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Command and Control options

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Command and Control options Page: [1]
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Command and Control options - 8/28/2012 6:52:15 PM   
Longstreet

 

Posts: 115
Joined: 8/25/2000
From: Iowa City, IA, USA
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I am on the verge of purchasing this game. I do want to know what levels of command and control there are in the game. Can one issue orders at the Corps level? Division level? In other words, one does not have to individually move each piece do they?

Thanks!
Post #: 1
RE: Command and Control options - 8/28/2012 7:47:04 PM   
Walloc

 

Posts: 3036
Joined: 10/30/2006
From: Denmark
Status: online
The basic unit/counter in the game is divisions. There are bde/reg represented as counters in the game. This isnt the typical unit tho. How many ppl have of these depence on playing style, side and point in time of the war. Just as later on u can combine russian divs/bdes into a corps counters. Works the same as divs tho it ofc have more men and fighting power.
So yes u have to move each counter. There are no option that alllows the AI to control X units on ur side per say. U can move stacks, but i find for purely movement purposes its not used all that often.

There are battalions and lower units represented in game but not as actual counters u have to move. They are attached to HQs and move with those. They are then automaticly lend to on map units in combat and so on. Or under varying rules u can attach them to german divs or russian corps counters. They just follow that counter around then u dont move it individually.

As to C&C rules how HQ and on map units work together is another issue. I get the feeling that its not that u wana know, right?

Else ask more,

Rasmus

(in reply to Longstreet)
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RE: Command and Control options - 8/28/2012 11:44:08 PM   
Aurelian

 

Posts: 2155
Joined: 2/26/2007
Status: online

quote:

ORIGINAL: Longstreet
In other words, one does not have to individually move each piece do they?

Thanks!


You move every counter on the board except fortified zones.

(in reply to Longstreet)
Post #: 3
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