Erik Rutins
Posts: 31203
Joined: 3/28/2000 From: Vermont, USA Status: offline
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quote:
ORIGINAL: Apheirox The problem is that stalemate will never end. Due to problems with how the current logic of automated fleets work as well as certain aspects of diplomacy the AI is extremely inefficient at waging war. Even if the Gizureans had a considerably larger military it would take ages for them to take over anything more than perhaps a few cruddy systems. Basically, what will happen is the Gizurean fleets will spend so much time refueling/travelling back and forth/attacking insignificant targets (such as sending a full-sized fleet to destroy some remote gas extraction station) that no real progress will ever be made. Couple this inefficiency with the fact that all empires, even the highly aggressive ones, will sue for peace after a relatively short period and you have the receipe for a completely static game where no empire will 'ever' be defeated (maybe one will, eventually, but I've never seen it happen - it will likely take several hundred years of game time). Hm, the AI I've played against in Legends is certainly capable of conquering other AI empires and I've watched it expand through doing that, including conquering homeworlds. This may partially depend on settings though. If you have repeatable examples of complete AI boneheadedness, please feel free to upload the saves for us along with a post in the tech support forum and we will give them a look. Regards, - Erik
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Erik Rutins Director of Product Development and Business Relations For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/ Freedom is not Free.
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