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Roads and Rail Lines

 
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All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Mods and Scenarios >> Roads and Rail Lines Page: [1]
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Roads and Rail Lines - 9/6/2012 1:08:40 AM   
aspqrz

 

Posts: 709
Joined: 7/20/2004
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I am trying to draw a new map ... blank ... and I can't get the road menu to work properly.

You can't import these, so I ... think ... I have entered the correct settings ...

* When I want to draw a road in a hex, no problem

* When I want to draw a rail line in a hex, no problem

* BUT, when I want to draw a road AND a rail line in the same hex, whichever one is there first is wiped out by attempts to draw the second type.

OK, I am obviously missing something, I have copied the settings from one of the existing scenarios, but have obviously missed something ... what?

Phil

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RE: Roads and Rail Lines - 9/6/2012 2:59:11 AM   
anonymous

 

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Joined: 12/8/2011
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Check the value of Road --> Details --> FirstOtherRoad  which means when you draw this type of road, another type of road with specific value is also drown.

(in reply to aspqrz)
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RE: Roads and Rail Lines - 9/6/2012 3:04:42 PM   
redmarkus4


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I believe you need a road+rail draw type. This is how the default graphics work, though I can't recall what the file is called. Open up Voronezh and take look.

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RE: Roads and Rail Lines - 9/6/2012 5:23:21 PM   
alex0809

 

Posts: 72
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I wish we could import roads and rivers too it's seriously annoying... or is there a way and I'm not finding it?

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RE: Roads and Rail Lines - 9/6/2012 7:49:02 PM   
Keunert


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^ zurück?

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RE: Roads and Rail Lines - 9/6/2012 8:41:36 PM   
aspqrz

 

Posts: 709
Joined: 7/20/2004
Status: online
The only way I found of doing it was to take an existing scenario and import the map I am working on into it ... that being the only change ... so that pre-existing settings were, well, pre-existing

Trying to add them, one at a time, by hand, simply didn't work. At all. Even with the advice given. Obviously, still doing something wrong, but at least the import option worked ... and I can then delete all the unwanted units, history etc. etc. much more easily than hand entering data one element at a time

Phil

_____________________________

Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au

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RE: Roads and Rail Lines - 9/6/2012 11:57:58 PM   
alex0809

 

Posts: 72
Joined: 5/15/2012
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quote:

ORIGINAL: Keunert

^ zurück?

Ja morgen nachmittag geht's weiter

(Sorry for derailing thread but I get an error message when I try to send PMs)

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