Matrix Games Forums

Hannibal: Terror of Rome goes into BetaBattle Academy Mega Pack releases on SteamDeal of the Week Da Vinci's Art of WarCivil War II Patch 1.4 public BetaHappy Easter!Battle Academy is now available on SteamPlayers compare Ageods Civil War to Civil War IIDeal of the week - An updated War in the East goes half Price!Sign up for the Qvadriga beta for iPad and Android!Come and say hi at Pax and Salute
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Counters

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Counters Page: [1]
Login
Message << Older Topic   Newer Topic >>
Counters - 9/4/2012 4:54:12 AM   
Jamm


Posts: 376
Joined: 10/2/2009
Status: online
Playing around





Attachment (1)

_____________________________

When the going gets weird,... the weird turn pro

Hunter S Thompson
Post #: 1
RE: Counters - 9/4/2012 4:55:00 AM   
Jamm


Posts: 376
Joined: 10/2/2009
Status: online
another




Attachment (1)

_____________________________

When the going gets weird,... the weird turn pro

Hunter S Thompson

(in reply to Jamm)
Post #: 2
RE: Counters - 9/11/2012 7:06:43 PM   
Double Deuce


Posts: 587
Joined: 6/23/2000
From: Crossville, TN
Status: offline
Those look nice.

_____________________________

Combat Campaigns Blog

(in reply to Jamm)
Post #: 3
RE: Counters - 9/12/2012 2:14:37 AM   
z1812


Posts: 1202
Joined: 9/1/2004
From: Toronto Ontario
Status: offline
Very nice. Do you think you will make them available?

(in reply to Jamm)
Post #: 4
RE: Counters - 9/12/2012 9:24:51 AM   
hugi

 

Posts: 33
Joined: 5/10/2012
Status: offline
Thanks Jamm, they are looking good.

Does the game system know how to use them? I mean the stats like fire power or movement cost.
And how are this units available ingame? Only in new created scenarios?

And the last question: Why do you change the national symbol? Is the SS symbol important? And what is about the soviet symbol?

Greetings
hugi

(in reply to z1812)
Post #: 5
RE: Counters - 9/12/2012 12:00:51 PM   
Jamm


Posts: 376
Joined: 10/2/2009
Status: online
Hugi, the symbol on the Russian unit is a Guards symbol.
I just wanted to add some elite counters to use in game but I don't think it will be possible at least with my limited programming abilities.
It's been easy enough to pry the graphics out of the program, but to get them back into the game and working is something else entirely.
Sorry but it may be a dead end.

_____________________________

When the going gets weird,... the weird turn pro

Hunter S Thompson

(in reply to hugi)
Post #: 6
RE: Counters - 9/13/2012 6:51:39 AM   
tigercub


Posts: 1508
Joined: 2/3/2003
From: chiang mai ,thailand
Status: offline
Very nice someone smart should give u a job!

Tiger

_____________________________


You have enemies? Good. That means you've stood up for something, sometime in your life

(in reply to Jamm)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Counters Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.074