Good game gentlemen.
Webizens summary is a fairly accurate account of the game.
First off, I would like to compliment both of our opponents on a fine effort. It takes a lot of nerve to keep trying to mass forces for a sneak attack when you are already in trouble.
I have invited Kom and Iron to share our team folder. You are welcome to look through our Operations Folders, and see what we were up to right from turn one.
In spite of the fact that everything appeared to be going our way, there was a few things that caused me concern. Webizen approached Shuya too early, and I was quite concerned that Iron would fortify this area, so I ordered Web to go ahead and take it. If you look closely at the map, you should see that Obninsk was the key to the South east (from your perspective), and that Shuya was the key to Obninsk. If Ironduke had fortified the area around Shuya, this game might have lasted some time longer. The attack that Iron and Kom drove on in the south should probably have stopped Just north of Nancy, once you realized that you couldn't trap Web.
Kombrig is probably the second best player in the game at "Operational Deception", or Maskirovka. Your combined assualt toward Fischach and Hirshau was "staggering" in scope, and would probably have been successful against almost anyone else. Unfortunately for you guys, I had wickedly good recon and I saw the whole thing coming a long way off.
Webizen and I also experimented, quite successfully, with a new style of OMG. By including halftracks and pushing the skirmish/recon line way out fornt like we did, we had excellent recon and lots of time and flexibility for dealing with enemy actions.
Webizen had a little bit of adjustment in getting used to being a sub commander. When he appeared at Shuya too early I was awash in despair. I had actually ordered Web to put on a show of force east of Dubna, with the intention of drawing more of Ironduke's forces in there before snatching Shuya from behind. Oh well, it still worked out.
Most of my sub commanders abandon cities and perform fighting retreats when I tell them without any questions, let alone a turn by turn discussion of the matter. In the end I hope that Webizen seen the wisdom of my orders, he did carry them out in the end and that was what mattered.
Excellent effort by all and a good game.
I thought I'd share my game summary comments. I left this in a text file in our dropbox folder:
Web - summary comments: First, good game everyone.
Re: "Our plan did not take into account the possibility that our opponents will use the first turns mainly to pump
up their economy. So we didn't pay as much attention to our economy and we fell hopelessly behind. ---Kom"
Mean, the master strategist, decided before we even started the game that he would change up his normal style of
play and instead choose to beef up the economy and wait for you guys to approach vice striking at you right out of
the starting gate. This change of strategy proved to be a good counter to the strategy you guys chose to play.
Mean whacked you guys pretty hard in the early turns as your moved in for the attack. I was given the task, after
sufficient preparation, of striking at Ironduke in the area of Shuya and Dubna. I think I started this attack
sooner than Mean had planned as he admonished me that since I had commenced the attack, I had better get the job
done. I poured myself into the attack and rather quickly captured Shuya and a few turns later Dubna. Ironduke's
breakthrough north of this area caused some delay as we had to cut off and eliminate that bulge in our line. With
that taken care of I moved in on Shatura and Obninsk. Shatura I knew would fall as it was in a place hard to
defend. Obninsk, when I captured it, was almost a surprise as I didn't have the force strength I thought I needed
to ensure a high chance of success. I suspected however that Ironduke didn't have good intel on what he was facing
at Obninsk so I risked an early attack on it. It wasn't heavily defended and I captured it. That blew open a huge
hole in the line. I decided against pouring my armor in to the opening and instead sent my cavalry forward. The
armor and infantry I kept to drive north up the rail line. I reasoned that the terrain here would give IronDuke a
great place to amass a counter stroke to seal off the hole in his line, thus I decided I should attack north up the
rail line to prevent that possibility.
While all of this was going on I received orders from Mean to move on Sawnsea on our eastern front. This was
in concert with Mean's efforts in this area. I managed to eventually rest control of Sawnsea from Kombrig and Mean
had his sights on Ipswich and then Cardiff. Kombrig's surprise drive toward my city of Meizers forced me to
direct combat power from the Ipswich/Cardiff operation. I played my first officer card here, inundate, which created
a swamp hex impassible by armor. This basically funneled Kombrig's advance through a single hex with a fort on
it. This plus my paratroop drop and the combat power I had amassed to counter his advance caused Kombrig to
begin a retreat.
Had the game continued I think Ipswich and Cardiff would have been captured in 2 or 3 turns. Kombrig's
capital also appeared ready for capture and if not capture reduced to nothing with heavy artillery and then
On the southern front where you guys were double teaming me I kept to a fighting withdrawal. I really dislike
retreating and Mean kept reminding me not to over commit here as I could afford to trade space for time. It was a
tough thing for me to do. Did I say I dislike retreating. After finishing turn 15 I finally told Mean I wasn't
retreating any further. Thankfully he didn't ask (direct) me to. I believe I finally had the combat power on hand
to prevent you guys from forcing me to retreat any further and was planning to switch over to some offensive
Well, that is my summary. I'm sure I left some things out. I tried to closely follow the directions given by Mean
as he was the CiC. Can't say that I really disagreed with any thing he did or ask me to do. Did I say I don't like
retreating ; )