Matrix Games Forums

Command gets Wargame of the Year EditionDeal of the Week: Pandora SeriesPandora: Eclipse of Nashira is now availableDistant Worlds Gets another updateHell is Approaching Deal of the Week Battle Academy Battle Academy 2 Out now!Legions of Steel ready for betaBattle Academy 2 gets trailers and Steam page!Deal of the Week Germany at War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Too Many HIST units

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Mods and Scenarios >> Too Many HIST units Page: [1]
Login
Message << Older Topic   Newer Topic >>
Too Many HIST units - 8/24/2012 10:49:05 AM   
aspqrz

 

Posts: 707
Joined: 7/20/2004
Status: offline
I just encountered a problem with the adding MODEL and HIST units to the game, which seems reproducible, and which some modders may encounter if they add additional units ...

I've been adding units to flesh out (for a start) the Italian 8th Army and subordinate Corps with historical Army and Corps level assets and, at one point, though I was able to create a UNIT and then create a MODEL attached to it, and a HIST unit attached to the MODEL, when I placed a copy of the UNIT on the map and tried to connect it to the HIST unit ... the HIST unit would not appear on the drop down menu. The last unit on the list was the unit I'd created immediately prior to the last two MODEL/HIST units ...

After fiddling around for a while, I thought, "There are some blank entries in the HIST unit menu/list, why not add one and THEN add the MODEL and HIST?"

Which, indeed, worked ... the MODEL and HIST units now appeared on the drop down menu when I tried to connect the on-map UNIT to the latter.

So, if you encounter the same problem, evidently the HIST menu needs a blank spot every so often.

Hope that tip will help people!



Phil

_____________________________

Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au
Post #: 1
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Mods and Scenarios >> Too Many HIST units Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.055