I'll think on it for the rest of the day but it's likely I'll be surrendering in only my 2nd game (3rd loss was against Walloc which although not played out would have been a defeat by me) and moving on to focus on AE and other ventures for at least the short term.
I dont think we call it it a win by me considering cuircumstances. A draw at best, if not a loss to me.
About this game. No, u not going to win and not only that u wont have chance. Seeing from sapers game vs kamil doing what he did in that i'd even say he could even improve the start of his 42 offensive, but he generally have the right ideas. Manpower is balanced such that u have a 41 as u have. GHC can get by with 2-1 to 3-1 casulty rate and come out ahead in 42 and 43. Nothing suggests that Saper wont do that kinda grinding in 42. So yeah this game will be most likely a excercise in futility. In a long game losing arm would be a problem but in this game its going to be all about manpower so lost X arms is not that big of a deal. Reality of the game is as balanced atm is the thing the russian side simpistic said had the most of aka men, is generally the thing that is the easiest target by german side and therefor will create the highest shortfalls in vs a good german. U get around half of the mobilitized manpower compared to history plus ur disabled returns are lower too.
Thats not the same as im saying it should be doubled right off the bat, just pointing out. That the thing simplistic said the russian had an abundance of, they dont have in game. It might be the hardest resource to come by, depending on how the game goes.
About leave the game all together. Well, its ur decision, but i think there is alot u can learn from this game. The style u played against other might work in many cases but when u meet the better german players there are many thing u should have done differently. U IMHO made mistakes in way of defending from turn 2 and way up until now. That has snowballed. Mistakes that could have been avoided by judging from his turn 1. Ok ill have to do this very differently than "normally". U defend way to much forward from turn 2 and until now. Its this behavior that creates the pockets. U cant stop a good german by trying to have lines in the face of pz/inf. U need to back up every turn leaving a buffer zone to drain the first of his MP. At leased make sure his inf and pz where together cant coorporate. The buffer zone on turns where he has near full fuel and i havent seen u use the soft factor fuel indicator. Tho i dont know if u use it. Needs to be significant = especially so on turn 2 and 3 in AGS area.
Im not saying it ez and we all know the issues of the logistic system or it failings rather, but saying there is nothing u can do it going overboard IMHO. Alot of the problems u inadvertedly have created for ur self. Stuff that could be altered in another game.
I agree with Flav about HI. U focused way to much on it too early. I might not quite agree with his assesment on not evacing the arm west of the Dnieper. If playing with random weather u cant ever know when u get a "free" turn. So IMO its best to evac what is in the most danger from the enemy first. While not 100% correct. An arm is arm u only have the RR u have. So whether u lose 3 at Bryansk or 3 at Krivoirog doesnt matter. You can never can go back and evac some thing u lost if u get a free weather turn later.
There also minor things like evacing 15 T-34 from Kharkov. When in this kinda trouble u evac that type of fac with 1 only. It will grow back eventually and generally u have T-34s to spare. Waste of RR space that could have been used on arms.
How much of the LG facs do u evac? there is really no reason to evac more than 1 of the growing back type factories, see my evac guide for more.
A stern look,
< Message edited by Walloc -- 9/20/2012 7:33:35 PM >