solops
Posts: 430
Joined: 1/31/2002 From: Central Texas Status: offline
|
Erik/Elliott: Got a new crash with 1.7.0.16. You guys need anything else? This is a “Distant Worlds has stopped working” crash. The crashdump file is: Distant Worlds - Crash Dump - 1.7.0.16 1:30:38 AM Saturday, September 08, 2012 System.ApplicationException: Supplied BuiltObject is not a construction yard at DistantWorlds.Types.IntelligenceMission..ctor(Empire originatingEmpire, Character agent, IntelligenceMissionType type, Int64 startDate, BuiltObject targetBuiltObject) at DistantWorlds.Types.Empire.DetermineSabotageMission(Empire targetEmpire, EmpireEvaluation evaluation, DiplomaticRelation relation, Character agent) at DistantWorlds.Types.Empire.AssignAgentForSabotageMission(Empire targetEmpire, EmpireEvaluation evaluation, DiplomaticRelation relation, Int32& refusalCount) at DistantWorlds.Types.Empire.AssignSpecialMissionAgainstEmpire(EmpireEvaluation evaluation, Boolean& assignEspionageMission, Boolean& assignSabotageMission, Double aggression, Double caution, Int32 empiresAtWarWith, Double galaxyIntoleranceLevel, Int32& refusalCount) at DistantWorlds.Types.Empire.AssignSpecialMissions() at DistantWorlds.Types.Empire.DoTasks() at DistantWorlds.Main.F6d3yiHG0lFIoEXxwOZ(Object ) at DistantWorlds.Main.o65GgEckA8(Object ) Application info follows: Supplied BuiltObject is not a construction yard --- COMPLETE ---
< Message edited by solops -- 9/8/2012 7:42:31 AM >
_____________________________
All that is necessary for the triumph of evil is that good men do nothing. - Edmund Burke Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. - Judge Learned Hand
|