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RE: What?! Seriously?! You are back for more??? No Oloren!!

 
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RE: What?! Seriously?! You are back for more??? No Olor... - 10/11/2012 6:20:22 PM   
Fishbed


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If you manage to put some strong forces together south and west of the bulge, a run to the northern buckle of the Dnepr bend could provide you with the necessary fruits for a resounding victory...! Imagine cutting all these guys from the eastern bank of the Dnepr and force them across... Sounds like a possible battle of Ulm Redux to me.

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/11/2012 7:07:07 PM   
randallw

 

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18.1.1.1. REBUILDING DESTROYED SOVIET COMBAT UNITS
Soviet Rifle, Motorized and Tank divisions that are destroyed prior to November 1941 will be added to the reinforcement schedule to re-enter as empty or nearly empty units after a certain number of turns with placement on the eastern part of the map per section 18.1.1 regarding previously destroyed units.
Soviet Rifle and Motorized divisions will return as Rifle divisions from 4 to 27 turns after being destroyed. Soviet Tank divisions will return as Soviet Tank brigades eleven turns after being destroyed. In addition, routed Soviet Tank Divisions that rally prior to September 1941 have a twenty percent chance of being automatically disbanded and returned as reinforcement Tank brigades eleven turns later.

====================================================

So that mountain division you killed is gone forever; that airborne brigade is dead forever too ( neither mountain divisions nor airborne brigades can be ordered ).

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/12/2012 8:07:46 AM   
terje439


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quote:

ORIGINAL: Fishbed

If you manage to put some strong forces together south and west of the bulge, a run to the northern buckle of the Dnepr bend could provide you with the necessary fruits for a resounding victory...! Imagine cutting all these guys from the eastern bank of the Dnepr and force them across... Sounds like a possible battle of Ulm Redux to me.


True, however I fear that the red "carpet" will soak up too many MPs for me to get far enough to make a real threat, but it is in my "things to keep an eye on"-list


Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/12/2012 8:09:44 AM   
terje439


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quote:

ORIGINAL: randallw

18.1.1.1. REBUILDING DESTROYED SOVIET COMBAT UNITS
Soviet Rifle, Motorized and Tank divisions that are destroyed prior to November 1941 will be added to the reinforcement schedule to re-enter as empty or nearly empty units after a certain number of turns with placement on the eastern part of the map per section 18.1.1 regarding previously destroyed units.
Soviet Rifle and Motorized divisions will return as Rifle divisions from 4 to 27 turns after being destroyed. Soviet Tank divisions will return as Soviet Tank brigades eleven turns after being destroyed. In addition, routed Soviet Tank Divisions that rally prior to September 1941 have a twenty percent chance of being automatically disbanded and returned as reinforcement Tank brigades eleven turns later.

====================================================

So that mountain division you killed is gone forever; that airborne brigade is dead forever too ( neither mountain divisions nor airborne brigades can be ordered ).


Yes, this is as I said, we have passed the "if it dies, it dies"-date, so every kill now is a kill, and not a "withdrawn for some turns", that is why a battle of AP can help me out, but I am not certain if I can bag enough though...


Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/13/2012 12:26:36 AM   
randallw

 

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The death-date rule doesn't apply to mountain divisions; they are dead forever, no matter what date the death is.

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/13/2012 8:09:39 AM   
terje439


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Ah, ok good point.


Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/13/2012 9:44:58 AM   
terje439


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Turn 43 aka CV-rage....again

Overall
Yup, as the header suggests, ALOT of held results this turn.
We launch 8 attacks, and the result is 26 helds, 3 scouted, 31 retreats, 11 routs, 1 shatter and 7 surrenders.
Not good at all. But when the defensive CV of the enemy stack is 1, and my deliberate attacks at 5 fails, I guess it is not ment to be. Oh well, better luck next turn I hope .

USSR units in pockets at start of turn
21.

USSR units in pockets at end of turn
16, 4 which will likely break out of the pocket they are in.

Losses
USSR : 231.000 troops, 3.678 guns, 453 AFVs, 108 AC.
Axis : 51.000 troops, 641 guns, 143 AFVs, 72 AC.

USSR units destroyed
9 rifle divisions, 9 rifle brigades, 1 naval rifle brigade, 3 tank brigades. (155 AP??)

German pools
Manpower : 1.648
Vehicle : 163.075
Armaments : 183.055
Hiwi : 12







Attachment (1)

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/15/2012 3:50:27 PM   
terje439


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Turn 44

Overall
We attack all along the line as we want to make the most of the winter, and this time we do not get that many held results, and as a byproduct, we end up trapping more units this turn.
The USSR falls back a few hexes in some areas, but stays on the line in others. Although we are slowed down by the units remaining on the line, they also allows us the oppertunity to trap more of them.
95 attacks gives us 11 helds, 62 retreats, 17 routs, 1 shatter and 4 surrenders this turn.

USSR units in pockets at start of turn
11.

USSR units in pockets at end of turn
23.

Losses
USSR : 173.000 troops, 3.308 guns, 288 AFVs, 217 AC.
Axis : 50.000 troops, 600 guns, 111 AFVs, 62 AC.

USSR units destroyed
7 rifle divisions, 1 mountain division, 2 tank brigades and 2 rifle brigades.

German pools
Manpower : 566
Vehicles : 166.065
Armaments : 164.551 (19k drop )
Hiwi : 14






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RE: What?! Seriously?! You are back for more??? No Olor... - 10/15/2012 11:21:55 PM   
randallw

 

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Those naval rifle brigades you killed won't come back either ( they work like regular rifle brigades but tend to appear on the map close to full strength and with a higher beginning experience than regular rifle, and also cannot be ordered/constructed by the Soviet player ).

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/16/2012 7:19:13 AM   
terje439


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quote:

ORIGINAL: randallw

Those naval rifle brigades you killed won't come back either ( they work like regular rifle brigades but tend to appear on the map close to full strength and with a higher beginning experience than regular rifle, and also cannot be ordered/constructed by the Soviet player ).


I wonder if we are thinking differently, but I thought every unit I kill at this time will remain dead and not respawn?


Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/16/2012 7:42:03 AM   
terje439


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Turn 45

Overall
Have been waiting for it for some time now, and finally there is mud all over the Eastern Front. As a result we are not able to form any more pockets, but instead focus on eliminating the ones allready created. The USSR tried a sneaky attack agains the Italian and Slovak armoured units, and attacked those two units with no less than 6 brigades and waves of bombers. The result was a very nice held. Who said the Minors could not fight!?
We launch 15 attacks, and score 1 held, 1 retreat, 2 routs, 1 shatter and 10 surrenders, and just to top it off, we hunt down and chase away a partisan.

USSR units in pockets at start of turn
23, of which one was a HQ.

USSR units in pockets at end of turn
0.

Losses
USSR : 156.000 troops, 1.713 guns, 148 AFVs, 152 AC.
Axis : 34.000 troops, 168 guns, 42 AFVs, 17 AC.

USSR units destroyed
7 rifle divisions, 3 tank brigades, 13 rifle brigades.

German pools
Manpower : 77
Vehicles : 164.669
Armaments : 151.009
Hiwi : 2






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RE: What?! Seriously?! You are back for more??? No Olor... - 10/16/2012 10:58:41 AM   
cpt flam


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you are right
but he will have possibility anyway to fill new div or brigade

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/17/2012 12:03:42 AM   
randallw

 

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quote:

ORIGINAL: terje439


quote:

ORIGINAL: randallw

Those naval rifle brigades you killed won't come back either ( they work like regular rifle brigades but tend to appear on the map close to full strength and with a higher beginning experience than regular rifle, and also cannot be ordered/constructed by the Soviet player ).


I wonder if we are thinking differently, but I thought every unit I kill at this time will remain dead and not respawn?


Terje


Yes, that is correct. What I noticed is that you are counting the AP replacement cost for the units that die, and I am just mentioning that some units cannot be exactly replaced.

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/17/2012 12:15:26 AM   
Pelton

 

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1.You will need to atleast kill off 2000 AP.

2. Push him past the rivers by 50 to 100 miles.

SHC only has 7 million men which is not that many at this point, a little over average.

SHC CV is really gimping looking and I think if you can get all your armor at one area of front ( 20 hexes, they need to be spread out a little) + 12 of your best infantry divisions I think you can cut him up bad quickly.

I do not beleive SHC is building forses right with CV that gimp.

You have a chance if you keep cutting him up.

Thats a good amount of AP alrdy, 2000 is not that hard to get over the hole summer.

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GHC
22 - 4 - 8

15 games ended in 41 (15-0-0)
7 games ended in 42 (5-0-2)
8 games ended in 43 (2-3-3)
4 games ended in 44 (0-1-3)


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http://www.youtube.com/watch?v=afmyypGyfng&list=PLrY4H4gWWBircAjo

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/17/2012 6:19:13 PM   
terje439


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quote:

ORIGINAL: randallw

Yes, that is correct. What I noticed is that you are counting the AP replacement cost for the units that die, and I am just mentioning that some units cannot be exactly replaced.


Had a feeling we were talking past eachother, with this explanation, I agree 100%


Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/17/2012 6:19:57 PM   
terje439


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quote:

ORIGINAL: cpt flam

you are right
but he will have possibility anyway to fill new div or brigade


Too true unfortunately, however killing enough troops, forcing him to use AP on rebuilding means his command structure will suffer alot.


Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/17/2012 6:22:59 PM   
terje439


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quote:

ORIGINAL: Pelton

1.You will need to atleast kill off 2000 AP.

2. Push him past the rivers by 50 to 100 miles.

SHC only has 7 million men which is not that many at this point, a little over average.

SHC CV is really gimping looking and I think if you can get all your armor at one area of front ( 20 hexes, they need to be spread out a little) + 12 of your best infantry divisions I think you can cut him up bad quickly.

I do not beleive SHC is building forses right with CV that gimp.

You have a chance if you keep cutting him up.

Thats a good amount of AP alrdy, 2000 is not that hard to get over the hole summer.


1. Still have some work to do then
2. Will push as far as I can, while the brave Rumanians will be told that they "do NOT have sharp teeth capable of biting, DIG! DIG!"

As to USSR troop number, that is the main concern. The USSR manpower multiplier is still awfully high... I also wonder how the USSR peasants can march through my lines every time I take a city
As to keep cutting away at the beast, I will do my best, but alot comes down to the weather. A long, warm, dry summer would be nice right about now


Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/17/2012 6:26:19 PM   
terje439


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Turn 46

Overall
Still mud on most of the front, so number of attacks is still low. I take the time given to pull my panzer/motorized troops back from the front to let them rest up before the weather is once more clear.
We did manage to launch 26 attacks, which resulted in 4 helds, 16 retreats, 5 routs and 1 shatter. Oh, and we chased away a partisan again. So far the partisans have been appearing in non-vital hexes, let's hope they keep that up.

Losses
USSR : 89.000 troops, 1.208 guns, 107 AFVs, 47 AC.
Axis : 35.000 troops, 294 guns, 31 AFVs, 10 AC.

USSR untis destroyed
1 rifle division.

German pools
Manpower : 689
Vehicles : 163.052
Armaments : 154.223
Hiwi : 12







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RE: What?! Seriously?! You are back for more??? No Olor... - 10/18/2012 11:09:28 AM   
terje439


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Turn 47

Overall
Mud is..well..boring! The USSR failed at trying to push back a Rumanian Cavalry Division with their one attack, and our 21 attacks gave 4 helds, 15 retreats, 1 rout and 1 shatter. One of the Rumanian Sec Divisions also reports to have hunted down a partisan unit. Apart from that, we secured some 15 hexes in total for Das Reich this turn...

Losses
USSR : 79.000 troops, 912 guns, 50 AFVs, 123 AC.
Axis : 30.000 troops, 167 guns, 22 AFVs, 24 AC.

USSR units destroyed
1 rifle division.

German pools
Manpower : 264
Vehicle : 161.600
Armaments : 155.630
Hiwi : 2







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RE: What?! Seriously?! You are back for more??? No Olor... - 10/19/2012 10:24:16 AM   
terje439


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Turn 48

Overall
Aaah, I get it now, I need to ask the game for nice weather one turn ahead. Will keep doing that. Please, more clear weather next turn as well
As the weather clears, we tell the Panzers to get going, and their moves puts a part of the USSR front in peril (see below). We also form quite a few pockets this turn, so next turn should not bee too fun for Brad
The USSR once more try to attack a lone Rumanian Cavalry Division, and once more fail to push it back. We however launch a total of 95 attacks, scoring 13 helds, 1 scouted, 66 retreats, 14 routs and 1 shatter.

USSR units in pockets at end of turn
28.

Losses
USSR : 164.000 troops, 2.435 guns, 159 AFVs, 191 AC.
Axis : 53.000 troops, 806 guns, 89 AFVs, 96 AC.

USSR units destroyed
1 rifle brigade.

German pools
Manpower : 1.194
Vehicles : 169.743
Armaments : 163.146
Hiwi : 0






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RE: What?! Seriously?! You are back for more??? No Olor... - 10/19/2012 6:02:36 PM   
Schmart

 

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You have maxed out your APs. I hope that you've also already maximized all possible C&C, leaders, etc... although I do see some Axis Allied troops in the front line attached to High Commands. They will suffer penalties in combat.

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/20/2012 9:50:15 AM   
terje439


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quote:

ORIGINAL: Schmart

You have maxed out your APs. I hope that you've also already maximized all possible C&C, leaders, etc... although I do see some Axis Allied troops in the front line attached to High Commands. They will suffer penalties in combat.


Yeah, you are right, seems there are some Rumanians to place. Will get on it, nice catch!

Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/21/2012 12:59:01 PM   
terje439


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Turn 49

Overall
Guess begging the weathergods did no good. Mud strikes again, so the USSR will be able to withdraw from the formed salient it seems
The USSR tries to spring free the best units that were trapped, but failed to dislodge the defenders with their attack this turn. We on the other hand made 23 attacks, scoring 7 retreats, 5 routs, 1 shatter and 10 surrenders.

USSR units in pockets at start of turn
29.

USSR units in pockets at end of turn
0.

Losses
USSR : 228.000 troops, 2.504 guns, 126 AFVs, 132 AC.
Axis : 34.000 troops, 203 guns, 53 AFVs, 50 AC.

USSR units destroyed
13 rifle divisions, 3 tank brigades, 14 rifle brigades. (215 AP)

German pools
Manpower : 55
Vehicles : 168.429
Armaments : 149.205
Hiwi : 11






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RE: What?! Seriously?! You are back for more??? No Olor... - 10/22/2012 5:03:32 AM   
randallw

 

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It's May 1942, which means your opponent can group the rifle brigades into divisions, but hasn't done it?

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/22/2012 2:52:49 PM   
terje439


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quote:

ORIGINAL: randallw

It's May 1942, which means your opponent can group the rifle brigades into divisions, but hasn't done it?


He admits to have created too many units, so my guess is that he is desperately short on APs

Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/22/2012 3:51:40 PM   
terje439


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Turn 50

Overall
Clear in the most important area, so we end up forming another pocket this turn. The bad news is that we are now seing alot of USSR stacks with 40+ defensive CV, the good news is that we force them to retreat with a pre-battle CV ratio of 1:1. Still it forces me to keep attacking with stacks, and hence the ammount of available moves is reduced, which again means that the pockets formed end up smaller than they could have been with easier resistance.
Nevertheless, at the end of the turn, we have performed 69 attacks, resulting in 2 helds, 49 retreats, 16 routs and 2 shatters. I like the fact that the number of held results are down considerably.

USSR units in pockets at start of turn
0.

USSR units in pockets at end of turn
44.

Losses
USSR : 118.000 troops, 1.609 guns, 194 AFVs, 279 AC.
Axis : 42.000 troops, 425 guns, 106 AFVs, 30 AC.

USSR units destroyed
1 rifle division (10 AP).

Partisan units chased down
2. 1 remaining on the map.

German pools
Manpower : 266
Vehicle : 164.808
Armaments : 146.289
Hiwi : 16

-factor
10th Panzer Division is withdrawn this turn.







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RE: What?! Seriously?! You are back for more??? No Olor... - 10/22/2012 7:30:21 PM   
randallw

 

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Rifle brigades can be combined into divisions with no cost.

You are in a period ( April-May 1942 ) where the Germans have a lot of transition in the Pv IV; the Pz IVf was produced March-April, then the Pz IVg begins in May. This info is from the equipment database.

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/22/2012 7:53:06 PM   
terje439


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quote:

ORIGINAL: randallw

Rifle brigades can be combined into divisions with no cost.

You are in a period ( April-May 1942 ) where the Germans have a lot of transition in the Pv IV; the Pz IVf was produced March-April, then the Pz IVg begins in May. This info is from the equipment database.


Yup, slowly switching to the Pz IVg now, 3 units have made the change so far.
No AP cost for combining those brigades?! Hmm WAY too long since I played as the USSR it seems.


Terje

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RE: What?! Seriously?! You are back for more??? No Olor... - 10/22/2012 8:06:46 PM   
Pelton

 

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Wow nice job so far.

You only need to destroy about 200 rifle divisions or 2000 AP of units. Your opponent is having issues.

As GHC your not going to be getting huge pockets during early 42.

If you think a little during 41 you and most poeple for that matter dont get many pocketed units after June 41.

The SHC is forsed to fight forward in 42 and pockets are to be had every wheres if you follow the AAR's much.

Your doing very good its spring and your really hitting him hard.

Early 42 is about small pockets 8 to 16 units per turn. It will only take about 8 turns and SHC is thinned out and then huge pockets are possible.

Your doing fine so far. Your 41 summer was horrible, but you did not lose much during blizzard which means your in the drivers seat for the summer.

As I posted a while ago, pocket units and push past the rivers by atleast 10 hexes and you have a shot at a draw.

He only has 7.1 million men, get below 6 and hes toast. All those routes are crushing his moral keep it up.

Ignore what your OOB is and tank numbers focus on his OOB and pocketing 10 divisions per turn. 100 AP


< Message edited by Pelton -- 10/22/2012 8:10:00 PM >


_____________________________

GHC
22 - 4 - 8

15 games ended in 41 (15-0-0)
7 games ended in 42 (5-0-2)
8 games ended in 43 (2-3-3)
4 games ended in 44 (0-1-3)


General Cheesefinder of WitW

http://www.youtube.com/watch?v=afmyypGyfng&list=PLrY4H4gWWBircAjo

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Post #: 209
RE: What?! Seriously?! You are back for more??? No Olor... - 10/22/2012 8:48:54 PM   
terje439


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quote:

ORIGINAL: Pelton

Wow nice job so far.

You only need to destroy about 200 rifle divisions or 2000 AP of units. Your opponent is having issues.

As GHC your not going to be getting huge pockets during early 42.

If you think a little during 41 you and most poeple for that matter dont get many pocketed units after June 41.

The SHC is forsed to fight forward in 42 and pockets are to be had every wheres if you follow the AAR's much.

Your doing very good its spring and your really hitting him hard.

Early 42 is about small pockets 8 to 16 units per turn. It will only take about 8 turns and SHC is thinned out and then huge pockets are possible.

Your doing fine so far. Your 41 summer was horrible, but you did not lose much during blizzard which means your in the drivers seat for the summer.

As I posted a while ago, pocket units and push past the rivers by atleast 10 hexes and you have a shot at a draw.

He only has 7.1 million men, get below 6 and hes toast. All those routes are crushing his moral keep it up.

Ignore what your OOB is and tank numbers focus on his OOB and pocketing 10 divisions per turn. 100 AP



Thank you
However Brad claims he had 600 units on the board at the end of Blizzard, if so, I will need to kill off alot more than we have done so far, but it all depends on the weather now. Had not the previous turn had mud, I should have pocketed far more units this turn, but I'll take what I can.
But the goal is indeed to put the hurt on his AP, so any pocket is welcome ofc :)
Now I just need to figure out something clever to do as to dislodge him from some of his more dug in positions, so I can push him all across the front and not just in some areas.


Terje

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