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Ostfront 2 - Scorched Earth

 
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Ostfront 2 - Scorched Earth - 8/27/2012 1:08:32 AM   
Captain Cruft


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Ostfront 2 - Scorched Earth

The whole war on the Eastern Front at 10 miles per hex, with a map based on the one which WitE uses.

This time I will stick much more to the AT way of doing things. Trying to enforce OOBs and ToEs on the engine is an exercise in futility.

< Message edited by Captain Cruft -- 10/16/2013 2:43:18 PM >
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RE: Ostfront II - 8/27/2012 1:13:07 AM   
bwheatley

 

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Ya me too lol. Good luck capt

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RE: Ostfront II - 8/27/2012 1:20:35 AM   
Captain Cruft


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Thanks :-)

This will be seriously hardcore, about the same as WitP-AE in complexity.

One thing I realised in the long interregnum since I produced the original scen was that I spent far too much time fooling around with the graphics. I also didn't plan anything. This time I intend to remedy both those faults.

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RE: Ostfront II - 8/27/2012 1:33:07 AM   
bwheatley

 

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Nice!

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RE: Ostfront II - 8/28/2012 3:47:41 AM   
Jeffrey H.


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Wooot !


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RE: Ostfront II - 9/1/2012 2:39:12 AM   
Captain Cruft


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I am making progress with the masterfile, and the vision is growing ...

Does anyone know where I could get a 10km per hex (or similar) map of the area from the Volga to the Urals? There are AFAIK no computer wargames which cover this area. I would really like Chelyabinsk/Tankograd to be on-map.

(in reply to Jeffrey H.)
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