From: Cologne, Germany
I played this on the Amiga 2000 back in the early 90's and it was a great game. Don't know if I would want to play it now though. Cinemaware had excellent games back then.
I played Wings on my Amiga 500, and once I put in one of the first available internal accelerator boards (with 68020 CPU), the game turned out to be unplayable. While it got choppy sometimes (especially when meeting the Red Baron ingame) on a stock 500, the board's say 85% speed boost (from ~8 MHz to ~14 MHz) turned a flight mission into an extremely short piece of entertainment (and we really ROFL): Mission start - up in the air - opponent - head falls to the side - blood - plane going down - crash on the ground - cam rotates around crash site ... all within 3-4 Seconds. hahahaha we laughed so hard, we played the mission again right after, to get another laugh...
Despite the funny moment, it was still a bit frustrating, and even though I had purchased the card to play Wing Commander (which played like a slideshow on the stock Amiga) in the first place, I had hoped Wings would benefit from it too, lol. The game just couldn't deal with the speed boost. The Board had a switch, so i could switch between accelerated mode and stock mode, tho.
I bought an Amiga 2000 later on, put in an accelerator board with 40 MHz, and started using the machine for music production (MIDI), interrupted by some legendary games of "North vs South" (Infogrames) against mates and neighbors. lol.
Anyway, the presentation of Cinemaware games was unmatched at the time. Well, they look pretty ugly to me nowadays, but they made some of the best games back then.
I still have the "Wings" disks in some drawer, along with many other originals (~100) . And the A 2000 resides in a cabinet, carefully packed.
< Message edited by GoodGuy -- 8/25/2012 5:24:09 PM >
General Anthony McAuliffe
December 22nd, 1944
"I've always felt that the AA (Alied Assault engine) had the potential to be [....] big."
8th of August, 2006