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Guards reinforcements

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Scenario Design and Modding >> Guards reinforcements Page: [1]
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Guards reinforcements - 8/22/2012 4:35:33 AM   
Schmart

 

Posts: 657
Joined: 9/13/2010
From: Canada
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How does the game handle a scenario where guards units enter as reinforcements, with respect to the creation of in-game guards units?

For instance, if I were to create the 1st Guards Tank Corps in the editor to arrive as a reinforcement, what would happen when the first in-game non-guards Tank Corps attained guards status? Would the in-game unit be renamed 2nd Guards Tank Corps, even if the scheduled 1st Guards Tank Corps hadn't arrrived yet? Or would the result be x2 1st Guards Tank Corps?
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RE: Guards reinforcements - 8/22/2012 7:25:59 AM   
Helpless


Posts: 12370
Joined: 8/27/2004
Status: offline
Renaming function should be aware of reinforcements. No duplication should happen.

_____________________________

Pavel Zagzin
WITE/WITW Development

(in reply to Schmart)
Post #: 2
RE: Guards reinforcements - 8/22/2012 5:36:25 PM   
Schmart

 

Posts: 657
Joined: 9/13/2010
From: Canada
Status: offline
Fantastic! Very glad to hear that. Thank you. Will make things much smoother

(in reply to Helpless)
Post #: 3
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