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Drawing?

 
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All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Mods and Scenarios >> Drawing? Page: [1]
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Drawing? - 9/3/2012 3:09:35 AM   
AlanBernardo

 

Posts: 198
Joined: 12/8/2007
From: Ohio
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Hello!

I was running through the walk-through in the editor and trying to draw some water.

I noticed a distinct difference between my end product and what is in the manual.

Any guess as to which is mine?








How do I get the better look?

I ran through the scenario creation pretty well, but then got exception errors and couldn't figure what the problem was.


Alan




< Message edited by AlanBernardo -- 9/3/2012 11:25:24 PM >
Post #: 1
RE: Drawing? - 9/5/2012 12:28:32 AM   
AlanBernardo

 

Posts: 198
Joined: 12/8/2007
From: Ohio
Status: offline
Let me ask this again.

Having loaded up one of the tutorial files for DCCB and tried drawing, I noticed right off that when I tried to draw on a map I was not getting this hex by hex thing, but rather the drawing was spilling over, giving it the effect I want to get.

When I try this with a blank scenario, I get the hex by hex drawing (found in the second pic of the above post).

What do I need to change within the editor settings to get this more realistic look?

Someone has to know the answer to this.

Thanks,


Alan

(in reply to AlanBernardo)
Post #: 2
RE: Drawing? - 9/5/2012 2:08:50 PM   
redmarkus4


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Try importing the Land types into your blank scenario from an existing scenario? The import function is at the bottom of the list in the Stngs window - list at top left corner.

It might be that the hexside transition graphics you need don't come as stock with a new scenario but that they are sitting in the existing ones.

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(in reply to AlanBernardo)
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RE: Drawing? - 9/5/2012 9:56:46 PM   
AlanBernardo

 

Posts: 198
Joined: 12/8/2007
From: Ohio
Status: offline
quote:

ORIGINAL: redmarkus4

Try importing the Land types into your blank scenario from an existing scenario? The import function is at the bottom of the list in the Stngs window - list at top left corner.

It might be that the hexside transition graphics you need don't come as stock with a new scenario but that they are sitting in the existing ones.


Hi,

I didn't realize and I don't think the walkthrough mentioned that I was supposed to load the coastal.png file when prompted for the 64 special sprites. I was loading the sea.png.

All is well now.

Thanks,

Alan

Thanks,

Alan

< Message edited by AlanBernardo -- 9/5/2012 10:04:58 PM >

(in reply to redmarkus4)
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