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All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Mods and Scenarios >> CC-01 PAVLOVíS HOUSE Page: [1]
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CC-01 PAVLOVíS HOUSE - 9/12/2012 7:19:11 PM   

Posts: 1101
Joined: 6/23/2000
From: Crossville, TN
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OK, it's finally done. Hopefully the 1st of many more in this format. Any feedback is appreciated.

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


German vs Russian

Stalingrad, Russia
October 20, 1942
Turns: 6
Scenario Size: Small
Preferred Side: German


This is a derivative/conversion of the Squad Leader Tournament Scenario #2 ďPavlovís HouseĒ scenario published in ASL Journal #5 from Multi-Man Publishing. Original design by Burt baker, Development by Jom Mishcon and Joe Suchar. The TS Scenarios were used in the Origin 1983 COI/COD Tournament. Published in the GENERAL (Volume 19, #5)


BACKGROUND: At the end of September, units of Rodimsevís 13th Guards were ordered to seize buildings on Lenin Square and form strongpoints. A damaged apartment building was attacked and occupied by Sgt. Jacob Pavlov and his men, who formed a defensive position with some meager reinforcements. Since it sat astride the German line of advance to the Volga only 250 meters away, his strongpoint came under frequent attack. On October 20, as part of the general German effort to complete their seizure of the city, one of the strongest attacks to date was launched against Pavlovís house.


6th Army Assault Group.


Elements of the 42nd Regiment, 13th Guards Division.

FILE LOCATIONS (Unzip the s_CC_01 Pavlov's file and place the following files in the designated CoH directory)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

DIRECTORY: ..\Matrix Games\Conflict of Heroes Awakening the Bear\Data\Scenarios\AwakeningTheBear\
* CC_01 Pavlov's House.scenario
* CC_01 Pavlov's House.xml

DIRECTORY:..\Matrix Games\Conflict of Heroes Awakening the Bear\Data\Maps\
* CC_01 Pavlov's House.hexmap
* CC_01 Pavlov's House.los
* CC_01 Pavlov's House_Detail.png
* CC_01 Pavlov's House_height.bmp

* Also included in the .zip is a .pdf Scenario Card with detailed information on the scenario. You can place it anywhere, access it using a PDF viewer or print it off as preferred: s_CC-01_Pavlov's-House_CoH.pdf


< Message edited by Double Deuce -- 9/13/2012 6:07:20 PM >


Post #: 1
RE: CC-01 PAVLOVíS HOUSE - 9/13/2012 2:38:40 PM   

Posts: 1101
Joined: 6/23/2000
From: Crossville, TN
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Well, I count about 11 downloads. Hopefully I'll get some feedback. Let me know if I should continue working these up.


(in reply to DoubleDeuce)
Post #: 2
RE: CC-01 PAVLOVíS HOUSE - 9/13/2012 3:22:22 PM   
Charly G

Posts: 157
Joined: 9/25/2004
From: France
Status: offline
Thank you for your scenarios and AAR. You've made a great job and I hope you'll continue.
I think many people wait the next patch.

(in reply to DoubleDeuce)
Post #: 3
RE: CC-01 PAVLOVíS HOUSE - 9/13/2012 8:50:32 PM   

Posts: 1101
Joined: 6/23/2000
From: Crossville, TN
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Hopefully, I'll have time to do more especially if they can expand the available units to include more of those found in the boardgame.


(in reply to Charly G)
Post #: 4
RE: CC-01 PAVLOVíS HOUSE - 9/13/2012 11:36:57 PM   

Posts: 408
Joined: 10/2/2009
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Yes waiting for more units as well. And hopefully weapons cards.


When the going gets weird,... the weird turn pro
Hunter S Thompson

(in reply to DoubleDeuce)
Post #: 5
RE: CC-01 PAVLOVíS HOUSE - 9/14/2012 1:04:53 AM   

Posts: 11929
Joined: 3/23/2005
Status: offline
Thank you for the firefight. I'll add a note about it on our Facebook page. Please keep up the good work. We're working on a few things to keep up interest in the game which I hope (fingers-crossed) will be ready in the coming weeks.

We probably won't be able to add new units until the sequel, "Storms of Steel."


(in reply to Jamm)
Post #: 6
RE: CC-01 PAVLOVíS HOUSE - 4/3/2013 3:26:45 AM   

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Thank you Double Deuce

(in reply to ericbabe)
Post #: 7
RE: CC-01 PAVLOVíS HOUSE - 6/9/2013 5:40:20 AM   


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Joined: 6/8/2013
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Yes - thanks for the scenario! My German force cleaned-up and secured all Vics with 2 turns to spare - and destroyed all Russian forces at the cost of 1 German squad. The houses in the German start area provide a good Support by Fire base, and the woods flanking Pavlov's house provide good cover for the assault squads. I think the Pz IV's make the German force too strong. I was lucky and killed the ATG by turn 2, then the German tanks dominated the battlefield. Nice map - might suggest some force re-balancing, but had fun!

(in reply to arpaust)
Post #: 8
RE: CC-01 PAVLOVíS HOUSE - 6/29/2013 6:52:25 PM   


Posts: 487
Joined: 5/7/2000
From: the woodlands, texas
Status: offline
hey thanks for scenario!

(in reply to DoubleDeuce)
Post #: 9
RE: CC-01 PAVLOVíS HOUSE - 9/14/2013 1:28:38 AM   

Posts: 9364
Joined: 4/20/2003
From: England
Status: offline
DD I've posted a link to your Blog on my FB page;)


(in reply to dox44)
Post #: 10
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