obvert
Posts: 3680
Joined: 1/17/2011 From: London, UK Status: offline
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TEST ___________________________________________________________________________________________________________________________________ After a raid on Madras in my game against JockMeister during which 4 British BB were hit by between 17-21 bombs Jocke noticed fairly low damage numbers, then a sudden spike in system damage on three of the four BBs several days later. There is a thread in the Tech forum with all of the details. After some help from many veteran and newer players, including the sage advice of LoBaron and encyclopedic knowledge of Alfred, it looked like this was not a bug but the result of the replacement of devices during repair in port while the ships were in a state of readiness (not at pier side). Here are the results of a test I ran out of curiosity about the device repair creating massive system damage. I was incredulous at first that damage could have been so low on the BBs, and now I realize that the game simply defers the damage until the devices are actually replaced. Something new for me. Many of you have most likely experienced this before. The part I'm most interested in is that this means BBs might not be sunk by smaller bombs (500lb/250kg or less) but they will be damage, possibly severely, if they take enough hits to destroy devices or to start fires that destroy them. The BB Valiant in my test below was hit by 117 Bettys, and they hit the ship 61 times! 17 x 250kg and 44 x 60kg! After the turn the damage is still minimal by the numbers, although most 2 pdr and 20mm guns are destroyed and radar is shattered. The numbers are 9-6-0. Not much to show for 61 hits. No fires burning either in spite of the 'heavy fires' just after the attack. The spike in system damage and repaired guns came several days after the attack. The port first repaired some of the other CA/CL hit and only when I put them into a TF did it work on the BB. My main questions now are: What happens with the rest of the unrepaired devices? Does the system damage have to go down to a lower level before they can be fixed, and will it then spike again? Or does it repair them with the system damage at 99 and that is it? -------------------------------------------------------------------------------- AFTER ACTION REPORTS FOR Nov 13, 42 -------------------------------------------------------------------------------- Morning Air attack on Madras , at 35,40 Weather in hex: Light rain Raid detected at 103 NM, estimated altitude 10,000 feet. Estimated time to target is 36 minutes Japanese aircraft G4M1 Betty x 117 Japanese aircraft losses G4M1 Betty: 2 damaged Allied Ships CA Devonshire, Bomb hits 12, heavy fires BB Valiant, Bomb hits 61, heavy fires CL Caradoc, Bomb hits 6 CL Durban, Bomb hits 8, on fire CL Birmingham, Bomb hits 5 CLAA Van Heemskerck, Bomb hits 9, on fire Port hits 31 Port fuel hits 2 Port supply hits 1 Aircraft Attacking: 45 x G4M1 Betty bombing from 9000 feet Port Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb 36 x G4M1 Betty bombing from 9000 feet Port Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb 36 x G4M1 Betty bombing from 9000 feet Port Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb -------------------------------------------------------------------------------- ___________________________________________________________________________________________________________________________________
___________________________________________________________________________________________________________________________________ In the first pick you can see all of the destroyed devices. In the next the 2 pdr guns have been repaired, and the system damage has gone to 99. ___________________________________________________________________________________________________________________________________
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< Message edited by obvert -- 9/13/2012 10:47:55 PM >
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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