From: 20 yrs ago - SDO -> med down, w/BC glasses on
It is not the actual device replacement that is spiking the SYS, but the fact the total of the damaged devices does not reflect the actual SYS showing. In the example with the 99 SYS, the SYS of 9 was not correct for the number of actual devices damaged. When one device set was repaired, it calculated the total damage and determined it was understated.
From the result, I would expected that the correct SYS level after the port attack should have been closer to 99 than the value it was (9).
Thanks for posting this explanation.
I had a similar episode where the system damage took a massive spike after a battleship took a lot of topside damage but nothing appeared to be severe on the next turn. It's easy to dismiss those X's on the gun mounts.
Oddly enough I thought the huge spike in sys damage was related to crew casualties be calculated. The AA crews were obviously wiped out but the DC teams would have been decimated as well from so many hits being taken. It would have required a few months to get new crew to the ship and integrated into the ship's company so I was thinking the system damage was reflecting this.
Either way, its good to see a ship not getting off easy from so many hits.
Gary S (USN 1320, 1985-1993)
AOCS 1985, VT10 1985-86, VT86 1986, VS41 1986-87
VS32 1987-90 (NSO/NWTO, deployed w/CV-66, CVN-71)
VS27 1990-91 (NATOPS/Safety)
SFWSLANT 1991-93 (AGM-84 All platforms, S-3 A/B systems)