From: Washington, DC
I haven't played much TOAW yet, but am trying to figure a few things out...
For instance, how do rivers work? I'm used to rivers being on hexsides, but in TOAW they run though the middle of the hex; so if a unit is sitting on a hex with a river in it, which side of the river is it on? Does it derive any defensive benefit from attacks "across" the river? Or do units need to be one hex back from the river hex to benefit from it?
Similarly, when creating maps in the scenario editor, if you put a town in a river hex, it is shown as sprawling across both sides of the river...if I want a town to be on only one side of a river, do I need to set it back one hex from the river?
< Message edited by 76mm -- 8/21/2012 7:27:02 AM >