Matrix Games Forums

Flashpoint Campaigns: Red Storm version 2.08 is now available!Command gets huge update!Order of Battle: Pacific Featured on Weekly Streaming SessionA new fight for Battle Academy!Buzz Aldrin's Space Program Manager is out for Mac!The definitive wargame of the Western Front is out now! War in the West gets teaser trailer and Twitch Stream!New Preview AAR for War in the West!War in the West Manual previewThe fight for Armageddon begins!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Introducing Intel Monkey (New Version: 0.4.0)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Introducing Intel Monkey (New Version: 0.4.0) Page: <<   < prev  1 2 3 [4] 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Introducing Intel Monkey (New Version: 0.4.0) - 2/12/2013 3:05:26 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: cmdrsam

Significant improvement as I am now able to access the screen to get reports. I have zero days however it says on my screen. Now most of that is my fault because I didn't have archive set up until right before I posted first message. Do I have to have Intel monkey running while I'm playing?

Each time you run Intel Monkey it "starts over" from scratch, reading in all the applicable files from that archive sub folder underneath the save sub folder. So, you don't have to have Intel Monkey running when AE is running. In fact, you could (if you wanted to) not run Intel Monkey for 50 turns, then run it, and it would look just the same as if you ran it every turn.

Because Intel Monkey does not (currently) keep it's own database, it relies on all the files being present in that archive sub folder. If you were to, say, play 1,000 turns and then delete all those archive files, Intel Monkey would come up empty. So of course never do that! My plans are for Intel Monkey to keep a database in the future. Right now there are still many improvements to come in how the report files are processed, meaning that there is more information in them to be found that Intel Monkey does not yet recognize. When those improvements are pretty much all done it will be time to look at exactly what sort of database is best for IM and use that to help with some advanced reporting functions.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to cmdrsam)
Post #: 91
RE: Introducing Intel Monkey (New Version: 0.4.0) - 2/12/2013 5:37:18 PM   
cmdrsam

 

Posts: 96
Joined: 5/10/2010
Status: offline
Thank you sir. Think we are almost there I can now get to the screen saying basic signt report and basic combat. But clicking on these buttons says no days and no reports.

Trying to type this on my phone. Ok I have monkey in its own folder. Still in my download section. First line I have set for scenario through my matrix folder where game is at. Second line is set at default. Third line, I mispoke and it not 003 but 009. I clicked the proceed button and it appears to work fine. Few lines says something about cvs files. The I exit that and clicked on intelmonkey a. Because I am allied. And that's where it tell me after clicking basic Sig or combat buttons I have zero days.

(in reply to witpqs)
Post #: 92
RE: Introducing Intel Monkey (New Version: 0.4.0) - 2/12/2013 6:47:36 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: cmdrsam

Thank you sir. Think we are almost there I can now get to the screen saying basic signt report and basic combat. But clicking on these buttons says no days and no reports.

Trying to type this on my phone. Ok I have monkey in its own folder. Still in my download section. First line I have set for scenario through my matrix folder where game is at. Second line is set at default. Third line, I mispoke and it not 003 but 009. I clicked the proceed button and it appears to work fine. Few lines says something about cvs files. The I exit that and clicked on intelmonkey a. Because I am allied. And that's where it tell me after clicking basic Sig or combat buttons I have zero days.

OK. You know how to get the Bases.txt file and you know it has to be in the same folder as Intel Monkey, so that part is good.

Next up is how does Intel Monkey find your archive sub folder? By default, if you do not edit the Intel monkey program file (the .py file), Intel Monkey is set up to presume it is in a certain sub folder. You have a folder for your main AE install

- Main AE install folder (exact name does not matter)
-- tools
--- Intel Monkey (exact name of this folder does not matter, but this is where Intel Monkey expects to be installed.)

From that spot, Intel Monkey backs upwards two levels, then goes downwards through the SAVE folder to find the archive folder.

- Main AE install folder (exact name does not matter)
-- SAVE
--- archive

So the easiest thing to do, is just copy (or move) that whole folder that you've created in your download section. Move it so that it is inside the 'tools' folder.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to cmdrsam)
Post #: 93
RE: Introducing Intel Monkey (New Version: 0.4.0) - 2/12/2013 7:42:15 PM   
cmdrsam

 

Posts: 96
Joined: 5/10/2010
Status: offline
Hey, guess what works. Thank you for your response and patience to walk me through this. Also very much appreciate the time it took you to make this program.

(in reply to witpqs)
Post #: 94
RE: Introducing Intel Monkey (New Version: 0.4.0) - 2/12/2013 7:58:14 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline


_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to cmdrsam)
Post #: 95
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/22/2014 4:10:07 PM   
Chris H

 

Posts: 3784
Joined: 1/17/2002
From: Bexhill-on-Sea, E Sussex
Status: offline
I've decided I need something o help keep track of and organise Allied intel and this seems to fit. Two questions, do you need this program called Python (whatever that is) if so I'll skip it. If not where can I download it?

(in reply to witpqs)
Post #: 96
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/22/2014 5:04:05 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Chris H

I've decided I need something o help keep track of and organise Allied intel and this seems to fit. Two questions, do you need this program called Python (whatever that is) if so I'll skip it. If not where can I download it?

Yes, you do. "python.org" is where to find it. There are two general versions, 2.x and 3.x as the language is in the midst of a multi-year upgrade process. You need the latest version of 3.x, which at the moment is 3.4.1.

This is the 32-bit installer: https://www.python.org/ftp/python/3.4.1/python-3.4.1.msi (should work on any Windows PC).

This is the 64-bit installer: https://www.python.org/ftp/python/3.4.1/python-3.4.1.amd64.msi (requires a 64-bit PC, which most of them are now).

A little explanation, Python is the language that Intel Monkey is currently written in, and the way that IM is currently distributed you do need to install Python (just like you need a certain version of Java installed in order to run Tracker).

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to Chris H)
Post #: 97
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/22/2014 11:31:22 PM   
Reg


Posts: 2240
Joined: 5/26/2000
From: Victoria, Australia
Status: offline

quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Chris H

I've decided I need something o help keep track of and organise Allied intel and this seems to fit. Two questions, do you need this program called Python (whatever that is) if so I'll skip it. If not where can I download it?

Yes, you do. "python.org" is where to find it. There are two general versions, 2.x and 3.x as the language is in the midst of a multi-year upgrade process. You need the latest version of 3.x, which at the moment is 3.4.1.

This is the 32-bit installer: https://www.python.org/ftp/python/3.4.1/python-3.4.1.msi (should work on any Windows PC).

This is the 64-bit installer: https://www.python.org/ftp/python/3.4.1/python-3.4.1.amd64.msi (requires a 64-bit PC, which most of them are now).

A little explanation, Python is the language that Intel Monkey is currently written in, and the way that IM is currently distributed you do need to install Python (just like you need a certain version of Java installed in order to run Tracker).


Hey Witpqs,

Did you ever get that tool running that builds Intel Monkey into a standalone application (that doesn't require the python programming environment to be installed)?

I'll PM you about it.

Cheers,
Reg
.


_____________________________

Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has introduced a spell checker!! What excuse can I use now!!!

(in reply to witpqs)
Post #: 98
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 6:07:59 AM   
Chris H

 

Posts: 3784
Joined: 1/17/2002
From: Bexhill-on-Sea, E Sussex
Status: offline

quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Chris H

I've decided I need something o help keep track of and organise Allied intel and this seems to fit. Two questions, do you need this program called Python (whatever that is) if so I'll skip it. If not where can I download it?

Yes, you do. "python.org" is where to find it. There are two general versions, 2.x and 3.x as the language is in the midst of a multi-year upgrade process. You need the latest version of 3.x, which at the moment is 3.4.1.

This is the 32-bit installer: https://www.python.org/ftp/python/3.4.1/python-3.4.1.msi (should work on any Windows PC).

This is the 64-bit installer: https://www.python.org/ftp/python/3.4.1/python-3.4.1.amd64.msi (requires a 64-bit PC, which most of them are now).

A little explanation, Python is the language that Intel Monkey is currently written in, and the way that IM is currently distributed you do need to install Python (just like you need a certain version of Java installed in order to run Tracker).


Thanks. I'll think about it.

(in reply to witpqs)
Post #: 99
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 7:21:07 AM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Chris H


quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Chris H

I've decided I need something o help keep track of and organise Allied intel and this seems to fit. Two questions, do you need this program called Python (whatever that is) if so I'll skip it. If not where can I download it?

Yes, you do. "python.org" is where to find it. There are two general versions, 2.x and 3.x as the language is in the midst of a multi-year upgrade process. You need the latest version of 3.x, which at the moment is 3.4.1.

This is the 32-bit installer: https://www.python.org/ftp/python/3.4.1/python-3.4.1.msi (should work on any Windows PC).

This is the 64-bit installer: https://www.python.org/ftp/python/3.4.1/python-3.4.1.amd64.msi (requires a 64-bit PC, which most of them are now).

A little explanation, Python is the language that Intel Monkey is currently written in, and the way that IM is currently distributed you do need to install Python (just like you need a certain version of Java installed in order to run Tracker).


Thanks. I'll think about it.

Laying tile on the kitchen floor for the umpteenth day in a row (not that big a room, just not my bag!), so bleary-eyed responses here. I should have added that the Python installation should be drop-dead automatic. You just run it, give it permission, maybe answer a question or two like any installation. After that you forget about it until/unless you decide to upgrade it later on.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to Chris H)
Post #: 100
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 9:34:17 AM   
Chris H

 

Posts: 3784
Joined: 1/17/2002
From: Bexhill-on-Sea, E Sussex
Status: offline

quote:

ORIGINAL: witpqs

Laying tile on the kitchen floor for the umpteenth day in a row (not that big a room, just not my bag!), so bleary-eyed responses here. I should have added that the Python installation should be drop-dead automatic. You just run it, give it permission, maybe answer a question or two like any installation. After that you forget about it until/unless you decide to upgrade it later on.


Does it install on start up or when the ap starts? Oh! and best of luck with the tiles.

(in reply to witpqs)
Post #: 101
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 11:49:05 AM   
wegman58

 

Posts: 149
Joined: 12/28/2013
From: Edina, MN (FROM the Bronx)
Status: offline
ASKING FROM IGNORANCE -

I see Intel Monkey and Tracker referred to.

Are they complimentary? Or do they overlap? Or completely different.

I've made some halfhearted efforts to get Tracker, but having issues getting Java 6 to stick.

I've been even more halfhearted getting Intel Monkey.

SO which should I put the effort into getting.

(in reply to Chris H)
Post #: 102
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 12:41:16 PM   
PaxMondo


Posts: 5925
Joined: 6/6/2008
Status: offline
Intel monkey is for the AFB's intel.

Tracker is a must have for JFB's to run the economy. AFB's use it some, but it isn't critical.

_____________________________

Pax

(in reply to wegman58)
Post #: 103
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 6:00:04 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: PaxMondo

Intel monkey is for the AFB's intel.

Tracker is a must have for JFB's to run the economy. AFB's use it some, but it isn't critical.

Intel Monkey also has searches on ships and LCU in the combat reports. Useful for IJ player too.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to PaxMondo)
Post #: 104
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 6:01:21 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: wegman58

ASKING FROM IGNORANCE -

I see Intel Monkey and Tracker referred to.

Are they complimentary? Or do they overlap? Or completely different.

I've made some halfhearted efforts to get Tracker, but having issues getting Java 6 to stick.

I've been even more halfhearted getting Intel Monkey.

SO which should I put the effort into getting.

Complimentary, as the overlap is trivial. I use Tracker every turn. I wrote Intel Monkey and obviously I use it too, but I don't need it every turn.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to wegman58)
Post #: 105
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 6:04:40 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Chris H


quote:

ORIGINAL: witpqs

Laying tile on the kitchen floor for the umpteenth day in a row (not that big a room, just not my bag!), so bleary-eyed responses here. I should have added that the Python installation should be drop-dead automatic. You just run it, give it permission, maybe answer a question or two like any installation. After that you forget about it until/unless you decide to upgrade it later on.


Does it install on start up or when the ap starts? Oh! and best of luck with the tiles.

Python installs one time. When the application starts, it uses (runs in) a Python interpreter, the start up of which is part of the application starting up.

It's the same situation as Tracker, just that Tracker uses a Java interpreter (instead of a Python interpreter).

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to Chris H)
Post #: 106
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/23/2014 6:06:48 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

I've made some halfhearted efforts to get Tracker, but having issues getting Java 6 to stick.


Search for my posts in the Tracker forum. I have shown the steps on how to get the old Java 6 installed correctly even while the latest Java 7 is on the system. IIRC I even included links on where to get old Java 6 on Oracles web site.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to wegman58)
Post #: 107
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/24/2014 12:03:50 PM   
Chris H

 

Posts: 3784
Joined: 1/17/2002
From: Bexhill-on-Sea, E Sussex
Status: offline
I've installed everything and IntelMonkey runs OK but cannot find any Intel files or Combat reports to read and yes, I do have archive files in my save folder.

From earlier in the thread it appears that IntelMonkey looks in a specific location for them.  My IntelMonkey installation is C:\Matrix Games\WitP AE RA\IntelMonkey so how do I force it to look in C:\Matrix Games\WitP AE RA\SAVE\archive for the archives?

(in reply to witpqs)
Post #: 108
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/24/2014 1:11:15 PM   
EHansen


Posts: 333
Joined: 12/6/2013
Status: online

quote:

ORIGINAL: Chris H

I've installed everything and IntelMonkey runs OK but cannot find any Intel files or Combat reports to read and yes, I do have archive files in my save folder.

From earlier in the thread it appears that IntelMonkey looks in a specific location for them.  My IntelMonkey installation is C:\Matrix Games\WitP AE RA\IntelMonkey so how do I force it to look in C:\Matrix Games\WitP AE RA\SAVE\archive for the archives?


quote:

Next up is how does Intel Monkey find your archive sub folder? By default, if you do not edit the Intel monkey program file (the .py file), Intel Monkey is set up to presume it is in a certain sub folder. You have a folder for your main AE install

- Main AE install folder (exact name does not matter)
-- tools
--- Intel Monkey (exact name of this folder does not matter, but this is where Intel Monkey expects to be installed.)

From that spot, Intel Monkey backs upwards two levels, then goes downwards through the SAVE folder to find the archive folder.

- Main AE install folder (exact name does not matter)
-- SAVE
--- archive

So the easiest thing to do, is just copy (or move) that whole folder that you've created in your download section. Move it so that it is inside the 'tools' folder.

(in reply to Chris H)
Post #: 109
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/24/2014 4:11:49 PM   
Chris H

 

Posts: 3784
Joined: 1/17/2002
From: Bexhill-on-Sea, E Sussex
Status: offline

quote:

ORIGINAL: EHansen


quote:

ORIGINAL: Chris H

I've installed everything and IntelMonkey runs OK but cannot find any Intel files or Combat reports to read and yes, I do have archive files in my save folder.

From earlier in the thread it appears that IntelMonkey looks in a specific location for them.  My IntelMonkey installation is C:\Matrix Games\WitP AE RA\IntelMonkey so how do I force it to look in C:\Matrix Games\WitP AE RA\SAVE\archive for the archives?


quote:

Next up is how does Intel Monkey find your archive sub folder? By default, if you do not edit the Intel monkey program file (the .py file), Intel Monkey is set up to presume it is in a certain sub folder. You have a folder for your main AE install

- Main AE install folder (exact name does not matter)
-- tools
--- Intel Monkey (exact name of this folder does not matter, but this is where Intel Monkey expects to be installed.)

From that spot, Intel Monkey backs upwards two levels, then goes downwards through the SAVE folder to find the archive folder.

- Main AE install folder (exact name does not matter)
-- SAVE
--- archive

So the easiest thing to do, is just copy (or move) that whole folder that you've created in your download section. Move it so that it is inside the 'tools' folder.



Thanks, it worked but I find it unusual that it's the location of program that matters and not were the files are that the program accesses, but never mind it works and that's all that matters.

(in reply to EHansen)
Post #: 110
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/24/2014 5:06:30 PM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

Thanks, it worked but I find it unusual that it's the location of program that matters and not were the files are that the program accesses, but never mind it works and that's all that matters.


It actually is where the files are that matters, and there is a variable inside the program to specify that. But - people make all manner of different decisions about where they want to put things that I cannot predict. Plus, many people use multiple installations of AE, and those installations have names that I also cannot predict.

In spite of that, I wanted to have a default configuration that would work for most people right out of the box. I figured that the 'tools' folder is the most likely place where Intel Monkey would get installed (it's created by Matrix as part of the installation, for example). So by default I presume that IM is installed under that 'tools' folder, then I navigate from there as EHansen cut and pasted.

You can put IM anyplace you want to as long as you edit the file and tell it where to find your data. If you don't want to bother with that, then you can just put it in the 'default place' as described in the doc and from there it already knows where to find the data.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to Chris H)
Post #: 111
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/24/2014 7:05:37 PM   
Chris H

 

Posts: 3784
Joined: 1/17/2002
From: Bexhill-on-Sea, E Sussex
Status: offline

quote:

ORIGINAL: witpqs

quote:

Thanks, it worked but I find it unusual that it's the location of program that matters and not were the files are that the program accesses, but never mind it works and that's all that matters.


It actually is where the files are that matters, and there is a variable inside the program to specify that. But - people make all manner of different decisions about where they want to put things that I cannot predict. Plus, many people use multiple installations of AE, and those installations have names that I also cannot predict.

In spite of that, I wanted to have a default configuration that would work for most people right out of the box. I figured that the 'tools' folder is the most likely place where Intel Monkey would get installed (it's created by Matrix as part of the installation, for example). So by default I presume that IM is installed under that 'tools' folder, then I navigate from there as EHansen cut and pasted.

You can put IM anyplace you want to as long as you edit the file and tell it where to find your data. If you don't want to bother with that, then you can just put it in the 'default place' as described in the doc and from there it already knows where to find the data.


I happy, it works just not the way I would normally access a file but your explanation as to why makes sense. Thanks

(in reply to witpqs)
Post #: 112
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 6/25/2014 1:28:58 AM   
PaxMondo


Posts: 5925
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: witpqs

quote:

ORIGINAL: PaxMondo

Intel monkey is for the AFB's intel.

Tracker is a must have for JFB's to run the economy. AFB's use it some, but it isn't critical.

Intel Monkey also has searches on ships and LCU in the combat reports. Useful for IJ player too.

I know, but that is a secondary or tertiary thing for me given FOW.

When I play AFB, I have to have Intel Monkey to make use of the allied intel. Tracker, not really.

When I plan JFB, I have to have Tracker to run the IJ economy. Intel Monkey, not as much.

And of course I use Combat Reporter for both sides.

_____________________________

Pax

(in reply to witpqs)
Post #: 113
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 8/26/2014 11:40:41 PM   
Mundy


Posts: 944
Joined: 6/26/2002
From: Neenah
Status: online
Hi witpqs,

I've got 'er installed, but I don't seem to see any data yet.

Your setup was pretty simple and straightforward, so I'm not sure what I'm missing.

Thanks

Ed




Attachment (1)

_____________________________


(in reply to PaxMondo)
Post #: 114
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 8/27/2014 12:06:34 AM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
Your game switches (in the shortcut that you use to start the game) must include -archive. That switch makes the game save a copy of each turn's report files to the archive folder underneath the save folder.

In other words, if you are not saving the reports in that fashion every turn, then Intel Monkey has nothing to work with.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to Mundy)
Post #: 115
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 8/27/2014 1:07:12 AM   
Mundy


Posts: 944
Joined: 6/26/2002
From: Neenah
Status: online
I already use the archive folder. All the text files are there.

Is it looking at the default game folder? I'm using a separate mod folder.

C:\Matrix Games\War in the Pacific Admiral's Edition DBB-C Iron\

Ed-

_____________________________


(in reply to witpqs)
Post #: 116
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 8/27/2014 1:51:51 AM   
witpqs


Posts: 15176
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Mundy

I already use the archive folder. All the text files are there.

Is it looking at the default game folder? I'm using a separate mod folder.

C:\Matrix Games\War in the Pacific Admiral's Edition DBB-C Iron\

Ed-

Inside the file, is a place where you can specify the folder you want. That allows people who are technically savvy to put it anywhere they want. But most people want no part of editing a file like that, so the built-in default (unless you edit it to change it) is that it assumes it is installed in a certain folder, and navigates from there. Separate mod folders are just fine, I use them all the time. This is in the documentation and that explanation might be worded more clearly because I had time to think it out and revise it, but here it is off the top of my head.

Each 'install' of AE has a main folder. In the example that you gave, this:

quote:

C:\Matrix Games\War in the Pacific Admiral's Edition DBB-C Iron


is the main folder. You should see underneath that one a folder called "tools". That is the place where most people install Tracker, BTW. The tools folder is where Intel Monkey, by default, assumes that it has been installed (in its own sub-folder). To find the data files, it goes up two levels (one level = tools, second level = the installation's main level), then goes down into save\archive.

The easiest thing to do is just move the Intel Monkey folder to the 'tools' folder. Or, you can edit the Intel Monkey file (the .py file) to tell it specifically where to find the files.

I have several installs so that I can have a separate one for each PBM, or also run an AI game or otherwise mess around. In each installation's tools folder it has its own copy of Tracker and of Intel Monkey.

Let me know if this clears it up.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to Mundy)
Post #: 117
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 8/27/2014 2:06:39 AM   
Mundy


Posts: 944
Joined: 6/26/2002
From: Neenah
Status: online
Thanks. I'll check it after work tomorrow.

Ed-

_____________________________


(in reply to witpqs)
Post #: 118
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 8/27/2014 6:30:25 PM   
Mundy


Posts: 944
Joined: 6/26/2002
From: Neenah
Status: online
That did the trick, witpqs. Thanks for the help.

I never thought of using the Tools folder, and to keep things neat, moved Tracker and Reporter there.

I never tried Staff. Curious to see how that would work, but I guess too late now.

Ed-

_____________________________


(in reply to Mundy)
Post #: 119
RE: Introducing Intel Monkey (Another New Version: 0.4.1b) - 11/5/2014 11:48:15 PM   
geofflambert


Posts: 5804
Joined: 12/23/2010
From: St. Louis
Status: offline
I've got Tracker working fine, but when I try to "get bases" a window briefly flashes on screen then disappears




Attachment (1)

(in reply to Mundy)
Post #: 120
Page:   <<   < prev  1 2 3 [4] 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Introducing Intel Monkey (New Version: 0.4.0) Page: <<   < prev  1 2 3 [4] 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.150