Reserved loaction slots

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Buck Beach
Posts: 1974
Joined: Sun Jun 25, 2000 8:00 am
Location: Upland,CA,USA

Reserved loaction slots

Post by Buck Beach »

The editor manual refers to location slots 2900 through 2999 as being reserved and are not to be used. Sooo, how bad will I screw up if I use them?[:D]
US87891
Posts: 422
Joined: Sun Jan 02, 2011 1:31 pm

RE: Reserved loaction slots

Post by US87891 »

ORIGINAL: Buck Beach
The editor manual refers to location slots 2900 through 2999 as being reserved and are not to be used. Sooo, how bad will I screw up if I use them?[:D]
Really, really, really bad, Buck Beach. There are hard coded slots that you don't want to mess with. Can't say why, just that you don't want to do it.

Matt
Buck Beach
Posts: 1974
Joined: Sun Jun 25, 2000 8:00 am
Location: Upland,CA,USA

RE: Reserved loaction slots

Post by Buck Beach »

ORIGINAL: US87891

ORIGINAL: Buck Beach
The editor manual refers to location slots 2900 through 2999 as being reserved and are not to be used. Sooo, how bad will I screw up if I use them?[:D]
Really, really, really bad, Buck Beach. There are hard coded slots that you don't want to mess with. Can't say why, just that you don't want to do it.

Matt

Thank you for replying. Was hoping to play with those and a few more.

Buck
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PaxMondo
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Joined: Fri Jun 06, 2008 3:23 pm

RE: Reserved loaction slots

Post by PaxMondo »

I suspect, but do not know, that they are used for temporary units ... bit and pieces during transport etc.  DB has to have some place to put those ...
Pax
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RevRick
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Joined: Sat Sep 16, 2000 4:00 pm
Location: Thomasville, GA

RE: Reserved loaction slots

Post by RevRick »

Thanks... I just checked... I have shoehorned a couple of (dozen) units into the game. Thankfully, I didn't use those spots...
"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer
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