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Auto-Save for Multi-Player Games

 
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Auto-Save for Multi-Player Games - 8/25/2012 6:12:41 PM   
Sorta

 

Posts: 140
Joined: 11/30/2009
Status: offline
Is there an option to turn this on or if not is it possible to add this feature?

Thanks
Post #: 1
RE: Auto-Save for Multi-Player Games - 8/27/2012 4:53:52 PM   
Joel Billings


Posts: 21948
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
The short answer is no. I'm not sure why you would want the auto save, since ending your turn saves the game for the next player. There is no saving on the local system, only on the server, and only the most recent 2 saves are retained by the server. For what purpose do you want an autosave?

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(in reply to Sorta)
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RE: Auto-Save for Multi-Player Games - 8/27/2012 9:07:19 PM   
Michael T


Posts: 2410
Joined: 10/22/2006
From: Queensland, Australia.
Status: online
It was an anti cheating idea. If the game itself did random saves on the server it would make it more difficult for cheats.

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RE: Auto-Save for Multi-Player Games - 8/27/2012 11:34:36 PM   
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Posts: 140
Joined: 11/30/2009
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Nope - far too advanced an idea for me.

I take a day to do a turn and accidently hit 'shut down' not 'hibernate' during the day and lost the data.... need 'slap head' icon!

however, every ERP I've used has auto save, even Quicken.

quote:

ORIGINAL: Michael T

It was an anti cheating idea. If the game itself did random saves on the server it would make it more difficult for cheats.


(in reply to Michael T)
Post #: 4
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