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Suggestion to Improve Slitherine

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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> Suggestion to Improve Slitherine Page: [1]
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Suggestion to Improve Slitherine - 8/17/2012 9:05:52 PM   

Posts: 1361
Joined: 9/26/2000
Status: online
1. This morning my computer unceremoniously shutdown to upgrade Windows, and I am sure there are many other reasons to lose part of a turn; this of course requires a reload.... lucky for me I had only just started my turn.

2. Saving a turn on Slitherine requires logging in again after the save; not very efficient time management. I would save more often if it wasn't such a bother.

3. Why not have an automatic periodic save without log out when playing multiplayer? This would avoid the innocent loss of turns and also help prevent cheating - no retrograde reload possible.

Post #: 1
RE: Suggestion to Improve Slitherine - 8/21/2012 12:33:25 PM   

Posts: 2219
Joined: 5/2/2004
From: Moscow
Status: offline
I've wished for the same thing but wonder if the time required to conduct a save is not a constraint; it seems to take a few minutes for each save, during which time the game screen in blank. If you tried to save in the background, I wonder what would happen if the player were moving units while the save was underway?

(in reply to Marquo)
Post #: 2
RE: Suggestion to Improve Slitherine - 8/21/2012 3:20:35 PM   


Posts: 268
Joined: 6/22/2011
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I would really like that, too.

(in reply to 76mm)
Post #: 3
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