1941 is hard coded. With that option selected neither the Japanese nor the Allied human player is able to input any orders. The same historical targets and moves are pursued and the historical conditions are reproduced. Different random rolls can affect the combat results but the divergence is usually only minor and consistent with the historical results.

There is no bug at play here. Nor is there anything unusual displayed here. It is all WAD when the selection made is "historical" 7 December 1941.

Alfred

(in reply to Gormadoc)
Post #: 1632
RE: Patch 07 - Unofficial Public Beta - 1118 updated 03... - 7/12/2018 9:12:47 PM   
Gormadoc

 

Posts: 28
Joined: 3/18/2008
Status: offline

quote:

ORIGINAL: Alfred


quote:

ORIGINAL: Gormadoc

Not Sure i follow

I can tweak weapon damage in editor that only effect the first turn?




No.

The "historical" option for the 7 December 1941 is hard coded. With that option selected neither the Japanese nor the Allied human player is able to input any orders. The same historical targets and moves are pursued and the historical conditions are reproduced. Different random rolls can affect the combat results but the divergence is usually only minor and consistent with the historical results.

There is no bug at play here. Nor is there anything unusual displayed here. It is all WAD when the selection made is "historical" 7 December 1941.

Alfred

So what you are saying are that if the Historical setting is picked.
The 7th december surprise setting is hardcoded to on?

(in reply to Alfred)
Post #: 1633
RE: Patch 07 - Unofficial Public Beta - 1118 updated 03... - 7/12/2018 10:20:51 PM   
witpqs


Posts: 23306
Joined: 10/4/2004
From: Argleton
Status: online

quote:

ORIGINAL: Gormadoc


quote:

ORIGINAL: Alfred


quote:

ORIGINAL: Gormadoc

Not Sure i follow

I can tweak weapon damage in editor that only effect the first turn?




No.

The "historical" option for the 7 December 1941 is hard coded. With that option selected neither the Japanese nor the Allied human player is able to input any orders. The same historical targets and moves are pursued and the historical conditions are reproduced. Different random rolls can affect the combat results but the divergence is usually only minor and consistent with the historical results.

There is no bug at play here. Nor is there anything unusual displayed here. It is all WAD when the selection made is "historical" 7 December 1941.

Alfred

So what you are saying are that if the Historical setting is picked.
The 7th december surprise setting is hardcoded to on?

I didn't realize you were talking about historical as I had focused in on "surprise". Yes, the historical first turn setting is very much fixed (but the outcomes still go through the routines, I do *not* mean to imply the outcomes are fixed). With non-historical first turn you can choose surprise or not surprise.

_____________________________


(in reply to Gormadoc)
Post #: 1634
RE: Patch 07 - Unofficial Public Beta - 1118 updated 03... - 7/13/2018 7:37:21 AM   
Alfred

 

Posts: 5242
Joined: 9/28/2006
Status: offline

quote:

ORIGINAL: Gormadoc


... So what you are saying are that if the Historical setting is picked.
The 7th december surprise setting is hardcoded to on?


Correct.

Selecting the option "surprise off" is incompatible with the option "historical December 1941". If it were allowed it would be impossible to produce results consistent with the historical outcome. That might please some Allied players but would 100% guarantee that every Japanese player (and even some Allied players) would be extremely angry and generate angry web commentary, all leading to poor game sales.

Bottom line is anyone who selects the "historical" option has an expectation that a result generally consistent with the historical outcome for that single, opening turn, will ensue. The historical Allied nations were caught by surprise on 7 December 1941. It is simply not logical to expect ready and waiting Allied nations for the historical blows delivered on the "Day of Infamy".

Alfred

(in reply to Gormadoc)
Post #: 1635
RE: Patch 07 - Unofficial Public Beta - 1118 updated 03... - 7/15/2018 9:53:35 PM   
Gormadoc

 

Posts: 28
Joined: 3/18/2008
Status: offline

quote:

ORIGINAL: Alfred

Correct.

Selecting the option "surprise off" is incompatible with the option "historical December 1941". If it were allowed it would be impossible to produce results consistent with the historical outcome. That might please some Allied players but would 100% guarantee that every Japanese player (and even some Allied players) would be extremely angry and generate angry web commentary, all leading to poor game sales.

Bottom line is anyone who selects the "historical" option has an expectation that a result generally consistent with the historical outcome for that single, opening turn, will ensue. The historical Allied nations were caught by surprise on 7 December 1941. It is simply not logical to expect ready and waiting Allied nations for the historical blows delivered on the "Day of Infamy".

Alfred
OK. Iam fine with that.

The game are not won or lost during turn 1, whatever happens at PH.

I would like to se more planes destroyed on ground though.
But i assume the current setting are deliberate and choosen for game balance.

Cheers
Gormadoc


(in reply to Alfred)
Post #: 1636
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