obvert
Posts: 3673
Joined: 1/17/2011 From: London, UK Status: offline
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Great to see you guys have already started! I guess my vacation was well timed! This will be fun to watch. quote:
ORIGINAL: JocMeister Strategic thoughts My main strategic goals are the same this time around too. I will add one important goal here for 42. Donīt loose Nomuea, Suva and Pago Pago. The reasons for this are many. First of all I donīt like loosing territory that wasnīt historically lost. Its a hassle not to have them as it opens up a black hole where naval search is very hard. Its very hard to take back as long as KB is intact and in Sopac. It adds almost two weeks of travel to OZ. I also think it will be quite fun to have some more direct goals to aim for. As I write this post Iīm starting to realise I have kind of made up my mind to invest heavily in the Sopac area... Going to think this through a bit more carefully if its wise or not. Its probably very unwise since there is nothing important there. But it could probably be alot of fun! If he wants these, he'll take them. That said, some garrison would be a good idea, as it was too easy to get footholds in our game, especially in the New Caledonia area. quote:
ORIGINAL: JocMeister SRA Delay, delay, delay. I will be as agressive as possible without risking assets for nothing. I will send whatever I can spare in ships but at the moment it looks like Repulse and PoW will be the only major surface assets I will keep around SRA. Using multiple SCTFs in combination, hitting in waves during one turn, has been useful for Torsten to slow me in the SRA. He lost a lot of CA/CL but has definitely made me take extra precautions and slow the pace. Hiding the air forces and only jumping when you have a shot also could pay off big. Don't let the fighters get worn down early in Singers or elsewhere. Hord them up and train them to be better, then mass them unexpectedly. 4Es against oil/resources are a good tool as well. quote:
ORIGINAL: JocMeister Main strategical goals for China during 42. 1. Hang on to Sian and Changsha. 2. Do not under ANY circumstance loose control of the mountains to Burma. This is the theatre that worries me the most. Its also the least fun one. The land combat in AE is not up to par with the rest of the game. The "hexside ownership" system is just silly and the way movment works is even more silly. I had so many problems in my last game with LCUs resetting their movment for no appearant reason it was a major PITA. Get to good territory and stay there on the MLAs you have set. Even if you're low on supply, you will fight better there as your troops build forts and once the IJA masses to kick you out you can shift internally or add in reserves to thwart the effort. The mountains are key, and you will not lose them this game I'm sure! I think the AVG can really be useful in China if you only use it from bigger fields with rail connections, and possibly Sian for an occasional surprise. It's very hard to have enough IJAAF 2E bombers early, and if you begin to take 4-5 out here and there, it will limit his ability to upgrade groups as well as giving your pilots kills and experience.
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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